Player Matchup

Charon
Charon
 
Charon
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Laukrr
Discordia
Level 121
God Stats
5W - 14L
1,451 SR
Queue Stats
51W - 58L
1,470 Elo+
Solo
Rama
Rama
Norler
Rama
Level 149
God Stats
26W - 24L
1,649 SR
Queue Stats
521W - 582L
1,540 Elo+
Solo
Chaac
Chaac
nevdiee
Chaac
Level 125
God Stats
0W - 1L
1,709 SR
Queue Stats
101W - 93L
1,511 Elo+
Solo
Nox
Nox
scyhoenki
Nox
Level 180
God Stats
129W - 126L
1,545 SR
Queue Stats
800W - 857L
1,465 Elo+
Solo
Team Averages
Level 154
1,571 SR
1,497 Elo+

VS

Team Averages
Level 138
1,578 SR
1,553 Elo+
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Eosina
Nox
Level 172
God Stats
5W - 1L
1,822 SR
Queue Stats
37W - 24L
1,635 Elo+
Party 1
Hera
Hera
TheFritx
Hera
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 76L
1,580 Elo+
Solo
Da Ji
Da Ji
ThiiTOS
Da Ji
Level 79
God Stats
7W - 1L
1,500 SR
Queue Stats
54W - 31L
1,537 Elo+
Party 1
Neith
Neith
Zhouye
Neith
Level 156
God Stats
35W - 21L
1,569 SR
Queue Stats
448W - 472L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 2 / 3
6,279
1,256
3,389
6,148
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Laukrr
Discordia
10
0 / 0 / 0
5,313
1,063
0
220
45
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Norler
Rama
11
2 / 1 / 3
6,465
1,293
5,516
5,818
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
nevdiee
Chaac
11
2 / 1 / 2
6,492
1,298
5,360
5,692
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 0 / 4
6,675
1,335
4,297
3,541
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

371

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 3
6,766
1,353
1,820
4,678
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
Eosina
Nox
11
0 / 1 / 3
5,759
1,152
1,275
2,976
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
11
0 / 2 / 3
5,849
1,170
4,847
4,414
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ThiiTOS
Da Ji
11
2 / 3 / 1
6,232
1,246
5,894
6,104
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Zhouye
Neith
11
1 / 0 / 3
6,155
1,231
5,264
1,844
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
6
Kills
4
4
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
3
1.25
W
Khepri
 
Khepri
1
0
3
2.5
W
Nox
Eosina
Nox
0
1
3
1.5
L
Discordia
Laukrr
Discordia
0
0
0
0
L
Rama
Norler
Rama
2
1
3
3.5
W
Hera
0
2
3
0.75
W
Da Ji
ThiiTOS
Da Ji
2
3
1
0.83
W
Neith
Zhouye
Neith
1
0
3
2.5
L
Chaac
nevdiee
Chaac
2
1
2
3
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
19,100
21,419
Taken
20,016
10,618
Mitigated
9,812
2,645
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,389
449
0
585
6,148
2,218
0
2,160
3,988
13,798
383
W
Khepri
 
Khepri
1,820
178
279
2,061
4,678
3,328
0
1,451
3,101
7,476
0
W
Nox
Eosina
Nox
1,275
336
0
300
2,976
1,184
0
1,105
1,871
11,848
0
L
Discordia
Laukrr
Discordia
0
0
0
0
220
45
0
0
220
1,899
0
L
Rama
Norler
Rama
5,516
3,437
0
990
5,818
1,722
0
2,561
3,257
0
13,033
W
Hera
4,847
1,300
0
0
4,414
1,550
0
1,606
2,662
15,377
0
W
Da Ji
ThiiTOS
Da Ji
5,894
1,503
0
0
6,104
3,124
0
2,487
3,544
0
9,891
W
Neith
Zhouye
Neith
5,264
1,369
0
522
1,844
626
0
842
971
0
15,499
L
Chaac
nevdiee
Chaac
5,360
422
0
1,070
5,692
5,096
0
2,286
3,406
0
14,184
L
4,297
167
0
0
3,541
1,537
0
935
2,606
19,820
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
30,761
91
Minions Killed
97
6
Camps Cleared
4
453,764
Distance Traveled
545,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,279
1,256
7
1
1
100,197
0
W
Khepri
6,766
1,353
7
1
1
117,304
0
W
Nox
5,759
1,152
33
7
0
101,716
0
L
Discordia
5,313
1,063
3
1
1
13,558
0
L
Rama
6,465
1,293
14
3
0
103,071
0
W
Hera
5,849
1,170
21
4
0
105,550
0
W
Da Ji
6,232
1,246
10
2
2
109,018
0
W
Neith
6,155
1,231
26
5
1
112,342
0
L
Chaac
6,492
1,298
21
4
3
125,221
0
L
Nox
6,675
1,335
46
9
1
111,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role