Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Darien_f93
Fenrir
Level 158
God Stats
1W - 1L
1,412 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Ganesha
Ganesha
Hex_17_alv
Ganesha
Level 151
God Stats
1W - 1L
1,210 SR
Queue Stats
21W - 26L
1,352 Elo+
Party 1
Team Averages
Level 157
1,374 SR
1,436 Elo+

VS

Team Averages
Level 91
1,340 SR
1,700 Elo+
Cthulhu
Cthulhu
NutZillaa
Cthulhu
Level 98
God Stats
3W - 2L
1,471 SR
Queue Stats
19W - 15L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mrflonger
Cu Chulainn
Level 128
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 1L
1,815 Elo+
Party 2
Chronos
Chronos
vTobito
Chronos
Level 47
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
6 / 2 / 5
9,628
963
11,942
9,636
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Darien_f93
Fenrir
14
6 / 6 / 2
8,747
875
9,035
10,125
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Hex_17_alv
Ganesha
16
0 / 3 / 12
8,773
877
6,393
10,969
10,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NutZillaa
Cthulhu
15
3 / 3 / 5
9,217
922
8,979
10,595
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
mrflonger
Cu Chulainn
16
7 / 3 / 4
10,310
1,031
8,941
13,882
10,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos
vTobito
Chronos
13
1 / 6 / 7
7,937
794
4,612
9,425
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
11
11
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
5
4.25
W
Fenrir
Darien_f93
Fenrir
6
6
2
1.17
W
Ganesha
Hex_17_alv
Ganesha
0
3
12
2
L
Cthulhu
NutZillaa
Cthulhu
3
3
5
1.83
L
Cu Chulainn
mrflonger
Cu Chulainn
7
3
4
3
L
Chronos
vTobito
Chronos
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,370
Damage
22,532
30,730
Taken
33,902
19,796
Mitigated
18,920
5,190
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,942
701
0
2,655
9,636
3,817
0
3,918
5,110
36,294
647
W
Fenrir
Darien_f93
Fenrir
9,035
2,160
0
1,391
10,125
5,202
0
3,160
6,285
0
18,090
W
Ganesha
Hex_17_alv
Ganesha
6,393
384
0
1,144
10,969
10,777
0
5,413
4,922
25,138
3,559
L
Cthulhu
NutZillaa
Cthulhu
8,979
943
108
527
10,595
5,504
0
4,268
5,539
33,046
163
L
Cu Chulainn
mrflonger
Cu Chulainn
8,941
1,476
0
2,271
13,882
10,579
0
6,609
6,395
0
20,262
L
Chronos
vTobito
Chronos
4,612
1,079
0
678
9,425
2,837
0
4,529
4,398
17,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
27,464
131
Minions Killed
117
0
Camps Cleared
0
585,068
Distance Traveled
545,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,628
963
88
9
0
203,482
0
W
Fenrir
8,747
875
30
3
0
189,219
0
W
Ganesha
8,773
877
13
1
0
192,367
1
L
Cthulhu
9,217
922
55
6
0
193,994
0
L
Cu Chulainn
10,310
1,031
30
3
0
176,275
0
L
Chronos
7,937
794
32
3
0
175,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role