Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Imxsmurffy
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,540 Elo+
Party 3
Ravana
Ravana
Qthemiserable
Ravana
Level 80
God Stats
1W - 0L
1,587 SR
Queue Stats
23W - 14L
1,655 Elo+
Solo
Chiron
Chiron
SwiftyStoner
Chiron
Level 144
God Stats
4W - 1L
1,467 SR
Queue Stats
137W - 125L
1,522 Elo+
Party 3
King Arthur
King Arthur
jamba xurupita
King Arthur
Level 156
God Stats
10W - 3L
1,728 SR
Queue Stats
409W - 410L
1,486 Elo+
Solo
Team Averages
Level 132
1,557 SR
1,540 Elo+

VS

Team Averages
Level 124
1,408 SR
1,573 Elo+
Gilgamesh
Gilgamesh
BrEEzy hP
Gilgamesh
Level 129
God Stats
2W - 2L
1,465 SR
Queue Stats
113W - 96L
1,576 Elo+
Party 1
Tiamat
Tiamat
Gεяn
Tiamat
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
137W - 79L
1,652 Elo+
Party 2
Athena
Athena
Wolf hP4466
Athena
Level 79
God Stats
0W - 2L
1,295 SR
Queue Stats
35W - 27L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
gmurph95
Nu Wa
Level 125
God Stats
3W - 4L
1,516 SR
Queue Stats
200W - 156L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
krazyking360_
Heimdallr
Level 158
God Stats
1W - 4L
1,475 SR
Queue Stats
152W - 160L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 7
6,668
1,111
4,929
4,250
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Imxsmurffy
Morgan Le Fay
12
2 / 1 / 7
6,358
1,060
3,401
4,889
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
6 / 2 / 6
7,212
1,202
4,565
6,869
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
12
2 / 1 / 7
6,317
1,053
6,819
4,916
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
jamba xurupita
King Arthur
11
0 / 2 / 9
5,850
975
2,603
5,704
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrEEzy hP
Gilgamesh
5
0 / 0 / 0
4,749
792
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Gεяn
Tiamat
13
1 / 3 / 2
6,029
1,005
6,294
6,139
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 4 / 3
6,122
1,020
2,133
7,891
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
gmurph95
Nu Wa
11
0 / 3 / 1
5,278
880
6,553
4,471
1,222
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
krazyking360_
Heimdallr
12
3 / 3 / 3
6,413
1,069
4,795
5,229
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
13
Kills
5
7
Deaths
13
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
7
6.5
L
Gilgamesh
BrEEzy hP
Gilgamesh
0
0
0
0
L
Tiamat
Gεяn
Tiamat
1
3
2
0.67
W
Morgan Le Fay
Imxsmurffy
Morgan Le Fay
2
1
7
5.5
W
6
2
6
4.5
W
Chiron
2
1
7
5.5
L
Athena
1
4
3
0.63
L
Nu Wa
gmurph95
Nu Wa
0
3
1
0.17
W
King Arthur
jamba xurupita
King Arthur
0
2
9
2.25
L
Heimdallr
krazyking360_
Heimdallr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,317
Damage
19,775
26,628
Taken
23,730
14,310
Mitigated
13,622
9,606
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,929
722
0
1,169
4,250
1,405
324
2,042
2,208
0
16,294
L
Gilgamesh
BrEEzy hP
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Gεяn
Tiamat
6,294
129
360
2,126
6,139
3,062
3
1,478
4,634
17,189
0
W
Morgan Le Fay
Imxsmurffy
Morgan Le Fay
3,401
304
870
1,500
4,889
1,505
360
3,746
1,143
10,532
0
W
4,565
665
284
1,493
6,869
5,158
0
2,823
4,046
0
6,482
W
Chiron
6,819
786
1,141
1,530
4,916
1,653
264
3,416
1,500
0
16,649
L
Athena
2,133
602
0
389
7,891
7,448
0
1,115
6,589
4,527
826
L
Nu Wa
gmurph95
Nu Wa
6,553
2,359
32
588
4,471
1,222
43
583
3,766
12,525
0
W
King Arthur
jamba xurupita
King Arthur
2,603
0
1,054
565
5,704
4,589
0
2,728
2,976
0
13,052
L
Heimdallr
krazyking360_
Heimdallr
4,795
1,704
481
1,028
5,229
1,890
0
225
4,928
0
8,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
28,591
92
Minions Killed
53
0
Camps Cleared
0
666,390
Distance Traveled
457,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,668
1,111
28
5
0
123,722
0
L
Gilgamesh
4,749
792
0
0
0
0
0
L
Tiamat
6,029
1,005
26
4
0
134,764
0
W
Morgan Le Fay
6,358
1,060
17
3
0
125,320
0
W
Ravana
7,212
1,202
6
1
0
136,025
0
W
Chiron
6,317
1,053
25
4
0
134,953
0
L
Athena
6,122
1,020
8
1
0
98,692
0
L
Nu Wa
5,278
880
8
1
0
111,611
0
W
King Arthur
5,850
975
16
3
0
146,370
0
L
Heimdallr
6,413
1,069
11
2
0
112,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role