Player Matchup

Kumbhakarna
Kumbhakarna
Goat on staq
Kumbhakarna
Level 109
God Stats
9W - 12L
1,583 SR
Queue Stats
100W - 99L
1,563 Elo+
Party 2
Janus
Janus
Goat on stix190
Janus
Level 127
God Stats
54W - 31L
1,648 SR
Queue Stats
135W - 135L
1,591 Elo+
Party 2
Surtr
Surtr
HumanKebab
Surtr
Level 135
God Stats
4W - 6L
1,310 SR
Queue Stats
47W - 35L
1,565 Elo+
Solo
Ishtar
Ishtar
Pixelpack5111
Ishtar
Level 122
God Stats
0W - 1L
1,805 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Socc3rMonkey
Danzaburou
Level 101
God Stats
27W - 12L
1,665 SR
Queue Stats
64W - 63L
1,588 Elo+
Party 2
Team Averages
Level 119
1,602 SR
1,561 Elo+

VS

Team Averages
Level 133
1,458 SR
1,500 Elo+
Discordia
Discordia
MonkieDLuffy
Discordia
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 101L
1,509 Elo+
Party 1
Artemis
Artemis
NemesisPrime343
Artemis
Level 125
God Stats
4W - 7L
1,495 SR
Queue Stats
210W - 193L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
Rebounder208
Ratatoskr
Level 127
God Stats
7W - 7L
1,360 SR
Queue Stats
89W - 85L
1,489 Elo+
Party 1
Surtr
Surtr
ZaWarudoG2H
Surtr
Level 148
God Stats
2W - 0L
1,412 SR
Queue Stats
141W - 127L
1,504 Elo+
Party 1
Sobek
Sobek
Zelpie
Sobek
Level 149
God Stats
2W - 2L
1,520 SR
Queue Stats
154W - 138L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Goat on staq
Kumbhakarna
8
0 / 3 / 0
4,646
465
2,300
7,640
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,505
551
2,932
5,547
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
1 / 3 / 0
5,695
570
4,374
7,706
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 6 / 0
4,515
452
1,253
6,793
1,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Socc3rMonkey
Danzaburou
9
0 / 4 / 1
5,016
502
2,001
6,659
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MonkieDLuffy
Discordia
11
0 / 0 / 1
5,887
589
2,411
2,561
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 0 / 1
7,126
713
6,691
4,335
1,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
Rebounder208
Ratatoskr
12
7 / 0 / 3
6,403
640
6,171
6,529
1,818
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 1
6,107
611
4,243
9,767
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sobek
Zelpie
Sobek
10
1 / 0 / 8
5,653
565
2,477
3,867
3,302
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
19
19
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Goat on staq
Kumbhakarna
0
3
0
0
L
0
3
0
0
L
Surtr
1
3
0
0.33
W
Discordia
MonkieDLuffy
Discordia
0
0
1
0.5
W
8
0
1
8.5
L
0
6
0
0
W
Ratatoskr
Rebounder208
Ratatoskr
7
0
3
8.5
L
Danzaburou
Socc3rMonkey
Danzaburou
0
4
1
0.13
W
3
1
1
3.5
W
Sobek
Zelpie
Sobek
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,860
Damage
21,993
34,345
Taken
27,059
13,955
Mitigated
13,484
7,097
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Goat on staq
Kumbhakarna
2,300
322
0
1,704
7,640
4,845
0
874
6,710
20,180
0
L
2,932
0
0
680
5,547
1,441
0
1,707
3,373
39,011
0
L
Surtr
4,374
1,595
0
2,527
7,706
3,966
0
329
7,039
1,420
32,596
W
Discordia
MonkieDLuffy
Discordia
2,411
38
0
1,257
2,561
559
0
1,170
1,229
41,369
824
W
6,691
4,403
0
2,383
4,335
1,481
0
1,652
2,683
0
49,898
L
1,253
461
0
440
6,793
1,866
0
915
5,830
0
21,591
W
Ratatoskr
Rebounder208
Ratatoskr
6,171
1,484
0
4,495
6,529
1,818
0
883
5,526
0
39,216
L
Danzaburou
Socc3rMonkey
Danzaburou
2,001
571
0
1,746
6,659
1,837
0
872
5,655
0
31,582
W
4,243
1,249
0
3,952
9,767
6,324
88
694
8,595
1,682
38,765
W
Sobek
Zelpie
Sobek
2,477
189
0
2,130
3,867
3,302
0
884
2,981
16,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,377
Gold Earned
31,176
293
Minions Killed
362
0
Camps Cleared
0
1,016,968
Distance Traveled
1,047,273
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,646
465
26
3
0
196,379
1
L
Janus
5,505
551
97
10
0
228,766
0
L
Surtr
5,695
570
68
7
0
201,629
0
W
Discordia
5,887
589
94
9
0
199,055
0
W
Artemis
7,126
713
102
10
0
175,368
0
L
Ishtar
4,515
452
44
4
0
182,558
3
W
Ratatoskr
6,403
640
74
7
0
255,137
0
L
Danzaburou
5,016
502
58
6
0
207,636
0
W
Surtr
6,107
611
64
6
0
204,846
0
W
Sobek
5,653
565
28
3
0
212,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role