Player Matchup

King Arthur
King Arthur
ADAPTOG
King Arthur
Level 205
God Stats
0W - 1L
2,010 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo
Discordia
Discordia
KuzenboFarts
Discordia
Level 144
God Stats
6W - 5L
1,666 SR
Queue Stats
139W - 149L
1,472 Elo+
Party 2
Cernunnos
Cernunnos
bduckk
Cernunnos
Level 129
God Stats
14W - 11L
1,642 SR
Queue Stats
285W - 280L
1,516 Elo+
Party 2
Team Averages
Level 159
1,773 SR
1,546 Elo+

VS

Team Averages
Level 151
1,604 SR
1,563 Elo+
Gilgamesh
Gilgamesh
KageTheKit
Gilgamesh
Level 169
God Stats
1W - 0L
1,594 SR
Queue Stats
62W - 45L
1,623 Elo+
Party 1
Geb
Geb
MOTORBRAIN666
Geb
Level 159
God Stats
11W - 12L
1,555 SR
Queue Stats
52W - 46L
1,469 Elo+
Solo
Vulcan
Vulcan
SlaughterDale11
Vulcan
Level 125
God Stats
1W - 0L
1,662 SR
Queue Stats
50W - 46L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADAPTOG
King Arthur
13
0 / 5 / 1
7,359
736
5,645
10,913
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
KuzenboFarts
Discordia
12
0 / 0 / 1
7,259
726
3,247
4,777
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
bduckk
Cernunnos
13
1 / 2 / 0
7,433
743
5,045
5,631
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KageTheKit
Gilgamesh
14
4 / 0 / 3
8,739
874
7,556
9,530
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 5
8,074
807
2,985
8,656
6,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 0 / 4
8,508
851
7,427
4,107
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ADAPTOG
King Arthur
0
5
1
0.1
W
Gilgamesh
KageTheKit
Gilgamesh
4
0
3
5.5
L
Discordia
KuzenboFarts
Discordia
0
0
1
0.5
W
1
1
5
3.5
W
2
0
4
4
L
Cernunnos
bduckk
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
17,968
21,321
Taken
22,293
10,393
Mitigated
15,750
2,868
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ADAPTOG
King Arthur
5,645
931
0
1,378
10,913
7,138
0
4,962
5,383
0
24,130
W
Gilgamesh
KageTheKit
Gilgamesh
7,556
1,539
0
1,894
9,530
8,014
186
1,151
8,181
0
26,607
L
Discordia
KuzenboFarts
Discordia
3,247
399
0
469
4,777
1,469
0
2,254
2,405
28,724
0
W
2,985
88
0
2,525
8,656
6,285
314
1,584
6,869
10,354
0
W
7,427
257
0
1,969
4,107
1,451
916
987
3,011
37,084
2,790
L
Cernunnos
bduckk
Cernunnos
5,045
2,489
0
1,021
5,631
1,786
0
2,553
2,688
0
20,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,051
Gold Earned
25,321
140
Minions Killed
116
0
Camps Cleared
0
504,711
Distance Traveled
608,845
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,359
736
33
3
0
174,600
0
W
Gilgamesh
8,739
874
25
3
0
218,865
0
L
Discordia
7,259
726
68
7
0
174,307
0
W
Geb
8,074
807
22
2
0
182,322
3
W
Vulcan
8,508
851
69
7
0
207,658
0
L
Cernunnos
7,433
743
39
4
0
155,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role