Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JustTuky
Hades
Level 149
God Stats
5W - 5L
1,513 SR
Queue Stats
78W - 114L
1,451 Elo+
Party 1
Cliodhna
Cliodhna
Shotgun1138
Cliodhna
Level 144
God Stats
8W - 4L
1,639 SR
Queue Stats
218W - 231L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
SorryBud23
Nu Wa
Level 53
God Stats
27W - 26L
1,573 SR
Queue Stats
32W - 59L
1,407 Elo+
Party 1
Anhur
Anhur
Sqimm
Anhur
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 90L
1,465 Elo+
Party 1
Team Averages
Level 125
1,545 SR
1,474 Elo+

VS

Team Averages
Level 158
1,586 SR
1,544 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Adm Naughty
Kuzenbo
Level 163
God Stats
10W - 7L
1,762 SR
Queue Stats
313W - 263L
1,478 Elo+
Solo
Awilix
Awilix
Eggsecutioner
Awilix
Level 127
God Stats
1W - 4L
1,351 SR
Queue Stats
84W - 83L
1,589 Elo+
Party 2
Ra
Ra
Kveyka
Ra
Level 227
God Stats
9W - 7L
1,676 SR
Queue Stats
153W - 151L
1,606 Elo+
Party 2
Artemis
Artemis
SirPopcornIII
Artemis
Level 144
God Stats
6W - 6L
1,642 SR
Queue Stats
123W - 124L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 2 / 1
4,141
376
1,610
3,654
1,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
JustTuky
Hades
12
1 / 2 / 0
6,748
613
5,333
7,143
2,892
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cliodhna
Shotgun1138
Cliodhna
11
1 / 5 / 1
5,696
518
6,544
10,227
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
0 / 0 / 0
5,785
526
4,484
2,365
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Sqimm
Anhur
9
2 / 3 / 0
5,582
507
3,487
7,175
1,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
3 / 2 / 3
6,414
583
4,172
10,201
4,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
Adm Naughty
Kuzenbo
10
1 / 0 / 3
5,980
544
3,050
10,751
10,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
5 / 1 / 4
6,570
597
5,246
8,387
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
13
0 / 0 / 0
7,003
637
508
4,663
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
11
3 / 1 / 1
6,444
586
5,996
5,328
1,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
1
0.25
L
Geb
 
Geb
3
2
3
2.25
L
Kuzenbo
Adm Naughty
Kuzenbo
1
0
3
2.5
L
5
1
4
7
W
Hades
JustTuky
Hades
1
2
0
0.5
L
Ra
0
0
0
0
W
Cliodhna
Shotgun1138
Cliodhna
1
5
1
0.3
L
Artemis
3
1
1
3.5
W
Nu Wa
0
0
0
0
W
Anhur
Sqimm
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
18,972
30,564
Taken
39,330
10,117
Mitigated
20,842
11,348
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,610
993
0
898
3,654
1,474
0
787
2,867
4,143
0
L
Geb
 
Geb
4,172
652
1,769
2,685
10,201
4,985
0
1,727
8,286
21,727
0
L
Kuzenbo
Adm Naughty
Kuzenbo
3,050
1,261
0
5,024
10,751
10,080
0
4,091
6,573
29,412
0
L
5,246
2,462
0
3,353
8,387
2,649
0
2,322
5,953
0
38,829
W
Hades
JustTuky
Hades
5,333
605
130
4,182
7,143
2,892
0
2,996
4,147
42,532
3,577
L
Ra
508
0
321
1,486
4,663
1,483
0
1,546
2,944
71,359
479
W
Cliodhna
Shotgun1138
Cliodhna
6,544
1,182
0
3,706
10,227
3,150
0
2,264
7,923
0
39,429
L
Artemis
5,996
1,709
0
1,571
5,328
1,645
372
673
4,593
0
44,461
W
Nu Wa
4,484
1,145
0
250
2,365
617
0
738
1,545
36,179
0
W
Anhur
Sqimm
Anhur
3,487
2,056
0
2,182
7,175
1,984
0
742
6,433
0
30,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
32,411
295
Minions Killed
370
0
Camps Cleared
0
916,508
Distance Traveled
1,160,810
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,141
376
2
0
0
69,518
0
L
Geb
6,414
583
21
2
0
232,388
0
L
Kuzenbo
5,980
544
49
4
0
204,795
0
L
Awilix
6,570
597
67
6
0
285,669
1
W
Hades
6,748
613
92
8
0
196,812
4
L
Ra
7,003
637
159
14
0
243,115
0
W
Cliodhna
5,696
518
72
7
0
264,279
0
L
Artemis
6,444
586
74
7
0
194,843
1
W
Nu Wa
5,785
526
72
7
0
206,804
0
W
Anhur
5,582
507
57
5
0
179,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role