Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
Sanfolxito2
Kumbhakarna
Silver III
Level 47
God Stats
5W - 3L
1,533 SR
Queue Stats
24W - 32L
1,357 MMR
Solo
Neith
Neith
Bronze V
alexx___xx10
Neith
Bronze V
Level 91
God Stats
1W - 1L
1,612 SR
Queue Stats
2W - 6L
1,362 MMR
Solo
Loki
Loki
Silver I
anani1104
Loki
Silver I
Level 63
God Stats
2W - 2L
1,525 SR
Queue Stats
5W - 9L
1,413 MMR
Party 1
Chaac
Chaac
Bronze IV
astrolunar
Chaac
Bronze IV
Level 88
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 4L
1,354 MMR
Solo
Hera
Hera
Silver III
g_o_o_p_0_0_0_0
Hera
Silver III
Level 113
God Stats
0W - 2L
1,620 SR
Queue Stats
7W - 13L
1,262 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,601 SR
1,350 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,526 SR
1,381 MMR
Geb
Geb
Silver III
 
Geb
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Bronze IV
Harty_Lawn_Mower
Yu Huang
Bronze IV
Level 138
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 10L
1,339 MMR
Solo
Jing Wei
Jing Wei
Gold IV
JosAn7145
Jing Wei
Gold IV
Level 157
God Stats
4W - 4L
1,546 SR
Queue Stats
285W - 294L
1,363 MMR
Solo
Cerberus
Cerberus
Gold V
JuSlimeto
Cerberus
Gold V
Level 66
God Stats
1W - 1L
1,232 SR
Queue Stats
84W - 90L
1,338 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
So Puch Love
Zhong Kui
Gold IV
Level 141
God Stats
17W - 16L
1,631 SR
Queue Stats
429W - 428L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Sanfolxito2
Kumbhakarna
13
1 / 2 / 1
8,020
535
5,506
14,466
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 0 / 1
8,289
553
7,212
7,910
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
2 / 2 / 1
7,717
514
3,764
10,410
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chaac
14
1 / 1 / 0
8,187
546
6,310
11,457
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 2
7,802
520
5,390
10,121
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneBakasuraAo KuangBacchus

VS

Bans
DanzaburouAthenaAwilixCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 5
7,504
500
6,451
13,488
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 1 / 5
8,781
585
5,315
5,510
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JosAn7145
Jing Wei
12
1 / 0 / 0
7,445
496
6,696
6,057
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
JuSlimeto
Cerberus
15
1 / 1 / 2
9,241
616
9,717
12,604
10,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
So Puch Love
Zhong Kui
15
6 / 2 / 3
8,660
577
10,217
11,920
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
5
2.5
W
4
1
5
6.5
W
Jing Wei
JosAn7145
Jing Wei
1
0
0
1
W
Cerberus
JuSlimeto
Cerberus
1
1
2
2
L
Kumbhakarna
Sanfolxito2
Kumbhakarna
1
2
1
0.75
W
Zhong Kui
So Puch Love
Zhong Kui
6
2
3
3.75
L
1
0
1
1.5
L
Loki
2
2
1
1.25
L
Chaac
1
1
0
1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
38,396
54,364
Taken
49,579
28,214
Mitigated
33,098
16,484
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,451
877
0
2,090
13,488
9,981
0
3,139
10,349
25,198
0
W
5,315
499
0
625
5,510
1,976
536
2,378
3,132
61,313
0
W
Jing Wei
JosAn7145
Jing Wei
6,696
4,695
0
2,530
6,057
1,890
0
1,841
4,216
0
51,374
W
Cerberus
JuSlimeto
Cerberus
9,717
658
0
5,825
12,604
10,865
0
358
12,246
65,488
3,312
L
Kumbhakarna
Sanfolxito2
Kumbhakarna
5,506
777
0
3,954
14,466
11,263
219
7,326
7,090
14,976
2,620
W
Zhong Kui
So Puch Love
Zhong Kui
10,217
490
0
4,466
11,920
8,386
0
3,001
8,919
76,821
1,223
L
7,212
3,071
0
3,007
7,910
2,377
331
3,121
4,715
0
72,704
L
Loki
3,764
781
0
5,374
10,410
3,274
0
4,601
5,779
0
51,066
L
Chaac
6,310
1,927
0
1,983
11,457
7,478
0
6,488
4,137
0
55,612
L
5,390
1,270
0
2,166
10,121
3,822
50
8,757
1,364
52,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
41,631
463
Minions Killed
532
0
Camps Cleared
0
1,524,639
Distance Traveled
1,438,544
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,504
500
27
2
0
327,925
2
W
Yu Huang
8,781
585
118
8
0
296,559
8
W
Jing Wei
7,445
496
110
7
0
231,805
2
W
Cerberus
9,241
616
170
11
0
277,928
2
L
Kumbhakarna
8,020
535
25
2
0
316,994
5
W
Zhong Kui
8,660
577
107
7
0
304,327
0
L
Neith
8,289
553
128
9
0
295,443
2
L
Loki
7,717
514
90
6
0
356,255
1
L
Chaac
8,187
546
116
8
0
288,619
0
L
Hera
7,802
520
104
7
0
267,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role