Player Matchup

Charon
Charon
DTQAsh
Charon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Dragonbones
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 1
Ishtar
Ishtar
ItsStarWrath
Ishtar
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,305 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,370 Elo+

VS

Team Averages
Level 73
1,446 SR
1,517 Elo+
Baron Samedi
Baron Samedi
LighlySalted
Baron Samedi
Level 85
God Stats
6W - 16L
1,467 SR
Queue Stats
96W - 87L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
Luna00178
Sun Wukong
Level 28
God Stats
6W - 11L
1,301 SR
Queue Stats
69W - 54L
1,493 Elo+
Party 2
Bastet
Bastet
w Uphoria w
Bastet
Level 105
God Stats
3W - 1L
1,570 SR
Queue Stats
43W - 26L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DTQAsh
Charon
14
0 / 4 / 2
8,603
717
6,765
12,998
12,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Dragonbones
Kukulkan
14
3 / 8 / 0
9,909
826
6,222
9,792
3,025
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
0 / 7 / 1
8,258
688
7,528
12,921
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LighlySalted
Baron Samedi
17
5 / 2 / 12
11,116
926
10,388
7,242
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Luna00178
Sun Wukong
17
6 / 0 / 13
11,419
952
9,560
12,358
13,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
17
8 / 1 / 10
11,464
955
12,593
10,597
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
19
19
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charon
DTQAsh
Charon
0
4
2
0.25
L
Kukulkan
Dragonbones
Kukulkan
3
8
0
0.38
L
Ishtar
0
7
1
0.07
W
Baron Samedi
LighlySalted
Baron Samedi
5
2
12
5.5
W
Sun Wukong
Luna00178
Sun Wukong
6
0
13
12.5
W
Bastet
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
32,541
35,711
Taken
30,197
20,417
Mitigated
21,533
2,845
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DTQAsh
Charon
6,765
714
0
222
12,998
12,987
0
3,464
9,534
15,381
0
L
Kukulkan
Dragonbones
Kukulkan
6,222
114
0
357
9,792
3,025
0
3,766
6,008
24,628
0
L
Ishtar
7,528
5,117
0
2,266
12,921
4,405
0
3,190
9,677
0
25,793
W
Baron Samedi
LighlySalted
Baron Samedi
10,388
655
1,241
2,789
7,242
4,177
752
2,654
4,588
40,716
0
W
Sun Wukong
Luna00178
Sun Wukong
9,560
1,181
0
4,170
12,358
13,417
586
7,338
5,020
0
39,513
W
Bastet
12,593
4,344
0
6,087
10,597
3,939
966
3,496
7,101
0
42,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
33,999
103
Minions Killed
163
0
Camps Cleared
0
553,846
Distance Traveled
738,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,603
717
14
1
0
207,580
0
L
Kukulkan
9,909
826
53
4
0
177,396
0
L
Ishtar
8,258
688
36
3
0
168,870
0
W
Baron Samedi
11,116
926
56
5
0
222,582
0
W
Sun Wukong
11,419
952
52
4
0
255,714
0
W
Bastet
11,464
955
55
5
0
260,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role