Player Matchup

Hachiman
Hachiman
BluBalIz
Hachiman
Level 3
God Stats
19W - 29L
1,313 SR
Queue Stats
32W - 48L
1,412 Elo+
Party 2
Ra
Ra
Chendriv
Ra
Level 128
God Stats
16W - 21L
1,520 SR
Queue Stats
324W - 383L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
Glauden
Sun Wukong
Level 121
God Stats
22W - 23L
1,424 SR
Queue Stats
278W - 265L
1,537 Elo+
Solo
Athena
Athena
Qinxins
Athena
Level 144
God Stats
0W - 4L
1,190 SR
Queue Stats
155W - 186L
1,454 Elo+
Party 2
Yemoja
Yemoja
RekageUltra
Yemoja
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 107L
1,388 Elo+
Solo
Team Averages
Level 99
1,389 SR
1,456 Elo+

VS

Team Averages
Level 99
1,522 SR
1,475 Elo+
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JoshT5554
Anhur
Level 142
God Stats
2W - 6L
1,358 SR
Queue Stats
188W - 238L
1,457 Elo+
Solo
Chronos
Chronos
Mucky Clam
Chronos
Level 144
God Stats
7W - 5L
1,623 SR
Queue Stats
143W - 132L
1,507 Elo+
Party 1
Bastet
Bastet
Thatguy451467
Bastet
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 78L
1,438 Elo+
Solo
Mulan
Mulan
rainivity
Mulan
Level 44
God Stats
13W - 8L
1,628 SR
Queue Stats
85W - 76L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BluBalIz
Hachiman
6
0 / 5 / 1
3,890
389
2,912
7,068
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 1
5,039
504
3,366
3,904
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Glauden
Sun Wukong
10
4 / 2 / 0
5,813
581
5,069
7,237
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Athena
Qinxins
Athena
10
3 / 5 / 3
5,730
573
5,777
10,238
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
8
0 / 0 / 1
4,740
474
2,975
7,903
3,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 5
5,848
585
5,579
7,942
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
JoshT5554
Anhur
11
5 / 0 / 1
6,592
659
7,469
6,526
2,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Mucky Clam
Chronos
11
0 / 2 / 3
6,386
639
4,465
6,209
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
5 / 2 / 2
6,832
683
4,452
8,149
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
rainivity
Mulan
10
2 / 4 / 0
5,860
586
3,327
8,073
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
14
14
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
5
4.5
L
Hachiman
BluBalIz
Hachiman
0
5
1
0.1
L
2
2
1
1.25
L
Sun Wukong
Glauden
Sun Wukong
4
2
0
2
W
Anhur
JoshT5554
Anhur
5
0
1
5.5
W
Chronos
Mucky Clam
Chronos
0
2
3
0.75
L
Athena
Qinxins
Athena
3
5
3
0.9
L
Yemoja
0
0
1
0.5
W
5
2
2
3
W
Mulan
rainivity
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
25,292
36,350
Taken
36,899
15,341
Mitigated
13,620
13,294
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,579
1,410
0
1,638
7,942
3,438
135
3,142
4,800
19,988
574
L
Hachiman
BluBalIz
Hachiman
2,912
1,544
0
861
7,068
1,187
0
1,156
5,658
0
15,612
L
3,366
328
336
1,354
3,904
1,137
0
1,786
2,118
24,949
0
L
Sun Wukong
Glauden
Sun Wukong
5,069
756
0
3,039
7,237
4,411
66
880
6,357
0
30,215
W
Anhur
JoshT5554
Anhur
7,469
4,440
0
3,141
6,526
2,127
1,040
3,159
3,367
0
41,927
W
Chronos
Mucky Clam
Chronos
4,465
1,686
0
2,210
6,209
1,945
974
4,167
2,042
44,446
1,151
L
Athena
Qinxins
Athena
5,777
1,999
0
2,443
10,238
5,094
0
2,215
7,913
29,040
0
L
Yemoja
2,975
351
1,876
3,385
7,903
3,512
0
2,626
4,583
16,696
0
W
4,452
873
0
2,377
8,149
2,899
0
1,445
6,634
0
45,938
W
Mulan
rainivity
Mulan
3,327
389
0
1,362
8,073
3,211
0
323
7,277
0
28,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
31,518
188
Minions Killed
296
0
Camps Cleared
0
870,330
Distance Traveled
970,392
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,848
585
27
3
0
216,211
0
L
Hachiman
3,890
389
20
2
0
146,690
0
L
Ra
5,039
504
43
4
0
136,836
1
L
Sun Wukong
5,813
581
51
5
0
193,026
2
W
Anhur
6,592
659
69
7
0
158,787
0
W
Chronos
6,386
639
85
9
0
185,412
0
L
Athena
5,730
573
54
5
0
216,410
0
L
Yemoja
4,740
474
20
2
0
177,368
0
W
Bastet
6,832
683
66
7
0
218,067
0
W
Mulan
5,860
586
49
5
0
191,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role