Player Matchup

Morgan Le Fay
Morgan Le Fay
Texap
Morgan Le Fay
Level 144
God Stats
63W - 65L
1,501 SR
Queue Stats
620W - 569L
1,471 Elo+
Party 1
Kali
Kali
Throwin3s
Kali
Level 117
God Stats
1W - 0L
1,811 SR
Queue Stats
19W - 22L
1,329 Elo+
Party 2
Mulan
Mulan
keregishadd
Mulan
Level 34
God Stats
134W - 98L
1,510 SR
Queue Stats
217W - 205L
1,447 Elo+
Party 1
Skadi
Skadi
lilnovax
Skadi
Level 69
God Stats
6W - 4L
1,927 SR
Queue Stats
25W - 36L
1,345 Elo+
Party 2
Ymir
Ymir
xSkiinner
Ymir
Level 14
God Stats
7W - 9L
1,387 SR
Queue Stats
17W - 24L
1,329 Elo+
Party 2
Team Averages
Level 76
1,627 SR
1,384 Elo+

VS

Team Averages
Level 56
1,579 SR
1,433 Elo+
Arachne
Arachne
Alias silver
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 45L
1,182 Elo+
Party 3
Fafnir
Fafnir
Mikecrack3308
Fafnir
Level 47
God Stats
3W - 7L
1,503 SR
Queue Stats
140W - 131L
1,470 Elo+
Party 3
Bellona
Bellona
Solochekes
Bellona
Level 79
God Stats
1W - 1L
1,737 SR
Queue Stats
185W - 153L
1,501 Elo+
Party 3
Scylla
Scylla
corruptingsoul
Scylla
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 140L
1,526 Elo+
Solo
Artemis
Artemis
paquitosss34
Artemis
Level 80
God Stats
15W - 8L
1,656 SR
Queue Stats
144W - 128L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Texap
Morgan Le Fay
15
3 / 1 / 8
9,803
654
9,249
5,015
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
15
7 / 2 / 3
9,032
602
7,122
14,375
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 2 / 1
9,970
665
7,840
11,465
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
lilnovax
Skadi
12
2 / 5 / 1
7,036
469
5,464
10,538
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
1 / 0 / 4
7,860
524
5,825
9,214
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alias silver
Arachne
10
0 / 7 / 2
6,411
427
1,036
12,204
3,638
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 1 / 4
7,298
487
6,348
13,609
14,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Solochekes
Bellona
11
2 / 5 / 0
6,968
465
4,474
12,690
8,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 0
7,813
521
3,157
10,671
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
paquitosss34
Artemis
12
4 / 3 / 2
7,328
489
10,781
7,942
2,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
10
10
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alias silver
Arachne
0
7
2
0.14
L
2
1
4
4
L
Bellona
Solochekes
Bellona
2
5
0
0.4
W
Morgan Le Fay
Texap
Morgan Le Fay
3
1
8
7
W
Kali
7
2
3
4.25
L
2
4
0
0.5
W
7
2
1
3.75
W
Skadi
lilnovax
Skadi
2
5
1
0.5
L
Artemis
paquitosss34
Artemis
4
3
2
1.67
W
Ymir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
25,796
50,607
Taken
57,116
28,990
Mitigated
32,659
10,734
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alias silver
Arachne
1,036
581
0
2,903
12,204
3,638
192
3,530
8,674
0
22,498
L
6,348
1,745
279
4,122
13,609
14,918
0
4,528
9,036
22,581
2,806
L
Bellona
Solochekes
Bellona
4,474
1,817
0
1,734
12,690
8,272
0
627
11,420
0
36,262
W
Morgan Le Fay
Texap
Morgan Le Fay
9,249
888
0
705
5,015
1,640
175
1,519
3,334
73,234
668
W
Kali
7,122
3,989
0
5,733
14,375
6,523
0
2,010
12,139
0
70,283
L
3,157
623
0
2,947
10,671
3,002
0
3,826
6,845
45,622
1,020
W
7,840
1,354
0
2,911
11,465
8,233
210
0
11,032
0
53,107
W
Skadi
lilnovax
Skadi
5,464
2,240
0
669
10,538
3,410
141
2,606
7,932
0
42,467
L
Artemis
paquitosss34
Artemis
10,781
5,122
382
2,010
7,942
2,829
36
2,546
5,351
0
48,142
W
Ymir
5,825
1,880
0
716
9,214
9,184
0
2,606
6,608
24,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
35,818
424
Minions Killed
310
0
Camps Cleared
0
1,489,940
Distance Traveled
1,339,349
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,411
427
47
3
0
299,583
5
L
Fafnir
7,298
487
37
2
0
285,232
0
L
Bellona
6,968
465
60
4
0
251,672
3
W
Morgan Le Fay
9,803
654
129
9
0
311,925
4
W
Kali
9,032
602
101
7
0
309,446
0
L
Scylla
7,813
521
99
7
0
229,548
0
W
Mulan
9,970
665
100
7
0
270,425
0
W
Skadi
7,036
469
59
4
0
279,494
2
L
Artemis
7,328
489
67
4
0
273,314
0
W
Ymir
7,860
524
35
2
0
318,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role