Player Matchup

Mercury
Mercury
CrackerJo3
Mercury
Level 103
God Stats
1W - 1L
1,752 SR
Queue Stats
47W - 49L
1,444 Elo+
Solo
Chernobog
Chernobog
ElPatoDSR
Chernobog
Level 39
God Stats
0W - 4L
1,143 SR
Queue Stats
60W - 64L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
FRSCHRISB
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,443 Elo+
Solo
Janus
Janus
ammalone35
Janus
Level 89
God Stats
11W - 11L
1,492 SR
Queue Stats
359W - 327L
1,441 Elo+
Solo
Cerberus
Cerberus
coolnitram
Cerberus
Level 46
God Stats
1W - 2L
1,246 SR
Queue Stats
47W - 51L
1,396 Elo+
Party 2
Team Averages
Level 64
1,427 SR
1,433 Elo+

VS

Team Averages
Level 45
1,449 SR
1,386 Elo+
Pele
Pele
GOS SonGoku
Pele
Level 43
God Stats
13W - 4L
1,626 SR
Queue Stats
48W - 56L
1,473 Elo+
Solo
Eset
Eset
Hernanchoo9970
Eset
Level 65
God Stats
11W - 20L
1,500 SR
Queue Stats
118W - 121L
1,474 Elo+
Solo
Danzaburou
Danzaburou
JoHnYrEo102
Danzaburou
Level 39
God Stats
2W - 1L
1,491 SR
Queue Stats
20W - 31L
1,313 Elo+
Party 1
Ares
Ares
Lunatic_555_1996
Ares
Level 48
God Stats
14W - 21L
1,405 SR
Queue Stats
128W - 147L
1,345 Elo+
Solo
Chaac
Chaac
Valdris16
Chaac
Level 29
God Stats
6W - 11L
1,223 SR
Queue Stats
19W - 28L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrackerJo3
Mercury
9
1 / 4 / 0
5,001
500
1,678
8,337
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
ElPatoDSR
Chernobog
9
1 / 3 / 0
5,014
501
4,750
5,378
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
FRSCHRISB
Guan Yu
10
0 / 2 / 0
5,208
521
3,244
9,505
8,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
10
0 / 3 / 0
5,727
573
721
4,312
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
coolnitram
Cerberus
9
0 / 3 / 2
5,422
542
3,867
7,543
5,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,090
609
2,786
6,489
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
3 / 0 / 1
6,707
671
3,464
2,002
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
JoHnYrEo102
Danzaburou
11
5 / 0 / 3
6,479
648
6,239
6,942
2,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 2 / 5
5,791
579
3,381
6,815
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Valdris16
Chaac
11
1 / 0 / 2
6,626
663
4,947
6,643
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
CrackerJo3
Mercury
1
4
0
0.25
L
Chernobog
ElPatoDSR
Chernobog
1
3
0
0.33
L
Guan Yu
FRSCHRISB
Guan Yu
0
2
0
0
W
3
0
4
5
W
3
0
1
3.5
W
Danzaburou
JoHnYrEo102
Danzaburou
5
0
3
6.5
W
2
2
5
2.25
W
Chaac
Valdris16
Chaac
1
0
2
2
L
Janus
0
3
0
0
L
Cerberus
coolnitram
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
20,817
35,075
Taken
28,891
19,036
Mitigated
13,144
9,419
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CrackerJo3
Mercury
1,678
612
0
1,449
8,337
2,744
0
614
7,723
0
35,371
L
Chernobog
ElPatoDSR
Chernobog
4,750
2,691
0
1,522
5,378
1,459
0
703
4,675
0
34,616
L
Guan Yu
FRSCHRISB
Guan Yu
3,244
567
0
3,146
9,505
8,816
0
0
8,961
822
28,623
W
2,786
520
0
1,476
6,489
2,421
0
484
6,005
0
42,667
W
3,464
118
93
634
2,002
489
0
414
1,556
38,815
1,188
W
Danzaburou
JoHnYrEo102
Danzaburou
6,239
2,603
0
3,981
6,942
2,164
0
1,961
4,981
0
40,628
W
3,381
131
0
1,344
6,815
4,599
0
1,694
5,081
10,736
1,962
W
Chaac
Valdris16
Chaac
4,947
1,009
0
3,365
6,643
3,471
0
226
6,417
0
45,420
L
Janus
721
111
0
890
4,312
925
0
2,981
1,331
32,831
0
L
Cerberus
coolnitram
Cerberus
3,867
376
0
2,412
7,543
5,092
0
2,181
5,362
17,814
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
31,693
312
Minions Killed
320
0
Camps Cleared
0
1,018,990
Distance Traveled
1,053,264
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,001
500
58
6
0
215,778
0
L
Chernobog
5,014
501
61
6
0
195,610
0
L
Guan Yu
5,208
521
55
6
0
212,921
0
W
Pele
6,090
609
74
7
0
242,448
0
W
Eset
6,707
671
84
8
0
214,280
4
W
Danzaburou
6,479
648
62
6
0
188,012
0
W
Ares
5,791
579
19
2
0
219,109
5
W
Chaac
6,626
663
81
8
0
189,415
0
L
Janus
5,727
573
83
8
0
192,697
0
L
Cerberus
5,422
542
55
6
0
201,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role