Player Matchup

Kuzenbo
Kuzenbo
Gold IV
BlackCatEnergy
Kuzenbo
Gold IV
Level 157
God Stats
51W - 41L
1,516 SR
Queue Stats
110W - 113L
1,299 MMR
Party 1
Janus
Janus
Platinum III
ezr2sa
Janus
Platinum III
Level 157
God Stats
24W - 22L
1,549 SR
Queue Stats
228W - 233L
1,777 MMR
Party 1
Mulan
Mulan
Gold I
vIRL Assasin
Mulan
Gold I
Level 99
God Stats
68W - 46L
1,627 SR
Queue Stats
271W - 293L
1,594 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,564 SR
1,557 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,688 SR
1,500 MMR
Xing Tian
Xing Tian
Bronze III
DeathThePanda115
Xing Tian
Bronze III
Level 116
God Stats
0W - 1L
1,863 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Narza-_-
Cu Chulainn
Bronze III
Level 126
God Stats
0W - 2L
1,609 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Arachne
Arachne
Bronze III
areyouscaredyet
Arachne
Bronze III
Level 68
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
8,385
839
7,618
6,914
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ezr2sa
Janus
16
6 / 0 / 6
9,652
965
11,426
5,456
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 7
9,695
970
12,530
8,167
7,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesHerculesBacchusChang'eNu Wa

VS

Bans
ChaacVulcanBaron SamediDiscordiaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
0 / 4 / 2
7,211
721
3,767
16,511
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Narza-_-
Cu Chulainn
13
1 / 4 / 1
7,694
769
10,102
13,581
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 1
7,406
741
3,506
9,578
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Xing Tian
0
4
2
0.25
L
Cu Chulainn
Narza-_-
Cu Chulainn
1
4
1
0.38
L
1
5
1
0.3
W
Janus
ezr2sa
Janus
6
0
6
9
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
17,375
20,537
Taken
39,670
16,508
Mitigated
22,677
5,028
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,618
2,311
0
1,390
6,914
7,007
210
1,210
5,533
18,063
775
L
Xing Tian
3,767
376
183
3,769
16,511
9,321
0
7,058
8,436
18,681
0
L
Cu Chulainn
Narza-_-
Cu Chulainn
10,102
1,248
0
2,212
13,581
9,010
0
5,214
7,527
0
35,291
L
3,506
2,530
248
1,104
9,578
4,346
0
4,048
5,030
0
11,110
W
Janus
ezr2sa
Janus
11,426
679
0
1,865
5,456
2,187
198
1,230
4,093
51,488
0
W
12,530
1,866
0
1,773
8,167
7,314
78
840
7,128
0
39,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
22,311
194
Minions Killed
109
0
Camps Cleared
0
657,849
Distance Traveled
587,085
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,385
839
38
4
0
206,546
6
L
Xing Tian
7,211
721
21
2
0
194,060
0
L
Cu Chulainn
7,694
769
50
5
0
193,942
1
L
Arachne
7,406
741
38
4
0
199,083
0
W
Janus
9,652
965
102
10
0
216,987
0
W
Mulan
9,695
970
54
5
0
234,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role