Player Matchup

Nut
Nut
MonkieDLuffy
Nut
Level 118
God Stats
8W - 10L
1,521 SR
Queue Stats
113W - 101L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rebounder208
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
ZaWarudoG2H
Baron Samedi
Level 148
God Stats
4W - 4L
1,566 SR
Queue Stats
141W - 127L
1,512 Elo+
Party 2
Thanatos
Thanatos
Zelpie
Thanatos
Level 149
God Stats
3W - 3L
1,711 SR
Queue Stats
154W - 138L
1,514 Elo+
Party 2
Bacchus
Bacchus
yessiel
Bacchus
Level 142
God Stats
4W - 3L
1,729 SR
Queue Stats
90W - 76L
1,535 Elo+
Solo
Team Averages
Level 137
1,605 SR
1,515 Elo+

VS

Team Averages
Level 119
1,480 SR
1,564 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CZAironRug21
Ravana
Level 137
God Stats
3W - 6L
1,206 SR
Queue Stats
160W - 125L
1,569 Elo+
Party 1
Raijin
Raijin
HumanKebab
Raijin
Level 135
God Stats
1W - 0L
1,421 SR
Queue Stats
50W - 38L
1,551 Elo+
Solo
Geb
Geb
Trssher
Geb
Level 46
God Stats
7W - 2L
1,662 SR
Queue Stats
126W - 103L
1,566 Elo+
Party 1
Awilix
Awilix
irishlozcat
Awilix
Level 133
God Stats
40W - 17L
1,610 SR
Queue Stats
100W - 62L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,143
514
3,760
7,498
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Rebounder208
Kumbhakarna
8
0 / 3 / 1
4,646
465
3,242
8,849
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ZaWarudoG2H
Baron Samedi
10
2 / 5 / 0
5,865
587
5,550
8,962
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Zelpie
Thanatos
9
0 / 4 / 1
4,920
492
2,463
8,890
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
yessiel
Bacchus
10
0 / 3 / 0
5,523
552
3,569
7,964
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 1 / 2
5,378
538
6,446
5,247
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
13
1 / 0 / 3
6,994
699
4,650
4,893
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
HumanKebab
Raijin
12
2 / 2 / 5
6,390
639
5,533
6,248
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
9
1 / 0 / 4
5,532
553
3,672
6,071
3,404
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
13
13 / 0 / 3
7,568
757
9,905
7,055
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
17
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
1
2
1
W
Ravana
1
0
3
2.5
W
Raijin
HumanKebab
Raijin
2
2
5
2.25
L
1
2
0
0.5
L
Kumbhakarna
Rebounder208
Kumbhakarna
0
3
1
0.17
W
Geb
1
0
4
3
L
Baron Samedi
ZaWarudoG2H
Baron Samedi
2
5
0
0.4
L
Thanatos
Zelpie
Thanatos
0
4
1
0.13
W
Awilix
13
0
3
14.5
L
Bacchus
yessiel
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
30,206
42,163
Taken
29,514
16,086
Mitigated
11,182
15,469
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,446
2,116
0
2,735
5,247
1,468
0
772
4,475
0
44,687
W
Ravana
4,650
1,160
0
2,772
4,893
1,997
0
2,978
1,441
0
53,486
W
Raijin
HumanKebab
Raijin
5,533
564
0
1,659
6,248
1,866
0
3,110
2,843
44,951
1,748
L
3,760
2,222
0
3,797
7,498
2,006
0
1,110
6,388
0
32,171
L
Kumbhakarna
Rebounder208
Kumbhakarna
3,242
666
0
1,493
8,849
3,258
0
2,341
6,508
16,977
3,059
W
Geb
3,672
326
0
1,726
6,071
3,404
0
2,322
3,633
12,463
1,048
L
Baron Samedi
ZaWarudoG2H
Baron Samedi
5,550
570
89
2,667
8,962
3,292
0
4,224
4,738
30,798
585
L
Thanatos
Zelpie
Thanatos
2,463
854
0
4,986
8,890
2,844
0
1,360
7,530
0
36,450
W
Awilix
9,905
4,337
0
2,305
7,055
2,447
0
1,743
5,122
0
40,334
L
Bacchus
yessiel
Bacchus
3,569
415
0
2,437
7,964
4,686
0
0
7,964
29,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
31,862
290
Minions Killed
365
0
Camps Cleared
0
1,053,899
Distance Traveled
1,094,319
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,378
538
83
8
0
181,633
3
W
Ravana
6,994
699
110
11
0
232,745
0
W
Raijin
6,390
639
86
9
0
177,284
1
L
Nut
5,143
514
52
5
0
194,815
0
L
Kumbhakarna
4,646
465
37
4
0
204,198
2
W
Geb
5,532
553
15
2
0
231,619
0
L
Baron Samedi
5,865
587
60
6
0
194,339
0
L
Thanatos
4,920
492
70
7
0
254,646
1
W
Awilix
7,568
757
71
7
0
271,038
0
L
Bacchus
5,523
552
71
7
0
205,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role