Player Matchup

Raijin
Raijin
ArsenicProdigy
Raijin
Level 147
God Stats
1W - 2L
1,508 SR
Queue Stats
62W - 48L
1,504 Elo+
Party 2
Odin
Odin
BigStromboli
Odin
Level 84
God Stats
13W - 12L
1,625 SR
Queue Stats
158W - 150L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
FYC Stainsz
Sun Wukong
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
GodSend0117
Tiamat
Level 99
God Stats
4W - 8L
1,365 SR
Queue Stats
277W - 288L
1,384 Elo+
Party 2
Arachne
Arachne
Orion3902
Arachne
Level 158
God Stats
68W - 77L
1,457 SR
Queue Stats
407W - 445L
1,387 Elo+
Party 2
Team Averages
Level 110
1,491 SR
1,451 Elo+

VS

Team Averages
Level 104
1,534 SR
1,470 Elo+
Vulcan
Vulcan
BlackLune1
Vulcan
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
327W - 296L
1,550 Elo+
Party 3
Jormungandr
Jormungandr
Darks_a_bob
Jormungandr
Level 57
God Stats
3W - 3L
1,693 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 3
Kali
Kali
ShruikanOp
Kali
Level 99
God Stats
1W - 1L
1,296 SR
Queue Stats
23W - 15L
1,555 Elo+
Party 3
Hou Yi
Hou Yi
iRetrospective
Hou Yi
Level 132
God Stats
47W - 28L
1,558 SR
Queue Stats
86W - 84L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lDREIDl
Kumbhakarna
Level 107
God Stats
5W - 1L
1,624 SR
Queue Stats
127W - 118L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,499
500
5,872
11,290
3,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,871
452
1,358
10,462
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
FYC Stainsz
Sun Wukong
12
1 / 2 / 0
7,055
543
5,727
8,682
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
11
0 / 6 / 0
6,097
469
3,579
10,247
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Orion3902
Arachne
9
0 / 4 / 1
5,547
427
3,954
8,829
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BlackLune1
Vulcan
13
6 / 2 / 1
8,177
629
8,166
5,109
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Darks_a_bob
Jormungandr
13
1 / 1 / 1
7,937
611
6,269
10,025
7,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 2
7,181
552
4,025
10,750
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
7 / 0 / 2
8,328
641
8,910
4,530
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
lDREIDl
Kumbhakarna
12
2 / 0 / 8
7,045
542
6,813
9,097
8,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
20
20
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
3
0
0
W
Vulcan
BlackLune1
Vulcan
6
2
1
3.25
W
Jormungandr
Darks_a_bob
Jormungandr
1
1
1
1.5
L
Sun Wukong
FYC Stainsz
Sun Wukong
1
2
0
0.5
L
Tiamat
0
6
0
0
L
Arachne
Orion3902
Arachne
0
4
1
0.13
W
4
0
2
5
W
7
0
2
8
W
Kumbhakarna
lDREIDl
Kumbhakarna
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
34,183
49,510
Taken
39,511
23,410
Mitigated
24,613
10,891
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,872
1,030
0
3,443
11,290
3,228
0
2,603
8,687
46,707
978
L
1,358
327
0
1,249
10,462
6,363
0
3,159
7,303
0
18,889
W
Vulcan
BlackLune1
Vulcan
8,166
114
0
975
5,109
1,761
573
2,379
2,730
51,751
690
W
Jormungandr
Darks_a_bob
Jormungandr
6,269
2,220
0
2,970
10,025
7,825
0
0
9,438
52,649
877
L
Sun Wukong
FYC Stainsz
Sun Wukong
5,727
1,510
0
2,284
8,682
7,044
0
6,000
2,682
0
39,796
L
Tiamat
3,579
201
0
869
10,247
4,384
0
4,797
5,450
38,447
0
L
Arachne
Orion3902
Arachne
3,954
2,623
0
3,046
8,829
2,391
0
3,972
4,857
0
34,508
W
4,025
1,475
0
4,600
10,750
4,414
0
1,469
9,281
0
37,879
W
8,910
4,394
0
1,036
4,530
1,734
411
2,566
1,964
0
48,531
W
Kumbhakarna
lDREIDl
Kumbhakarna
6,813
970
0
1,646
9,097
8,879
230
2,851
6,246
36,340
2,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
38,668
330
Minions Killed
397
0
Camps Cleared
0
1,298,129
Distance Traveled
1,294,188
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,499
500
84
6
0
234,360
0
L
Odin
5,871
452
39
3
0
264,792
1
W
Vulcan
8,177
629
108
8
0
256,428
0
W
Jormungandr
7,937
611
95
7
0
235,669
1
L
Sun Wukong
7,055
543
87
7
0
270,328
1
L
Tiamat
6,097
469
66
5
0
253,436
0
L
Arachne
5,547
427
54
4
0
275,213
1
W
Kali
7,181
552
54
4
0
308,995
2
W
Hou Yi
8,328
641
97
7
0
241,726
0
W
Kumbhakarna
7,045
542
43
3
0
251,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role