Player Matchup

Heimdallr
Heimdallr
Duval Goyim
Heimdallr
Level 124
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 13L
1,038 Elo+
Party 3
Chaac
Chaac
HitchHikerHaags
Chaac
Level 57
God Stats
14W - 11L
1,692 SR
Queue Stats
30W - 22L
1,511 Elo+
Solo
Bakasura
Bakasura
ImHimmler
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,347 Elo+
Party 3
Scylla
Scylla
LogiFugginBear
Scylla
Level 126
God Stats
1W - 4L
1,347 SR
Queue Stats
505W - 504L
1,490 Elo+
Party 2
Bacchus
Bacchus
SHEFFboyRDEE
Bacchus
Level 118
God Stats
11W - 7L
1,603 SR
Queue Stats
281W - 276L
1,518 Elo+
Party 2
Team Averages
Level 91
1,479 SR
1,381 Elo+

VS

Team Averages
Level 77
1,394 SR
1,453 Elo+
Anubis
Anubis
EuroStepper
Anubis
Level 65
God Stats
4W - 3L
1,643 SR
Queue Stats
45W - 48L
1,520 Elo+
Solo
Medusa
Medusa
Mavericks27
Medusa
Level 48
God Stats
1W - 1L
1,192 SR
Queue Stats
19W - 24L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmorcInc
Tsukuyomi
Level 131
God Stats
2W - 2L
1,398 SR
Queue Stats
92W - 75L
1,566 Elo+
Party 4
Ares
Ares
greylune
Ares
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,398 Elo+
Party 1
Chaac
Chaac
meatrazor101
Chaac
Level 107
God Stats
3W - 1L
1,238 SR
Queue Stats
12W - 11L
1,381 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Duval Goyim
Heimdallr
9
0 / 6 / 1
6,133
409
5,176
8,539
2,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 1
8,318
555
10,687
12,901
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
ImHimmler
Bakasura
15
4 / 4 / 2
8,572
571
5,511
13,247
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
3 / 6 / 1
8,212
547
3,803
9,287
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
SHEFFboyRDEE
Bacchus
11
1 / 5 / 4
7,763
518
5,876
13,437
13,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 1 / 2
10,591
706
9,769
5,409
2,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
15
1 / 0 / 6
8,035
536
8,151
7,871
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
SmorcInc
Tsukuyomi
15
5 / 2 / 6
8,783
586
7,933
12,040
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
13
4 / 4 / 3
8,174
545
3,807
12,781
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
2 / 2 / 3
9,672
645
8,853
16,582
17,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
23
24
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Duval Goyim
Heimdallr
0
6
1
0.08
W
Anubis
11
1
2
12
L
1
3
1
0.5
L
Bakasura
ImHimmler
Bakasura
4
4
2
1.25
L
3
6
1
0.58
W
Medusa
1
0
6
4
L
Bacchus
SHEFFboyRDEE
Bacchus
1
5
4
0.6
W
Tsukuyomi
SmorcInc
Tsukuyomi
5
2
6
4
W
Ares
4
4
3
1.38
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
38,513
57,411
Taken
54,683
32,554
Mitigated
37,048
11,048
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Duval Goyim
Heimdallr
5,176
2,629
0
1,568
8,539
2,781
0
1,711
6,828
0
30,282
W
Anubis
9,769
196
0
3,596
5,409
2,549
688
2,212
3,093
66,792
0
L
10,687
1,846
0
5,140
12,901
9,858
0
433
12,468
0
56,201
L
Bakasura
ImHimmler
Bakasura
5,511
3,872
0
1,517
13,247
4,680
0
4,747
8,500
0
54,732
L
3,803
174
0
707
9,287
2,145
0
3,119
6,168
53,037
0
W
Medusa
8,151
4,095
0
4,074
7,871
2,916
1,893
1,085
6,786
0
64,232
L
Bacchus
SHEFFboyRDEE
Bacchus
5,876
467
0
2,116
13,437
13,090
0
3,980
9,457
20,819
3,236
W
Tsukuyomi
SmorcInc
Tsukuyomi
7,933
1,614
0
6,573
12,040
3,912
0
2,612
9,187
0
69,483
W
Ares
3,807
255
0
2,478
12,781
10,417
1,120
2,578
9,445
24,752
1,768
W
8,853
2,610
0
4,188
16,582
17,254
0
417
15,216
0
62,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
45,255
401
Minions Killed
497
0
Camps Cleared
0
1,480,651
Distance Traveled
1,535,115
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,133
409
48
3
0
250,267
4
W
Anubis
10,591
706
123
8
0
284,978
0
L
Chaac
8,318
555
99
7
0
316,602
1
L
Bakasura
8,572
571
98
7
0
327,037
0
L
Scylla
8,212
547
123
8
0
280,373
6
W
Medusa
8,035
536
100
7
0
306,334
6
L
Bacchus
7,763
518
33
2
0
306,372
1
W
Tsukuyomi
8,783
586
102
7
0
383,699
0
W
Ares
8,174
545
44
3
0
287,036
2
W
Chaac
9,672
645
128
9
0
273,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role