Player Matchup

Serqet
Serqet
SivaxStealth
Serqet
Level 107
God Stats
4W - 6L
1,633 SR
Queue Stats
192W - 180L
1,519 Elo+
Party 3
Gilgamesh
Gilgamesh
T-rent6969
Gilgamesh
Level 98
God Stats
7W - 4L
1,673 SR
Queue Stats
15W - 22L
1,399 Elo+
Party 1
Rama
Rama
ThiccMcChicken69
Rama
Level 149
God Stats
1W - 3L
1,486 SR
Queue Stats
136W - 126L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
jacrispy0318
Zhong Kui
Level 84
God Stats
37W - 21L
1,465 SR
Queue Stats
135W - 123L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
samjam43111
Sylvanus
Level 117
God Stats
36W - 22L
1,693 SR
Queue Stats
273W - 243L
1,537 Elo+
Party 3
Team Averages
Level 111
1,590 SR
1,456 Elo+

VS

Team Averages
Level 96
1,574 SR
1,649 Elo+
Anubis
Anubis
DpNg
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 2
Ymir
Ymir
KYIAL04
Ymir
Level 61
God Stats
2W - 1L
1,737 SR
Queue Stats
37W - 42L
1,779 Elo+
Party 2
Sun Wukong
Sun Wukong
Smok3yourz
Sun Wukong
Level 138
God Stats
6W - 3L
1,630 SR
Queue Stats
83W - 89L
1,446 Elo+
Solo
Artemis
Artemis
TikiTorch77
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,823 Elo+
Party 2
Kukulkan
Kukulkan
happytomatoe365
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
3 / 4 / 2
6,797
523
6,370
10,591
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
T-rent6969
Gilgamesh
10
0 / 4 / 0
5,589
430
4,013
12,407
8,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
2 / 2 / 2
7,139
549
3,923
7,355
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
jacrispy0318
Zhong Kui
11
2 / 5 / 0
6,485
499
1,581
11,918
6,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
samjam43111
Sylvanus
11
1 / 1 / 5
7,072
544
4,265
10,702
6,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DpNg
Anubis
14
5 / 1 / 2
7,895
607
9,614
8,562
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
KYIAL04
Ymir
11
2 / 2 / 4
7,096
546
3,755
8,235
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Smok3yourz
Sun Wukong
14
3 / 0 / 4
8,726
671
7,265
10,286
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
TikiTorch77
Artemis
12
0 / 3 / 2
6,505
500
5,351
8,314
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
13
5 / 2 / 5
8,337
641
9,502
4,863
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
15
16
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
DpNg
Anubis
5
1
2
6
W
Ymir
KYIAL04
Ymir
2
2
4
2
L
Serqet
3
4
2
1
W
Sun Wukong
Smok3yourz
Sun Wukong
3
0
4
5
L
Gilgamesh
T-rent6969
Gilgamesh
0
4
0
0
L
2
2
2
1.5
W
Artemis
TikiTorch77
Artemis
0
3
2
0.33
W
Kukulkan
5
2
5
3.75
L
Zhong Kui
jacrispy0318
Zhong Kui
2
5
0
0.4
L
Sylvanus
samjam43111
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
35,487
52,973
Taken
40,260
27,349
Mitigated
19,296
14,095
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DpNg
Anubis
9,614
1,087
0
6,403
8,562
3,789
0
946
7,388
70,459
1,208
W
Ymir
KYIAL04
Ymir
3,755
946
95
1,567
8,235
5,396
0
1,473
6,534
13,106
1,052
L
Serqet
6,370
1,423
0
3,337
10,591
3,323
0
3,507
7,084
0
52,452
W
Sun Wukong
Smok3yourz
Sun Wukong
7,265
1,182
0
3,710
10,286
6,158
143
0
9,850
0
57,253
L
Gilgamesh
T-rent6969
Gilgamesh
4,013
1,186
0
778
12,407
8,163
0
2,282
10,125
0
30,047
L
3,923
3,133
0
623
7,355
2,206
0
2,863
4,492
0
48,196
W
Artemis
TikiTorch77
Artemis
5,351
2,297
0
3,278
8,314
2,210
0
1,644
6,556
0
40,623
W
Kukulkan
9,502
655
0
432
4,863
1,743
414
1,783
2,554
50,615
0
L
Zhong Kui
jacrispy0318
Zhong Kui
1,581
0
0
2,585
11,918
6,718
0
8,434
3,484
27,175
1,538
L
Sylvanus
samjam43111
Sylvanus
4,265
959
2,908
3,864
10,702
6,939
0
5,568
5,134
21,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
38,559
319
Minions Killed
381
0
Camps Cleared
0
1,281,245
Distance Traveled
1,271,636
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,895
607
108
8
0
271,132
2
W
Ymir
7,096
546
19
1
0
259,344
5
L
Serqet
6,797
523
82
6
0
306,426
2
W
Sun Wukong
8,726
671
97
7
0
246,317
0
L
Gilgamesh
5,589
430
58
4
0
259,304
0
L
Rama
7,139
549
93
7
0
222,456
1
W
Artemis
6,505
500
75
6
0
242,313
0
W
Kukulkan
8,337
641
82
6
0
252,530
0
L
Zhong Kui
6,485
499
59
5
0
223,361
0
L
Sylvanus
7,072
544
27
2
0
269,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role