Player Matchup

Nu Wa
Nu Wa
Masters
Coganon
Nu Wa
Masters
Level 199
God Stats
75W - 47L
1,701 SR
Queue Stats
414W - 397L
2,424 MMR
Solo
Awilix
Awilix
Diamond IV
SilvserPain
Awilix
Diamond IV
Level 62
God Stats
28W - 26L
1,661 SR
Queue Stats
206W - 189L
2,199 MMR
Party 1
Ishtar
Ishtar
Diamond V
Slurpiefac3
Ishtar
Diamond V
Level 158
God Stats
11W - 8L
1,641 SR
Queue Stats
245W - 230L
2,208 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
Stroudboy
Kumbhakarna
Platinum I
Level 68
God Stats
1W - 2L
1,589 SR
Queue Stats
135W - 127L
1,955 MMR
Party 2
Amaterasu
Amaterasu
Diamond IV
dréi
Amaterasu
Diamond IV
Level 159
God Stats
23W - 11L
1,944 SR
Queue Stats
148W - 131L
2,183 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,707 SR
2,194 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,642 SR
2,061 MMR
Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
Angivell
Sobek
Diamond IV
Level 144
God Stats
7W - 6L
1,715 SR
Queue Stats
93W - 69L
2,157 MMR
Party 3
Hou Yi
Hou Yi
Diamond V
Fucxkswithme
Hou Yi
Diamond V
Level 131
God Stats
3W - 3L
1,942 SR
Queue Stats
89W - 68L
2,107 MMR
Party 3
King Arthur
King Arthur
Masters
MiggsOP
King Arthur
Masters
Level 170
God Stats
80W - 77L
1,496 SR
Queue Stats
517W - 431L
2,558 MMR
Solo
Thor
Thor
Platinum I
Victor0132
Thor
Platinum I
Level 148
God Stats
15W - 16L
1,558 SR
Queue Stats
581W - 585L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Coganon
Nu Wa
14
3 / 3 / 3
8,480
565
8,083
4,894
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
2 / 6 / 3
7,569
505
7,768
11,390
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
13
0 / 4 / 0
7,707
514
4,974
7,228
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Stroudboy
Kumbhakarna
10
0 / 6 / 1
6,870
458
4,069
12,063
9,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
dréi
Amaterasu
14
1 / 4 / 3
8,073
538
7,046
17,599
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
SusanoThanatosBakasuraErlang Shen

VS

Bans
CthulhuAresBacchusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
8 / 2 / 1
10,441
696
5,631
7,424
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Angivell
Sobek
13
0 / 0 / 12
8,859
591
5,962
13,094
12,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
18
8 / 0 / 5
11,292
753
7,266
8,686
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MiggsOP
King Arthur
16
4 / 3 / 4
10,379
692
12,546
16,032
12,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 1 / 13
9,392
626
7,694
12,284
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
23
23
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
2
1
4.25
W
Sobek
Angivell
Sobek
0
0
12
6
L
Nu Wa
Coganon
Nu Wa
3
3
3
1.5
W
Hou Yi
8
0
5
10.5
W
King Arthur
MiggsOP
King Arthur
4
3
4
2
L
Awilix
2
6
3
0.58
L
Ishtar
0
4
0
0
L
Kumbhakarna
Stroudboy
Kumbhakarna
0
6
1
0.08
W
3
1
13
9.5
L
Amaterasu
dréi
Amaterasu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,940
Damage
39,099
53,174
Taken
57,520
29,694
Mitigated
36,959
11,173
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,631
555
0
1,468
7,424
2,243
594
2,221
5,017
87,203
0
W
Sobek
Angivell
Sobek
5,962
555
0
4,542
13,094
12,385
0
3,129
9,680
30,177
1,282
L
Nu Wa
Coganon
Nu Wa
8,083
1,268
0
480
4,894
1,031
0
2,826
2,068
58,757
0
W
Hou Yi
7,266
4,960
0
6,160
8,686
3,157
938
1,522
6,981
0
92,891
W
King Arthur
MiggsOP
King Arthur
12,546
1,584
0
5,328
16,032
12,246
0
2,099
13,262
213
82,596
L
Awilix
7,768
2,678
0
1,434
11,390
4,117
0
2,095
9,295
0
61,881
L
Ishtar
4,974
2,609
0
1,665
7,228
2,170
0
980
6,248
0
53,047
L
Kumbhakarna
Stroudboy
Kumbhakarna
4,069
648
0
1,592
12,063
9,145
0
4,503
7,560
18,577
1,497
W
7,694
1,873
0
875
12,284
6,928
0
2,129
9,831
0
69,018
L
Amaterasu
dréi
Amaterasu
7,046
2,688
0
6,002
17,599
13,231
0
1,255
16,344
134
55,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,699
Gold Earned
50,363
486
Minions Killed
562
0
Camps Cleared
0
1,692,250
Distance Traveled
1,566,031
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,441
696
158
11
0
313,187
2
W
Sobek
8,859
591
24
2
0
307,066
5
L
Nu Wa
8,480
565
108
7
0
324,242
4
W
Hou Yi
11,292
753
162
11
0
296,731
5
W
King Arthur
10,379
692
115
8
0
296,211
0
L
Awilix
7,569
505
94
6
0
408,596
3
L
Ishtar
7,707
514
138
9
0
312,816
0
L
Kumbhakarna
6,870
458
32
2
0
315,449
7
W
Thor
9,392
626
103
7
0
352,836
0
L
Amaterasu
8,073
538
114
8
0
331,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role