Player Matchup

Ra
Ra
Dësert
Ra
Level 164
God Stats
1W - 0L
1,197 SR
Queue Stats
43W - 20L
1,728 Elo+
Party 1
Hun Batz
Hun Batz
ItsDeBo203
Hun Batz
Level 127
God Stats
2W - 0L
1,735 SR
Queue Stats
33W - 13L
1,660 Elo+
Party 1
Sol
Sol
ItsPo1ar
Sol
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,514 Elo+
Party 1
Hercules
Hercules
Kidslymm
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,612 Elo+
Party 1
Shiva
Shiva
Äatrox
Shiva
Level 151
God Stats
1W - 0L
1,773 SR
Queue Stats
29W - 11L
1,749 Elo+
Party 1
Team Averages
Level 152
1,541 SR
1,652 Elo+

VS

Team Averages
Level 148
1,465 SR
1,532 Elo+
Chernobog
Chernobog
 
Chernobog
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jcman541
Jing Wei
Level 118
God Stats
0W - 2L
1,497 SR
Queue Stats
80W - 71L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
Rest1ess_Le024
Zhong Kui
Level 141
God Stats
4W - 5L
1,680 SR
Queue Stats
251W - 234L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
TheWandererBard
Ratatoskr
Level 158
God Stats
4W - 9L
1,310 SR
Queue Stats
318W - 349L
1,576 Elo+
Solo
Ix Chel
Ix Chel
TrewTateyyy
Ix Chel
Level 143
God Stats
4W - 7L
1,335 SR
Queue Stats
597W - 623L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
10,850
835
11,985
8,461
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hun Batz
ItsDeBo203
Hun Batz
16
3 / 3 / 18
9,824
756
16,966
11,426
7,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
5 / 1 / 16
10,389
799
16,427
11,022
5,014
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Kidslymm
Hercules
17
5 / 1 / 20
11,206
862
5,714
19,400
22,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
Äatrox
Shiva
19
7 / 1 / 20
11,311
870
19,334
25,077
23,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
0 / 4 / 6
8,882
683
10,319
11,077
4,650
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Jcman541
Jing Wei
16
1 / 6 / 3
8,644
665
11,140
14,736
5,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
Rest1ess_Le024
Zhong Kui
15
2 / 7 / 5
9,308
716
11,562
16,934
22,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ratatoskr
TheWandererBard
Ratatoskr
15
3 / 7 / 4
9,398
723
11,264
18,203
16,754
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
TrewTateyyy
Ix Chel
15
3 / 4 / 2
8,969
690
12,978
13,933
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
28
Kills
9
9
Deaths
28
86
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
6
0.75
W
8
3
12
4.67
W
Hun Batz
ItsDeBo203
Hun Batz
3
3
18
4
W
5
1
16
13
L
Jing Wei
Jcman541
Jing Wei
1
6
3
0.42
W
Hercules
Kidslymm
Hercules
5
1
20
15
L
Zhong Kui
Rest1ess_Le024
Zhong Kui
2
7
5
0.64
L
Ratatoskr
TheWandererBard
Ratatoskr
3
7
4
0.71
L
Ix Chel
TrewTateyyy
Ix Chel
3
4
2
1
W
Shiva
Äatrox
Shiva
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,426
Damage
57,263
75,386
Taken
74,883
62,697
Mitigated
54,318
43,776
Healing
33,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,319
5,404
368
668
11,077
4,650
0
4,243
6,785
0
30,446
W
11,985
861
14,171
2,871
8,461
4,347
0
2,611
5,850
39,440
0
W
Hun Batz
ItsDeBo203
Hun Batz
16,966
516
700
477
11,426
7,114
249
4,587
6,839
0
33,157
W
16,427
1,803
63
4,688
11,022
5,014
2,512
4,181
6,841
30,224
0
L
Jing Wei
Jcman541
Jing Wei
11,140
7,787
728
1,542
14,736
5,270
120
4,125
10,611
0
27,097
W
Hercules
Kidslymm
Hercules
5,714
1,077
1,744
6,712
19,400
22,255
0
5,839
13,561
0
7,370
L
Zhong Kui
Rest1ess_Le024
Zhong Kui
11,562
168
504
4,930
16,934
22,034
0
7,611
9,150
22,496
688
L
Ratatoskr
TheWandererBard
Ratatoskr
11,264
1,093
0
7,282
18,203
16,754
0
7,963
10,240
0
15,478
L
Ix Chel
TrewTateyyy
Ix Chel
12,978
2,374
10,422
6,921
13,933
5,610
0
4,248
9,685
25,679
0
W
Shiva
Äatrox
Shiva
19,334
2,413
2,544
9,806
25,077
23,967
0
7,034
18,043
0
32,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,580
Gold Earned
45,201
168
Minions Killed
137
0
Camps Cleared
0
1,332,370
Distance Traveled
1,177,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,882
683
41
3
0
224,247
0
W
Ra
10,850
835
64
5
0
254,343
0
W
Hun Batz
9,824
756
34
3
0
269,078
0
W
Sol
10,389
799
37
3
0
256,447
0
L
Jing Wei
8,644
665
33
3
0
261,003
0
W
Hercules
11,206
862
8
1
0
300,390
0
L
Zhong Kui
9,308
716
22
2
0
232,459
0
L
Ratatoskr
9,398
723
7
1
0
246,503
0
L
Ix Chel
8,969
690
34
3
0
213,274
0
W
Shiva
11,311
870
25
2
0
252,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role