Player Matchup

Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze I
Caeut
Hun Batz
Bronze I
Level 89
God Stats
1W - 1L
1,697 SR
Queue Stats
60W - 96L
465 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
NLBean
Zhong Kui
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 190L
867 MMR
Solo
Thor
Thor
Bronze III
Tocheon
Thor
Bronze III
Level 148
God Stats
6W - 8L
1,368 SR
Queue Stats
279W - 345L
56 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,513 SR
878 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,473 SR
863 MMR
Ratatoskr
Ratatoskr
Bronze II
 
Ratatoskr
Bronze II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
CJWillyMac
Terra
Silver III
Level 128
God Stats
3W - 0L
1,854 SR
Queue Stats
290W - 319L
804 MMR
Solo
Izanami
Izanami
Bronze II
Silvaburgh
Izanami
Bronze II
Level 108
God Stats
8W - 8L
1,308 SR
Queue Stats
60W - 95L
86 MMR
Solo
Discordia
Discordia
Silver II
Taste_KO
Discordia
Silver II
Level 161
God Stats
20W - 13L
1,396 SR
Queue Stats
439W - 452L
968 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
jamesgill666
Sun Wukong
Silver II
Level 156
God Stats
3W - 5L
1,309 SR
Queue Stats
180W - 205L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
4,916
492
4,322
4,481
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
7
0 / 2 / 0
4,784
478
3,531
8,442
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Caeut
Hun Batz
12
2 / 3 / 0
6,249
625
3,280
10,157
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
NLBean
Zhong Kui
1
0 / 0 / 0
2,248
225
0
0
0
Thor
Tocheon
Thor
11
0 / 2 / 0
5,203
520
2,896
8,326
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ArachneCthulhuAgniThanatos

VS

Bans
Chang'eFreyaMedusaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
6 / 2 / 1
6,244
624
3,152
5,632
1,670
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
9
1 / 0 / 3
5,662
566
2,085
6,683
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Silvaburgh
Izanami
9
0 / 0 / 2
5,209
521
4,191
5,010
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Taste_KO
Discordia
11
1 / 0 / 0
6,428
643
3,711
3,642
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
jamesgill666
Sun Wukong
11
1 / 0 / 1
6,696
670
4,193
6,714
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
9
9
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Ratatoskr
 
Ratatoskr
6
2
1
3.25
W
Terra
1
0
3
2.5
L
Hun Batz
Caeut
Hun Batz
2
3
0
0.67
L
Zhong Kui
NLBean
Zhong Kui
0
0
0
0
W
Izanami
Silvaburgh
Izanami
0
0
2
1
W
Discordia
Taste_KO
Discordia
1
0
0
1
L
Thor
Tocheon
Thor
0
2
0
0
W
Sun Wukong
jamesgill666
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,029
Damage
17,332
31,406
Taken
27,681
16,400
Mitigated
11,641
7,782
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,322
1,095
0
375
4,481
1,150
92
724
3,757
0
28,570
L
Kuzenbo
 
Kuzenbo
3,531
1,064
0
660
8,442
6,418
0
1,191
7,251
12,531
1,571
W
Ratatoskr
 
Ratatoskr
3,152
792
0
0
5,632
1,670
0
0
5,632
0
33,159
W
Terra
2,085
396
935
2,804
6,683
4,015
0
1,351
5,332
11,929
0
L
Hun Batz
Caeut
Hun Batz
3,280
614
0
4,303
10,157
3,023
0
3,354
6,399
0
41,072
L
Zhong Kui
NLBean
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Silvaburgh
Izanami
4,191
2,569
0
1,500
5,010
1,535
0
1,683
3,327
0
35,264
W
Discordia
Taste_KO
Discordia
3,711
160
0
941
3,642
1,035
0
0
3,642
49,792
239
L
Thor
Tocheon
Thor
2,896
585
0
2,444
8,326
5,809
0
0
8,326
0
25,936
W
Sun Wukong
jamesgill666
Sun Wukong
4,193
923
0
1,694
6,714
3,386
0
0
6,265
0
41,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,400
Gold Earned
30,239
187
Minions Killed
291
0
Camps Cleared
0
811,545
Distance Traveled
978,208
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,916
492
50
5
0
182,733
0
L
Kuzenbo
4,784
478
15
2
0
232,452
4
W
Ratatoskr
6,244
624
63
6
0
229,680
0
W
Terra
5,662
566
19
2
0
172,664
0
L
Hun Batz
6,249
625
75
8
0
228,397
2
L
Zhong Kui
2,248
225
0
0
0
0
0
W
Izanami
5,209
521
55
6
0
200,952
2
W
Discordia
6,428
643
88
9
0
214,464
4
L
Thor
5,203
520
47
5
0
167,963
0
W
Sun Wukong
6,696
670
66
7
0
160,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role