Player Matchup

Mulan
Mulan
Diamond II
Chаd
Mulan
Diamond II
Level 197
God Stats
0W - 3L
1,436 SR
Queue Stats
272W - 234L
2,425 MMR
Party 1
Chiron
Chiron
Masters
Robty93
Chiron
Masters
Level 196
God Stats
7W - 7L
1,711 SR
Queue Stats
121W - 93L
2,586 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond V
TooCalmForYou
Baron Samedi
Diamond V
Level 128
God Stats
2W - 3L
1,660 SR
Queue Stats
36W - 21L
2,256 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,602 SR
2,423 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 190
1,681 SR
2,257 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Masters
InactiveAsian
Ares
Masters
Level 179
God Stats
28W - 3L
2,048 SR
Queue Stats
854W - 265L
3,034 MMR
Party 2
Athena
Athena
Masters
YNW_Gabe
Athena
Masters
Level 177
God Stats
2W - 3L
1,495 SR
Queue Stats
529W - 515L
2,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chаd
Mulan
13
0 / 3 / 1
7,305
664
5,933
10,698
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Robty93
Chiron
13
0 / 4 / 1
7,458
678
4,997
6,830
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
TooCalmForYou
Baron Samedi
13
1 / 4 / 0
7,625
693
4,434
7,880
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
SerqetCthulhuKumbhakarnaCerberusKuzenbo

VS

Bans
FafnirOdinCabrakanBacchusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 0 / 5
10,272
934
12,185
6,881
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 0 / 7
9,621
875
5,944
7,998
11,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
YNW_Gabe
Athena
15
2 / 1 / 9
9,112
828
3,971
13,752
9,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
5
8.5
L
Mulan
Chаd
Mulan
0
3
1
0.17
W
3
0
7
6.5
L
Chiron
Robty93
Chiron
0
4
1
0.13
L
Baron Samedi
TooCalmForYou
Baron Samedi
1
4
0
0.25
W
Athena
YNW_Gabe
Athena
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
22,100
25,408
Taken
28,631
16,067
Mitigated
24,368
4,539
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,185
4,690
0
2,834
6,881
3,353
2,240
1,482
5,172
0
66,111
L
Mulan
Chаd
Mulan
5,933
179
0
2,194
10,698
9,221
0
3,028
7,603
0
15,347
W
5,944
633
0
1,873
7,998
11,289
780
403
7,497
21,704
2,744
L
Chiron
Robty93
Chiron
4,997
527
254
353
6,830
2,301
0
3,543
3,275
0
24,748
L
Baron Samedi
TooCalmForYou
Baron Samedi
4,434
281
442
1,296
7,880
4,545
0
2,895
4,977
25,178
0
W
Athena
YNW_Gabe
Athena
3,971
1,242
0
4,176
13,752
9,726
522
2,606
10,837
12,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,388
Gold Earned
29,005
105
Minions Killed
154
0
Camps Cleared
0
572,782
Distance Traveled
666,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,272
934
119
11
0
232,140
0
L
Mulan
7,305
664
25
2
0
200,613
0
W
Ares
9,621
875
26
2
0
204,698
0
L
Chiron
7,458
678
43
4
0
188,179
0
L
Baron Samedi
7,625
693
37
3
0
183,990
0
W
Athena
9,112
828
9
1
0
229,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role