Player Matchup

Chernobog
Chernobog
Grandmaster
 
Chernobog
Grandmaster
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Masters
InactiveAsian
Cthulhu
Masters
Level 179
God Stats
19W - 2L
1,848 SR
Queue Stats
851W - 265L
3,049 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
RicFlαir
Sun Wukong
Masters
Level 209
God Stats
5W - 0L
1,874 SR
Queue Stats
184W - 34L
2,966 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 201
1,740 SR
2,505 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,540 SR
2,419 MMR
Xbalanque
Xbalanque
Diamond II
Chаd
Xbalanque
Diamond II
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 234L
2,421 MMR
Party 1
Bacchus
Bacchus
Masters
Robty93
Bacchus
Masters
Level 196
God Stats
2W - 11L
1,280 SR
Queue Stats
121W - 93L
2,582 MMR
Party 1
Chaac
Chaac
Diamond V
TooCalmForYou
Chaac
Diamond V
Level 128
God Stats
0W - 1L
1,841 SR
Queue Stats
36W - 21L
2,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 0 / 8
9,366
937
8,986
5,801
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
3 / 2 / 7
8,611
861
11,407
11,489
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
RicFlαir
Sun Wukong
15
5 / 2 / 4
9,150
915
6,882
9,560
7,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SerqetFafnirKuzenboCerberusAres

VS

Bans
KumbhakarnaOdinAthenaAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chаd
Xbalanque
13
2 / 5 / 1
8,272
827
6,581
8,841
3,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Robty93
Bacchus
12
0 / 5 / 3
6,930
693
4,666
9,614
10,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 2
7,885
789
7,278
10,976
11,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
0
8
8
L
Xbalanque
Chаd
Xbalanque
2
5
1
0.5
W
Cthulhu
3
2
7
3.25
W
Sun Wukong
RicFlαir
Sun Wukong
5
2
4
3.5
L
Bacchus
Robty93
Bacchus
0
5
3
0.3
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
18,525
26,850
Taken
29,431
16,346
Mitigated
25,898
7,893
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,986
5,529
0
2,585
5,801
2,114
1,099
1,735
3,788
0
35,566
L
Xbalanque
Chаd
Xbalanque
6,581
2,143
0
1,154
8,841
3,208
0
4,112
4,400
0
29,276
W
Cthulhu
11,407
598
206
3,763
11,489
7,161
0
1,804
9,410
33,891
687
W
Sun Wukong
RicFlαir
Sun Wukong
6,882
964
0
1,339
9,560
7,071
22
1,828
7,086
637
21,571
L
Bacchus
Robty93
Bacchus
4,666
80
0
1,092
9,614
10,705
0
2,366
6,865
11,448
0
L
7,278
463
0
2,500
10,976
11,985
0
4,328
6,029
1,399
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
23,087
154
Minions Killed
95
0
Camps Cleared
0
561,543
Distance Traveled
532,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,366
937
55
6
0
191,567
0
L
Xbalanque
8,272
827
50
5
0
170,190
0
W
Cthulhu
8,611
861
59
6
0
189,078
0
W
Sun Wukong
9,150
915
40
4
0
180,898
0
L
Bacchus
6,930
693
11
1
0
174,147
0
L
Chaac
7,885
789
34
3
0
188,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role