Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
ShadowGamer-__-
Hou Yi
Gold V
Level 181
God Stats
1W - 3L
1,680 SR
Queue Stats
17W - 15L
1,613 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
papiSBAxx
Ao Kuang
Platinum IV
Level 161
God Stats
3W - 5L
1,534 SR
Queue Stats
118W - 115L
1,671 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,543 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,606 SR
1,609 MMR
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
ArmaxGG15
Janus
Gold II
Level 158
God Stats
23W - 7L
1,600 SR
Queue Stats
86W - 78L
1,651 MMR
Party 1
Bastet
Bastet
Silver II
Beefkahuna
Bastet
Silver II
Level 142
God Stats
2W - 0L
1,646 SR
Queue Stats
5W - 3L
1,566 MMR
Solo
Anhur
Anhur
Platinum IV
STINKYxBALLSKIN
Anhur
Platinum IV
Level 105
God Stats
19W - 9L
1,631 SR
Queue Stats
132W - 136L
1,642 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
TrunksSmurf
Cu Chulainn
Platinum V
Level 71
God Stats
11W - 9L
1,655 SR
Queue Stats
86W - 78L
1,686 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 0
6,222
566
5,770
7,581
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
 
Chronos
10
0 / 4 / 0
5,650
514
910
5,414
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
 
Gilgamesh
7
0 / 5 / 0
4,903
446
3,181
9,761
3,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 2 / 1
5,411
492
1,570
4,910
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
papiSBAxx
Ao Kuang
11
1 / 2 / 1
5,936
540
2,515
9,066
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
BakasuraMercuryFreyaCthulhu

VS

Bans
KumbhakarnaTsukuyomiZhong KuiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 7
6,068
552
2,994
5,206
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ArmaxGG15
Janus
13
3 / 0 / 5
7,039
640
4,493
3,354
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Beefkahuna
Bastet
12
6 / 0 / 4
6,592
599
6,127
6,807
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 3
7,235
658
6,050
4,005
1,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TrunksSmurf
Cu Chulainn
12
2 / 1 / 1
6,735
612
3,767
9,243
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
16
16
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
0
0.33
L
Chronos
 
Chronos
0
4
0
0
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
Ymir
 
Ymir
1
0
7
4.5
W
Janus
ArmaxGG15
Janus
3
0
5
5.5
W
Bastet
Beefkahuna
Bastet
6
0
4
8
W
4
1
3
5.5
L
0
2
1
0.25
W
Cu Chulainn
TrunksSmurf
Cu Chulainn
2
1
1
2.5
L
Ao Kuang
papiSBAxx
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,946
Damage
23,431
36,732
Taken
28,615
14,035
Mitigated
13,383
10,564
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,770
728
0
1,898
7,581
6,041
0
800
6,743
0
43,224
L
Chronos
 
Chronos
910
303
0
280
5,414
1,183
0
2,704
2,557
36,641
473
L
Gilgamesh
 
Gilgamesh
3,181
845
0
1,151
9,761
3,300
0
1,750
7,939
0
17,722
W
Ymir
 
Ymir
2,994
744
0
1,852
5,206
3,424
150
1,079
4,127
16,691
0
W
Janus
ArmaxGG15
Janus
4,493
178
0
503
3,354
1,026
0
382
2,972
54,909
140
W
Bastet
Beefkahuna
Bastet
6,127
1,359
0
5,432
6,807
1,960
0
1,064
5,743
0
37,983
W
6,050
3,815
0
1,890
4,005
1,131
1,397
286
3,719
0
48,110
L
1,570
517
0
1,974
4,910
1,025
0
1,297
3,573
0
30,319
W
Cu Chulainn
TrunksSmurf
Cu Chulainn
3,767
636
0
1,790
9,243
5,842
0
546
8,697
0
38,684
L
Ao Kuang
papiSBAxx
Ao Kuang
2,515
551
0
5,261
9,066
2,486
0
576
8,450
38,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
33,669
344
Minions Killed
365
0
Camps Cleared
0
1,101,317
Distance Traveled
1,185,489
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,222
566
84
8
0
213,298
0
L
Chronos
5,650
514
87
8
0
205,509
0
L
Gilgamesh
4,903
446
24
2
0
231,331
0
W
Ymir
6,068
552
16
1
0
220,028
4
W
Janus
7,039
640
108
10
0
255,363
1
W
Bastet
6,592
599
64
6
0
277,498
2
W
Anhur
7,235
658
99
9
0
211,487
2
L
Hou Yi
5,411
492
66
6
0
199,611
2
W
Cu Chulainn
6,735
612
78
7
0
221,113
4
L
Ao Kuang
5,936
540
83
8
0
251,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role