Player Matchup

Nu Wa
Nu Wa
SmArtiEs420
Nu Wa
Level 108
God Stats
40W - 31L
1,530 SR
Queue Stats
96W - 91L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
Taliehoe
Hou Yi
Level 156
God Stats
2W - 1L
1,426 SR
Queue Stats
16W - 16L
1,501 Elo+
Party 2
Tyr
Tyr
bacchusbackshots
Tyr
Level 158
God Stats
1W - 0L
1,621 SR
Queue Stats
4W - 1L
1,716 Elo+
Party 2
Team Averages
Level 141
1,526 SR
1,568 Elo+

VS

Team Averages
Level 113
1,369 SR
1,517 Elo+
Odin
Odin
CrixperGamer
Odin
Level 87
God Stats
1W - 2L
1,442 SR
Queue Stats
54W - 51L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
andres16gomez
Kuzenbo
Level 125
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 6L
1,461 Elo+
Party 1
Hel
Hel
lighting12345
Hel
Level 126
God Stats
1W - 1L
1,347 SR
Queue Stats
3W - 2L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 12
11,097
925
12,145
5,763
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Taliehoe
Hou Yi
16
7 / 0 / 11
10,524
877
14,236
7,227
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 14
10,759
897
13,915
11,174
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,948
662
7,067
14,576
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
12
0 / 6 / 0
7,604
634
5,688
17,687
19,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 11 / 0
8,190
683
2,190
12,828
4,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
22
Kills
1
1
Deaths
22
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
9
0
12
15
W
Hou Yi
Taliehoe
Hou Yi
7
0
11
12.5
L
Kuzenbo
0
6
0
0
W
6
1
14
13
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,296
Damage
14,945
24,164
Taken
45,091
13,120
Mitigated
33,834
3,366
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,067
719
0
316
14,576
10,014
0
2,452
11,826
0
18,015
W
12,145
1,918
0
500
5,763
1,963
218
1,306
4,117
40,269
994
W
Hou Yi
Taliehoe
Hou Yi
14,236
5,889
0
426
7,227
2,579
932
3,658
3,134
0
37,115
L
Kuzenbo
5,688
1,061
0
2,630
17,687
19,748
30
5,916
11,153
19,728
0
W
13,915
1,364
0
2,440
11,174
8,578
0
2,284
8,510
73
33,575
L
2,190
219
1,702
1,606
12,828
4,072
0
2,852
9,722
18,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
23,742
164
Minions Killed
79
0
Camps Cleared
0
701,751
Distance Traveled
555,202
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,948
662
26
2
0
197,302
1
W
Nu Wa
11,097
925
72
6
0
244,161
0
W
Hou Yi
10,524
877
54
5
0
204,676
0
L
Kuzenbo
7,604
634
28
2
0
204,840
1
W
Tyr
10,759
897
38
3
0
252,914
0
L
Hel
8,190
683
25
2
0
153,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role