Player Matchup

Apollo
Apollo
CodeGeo
Apollo
Level 161
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 45L
1,567 Elo+
Party 1
Agni
Agni
DrFry
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,646 Elo+
Party 3
Thanatos
Thanatos
MarioOPxD
Thanatos
Level 157
God Stats
2W - 1L
1,528 SR
Queue Stats
30W - 31L
1,512 Elo+
Party 1
Chronos
Chronos
OhYeahItsJosh
Chronos
Level 148
God Stats
3W - 8L
1,229 SR
Queue Stats
630W - 564L
1,526 Elo+
Solo
Arachne
Arachne
Zekrick
Arachne
Level 76
God Stats
1W - 3L
1,447 SR
Queue Stats
79W - 62L
1,523 Elo+
Party 3
Team Averages
Level 122
1,441 SR
1,555 Elo+

VS

Team Averages
Level 115
1,631 SR
1,517 Elo+
Guan Yu
Guan Yu
ALiimpChimp
Guan Yu
Level 108
God Stats
63W - 36L
1,633 SR
Queue Stats
212W - 168L
1,557 Elo+
Solo
Ravana
Ravana
Gunjacker_007
Ravana
Level 146
God Stats
4W - 2L
1,757 SR
Queue Stats
85W - 83L
1,541 Elo+
Solo
Nox
Nox
WhatevercuzDuh
Nox
Level 128
God Stats
4W - 3L
1,428 SR
Queue Stats
295W - 268L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
xArkhymx
Kuzenbo
Level 127
God Stats
7W - 2L
1,839 SR
Queue Stats
249W - 233L
1,533 Elo+
Party 2
Rama
Rama
xChurrox
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CodeGeo
Apollo
11
3 / 4 / 3
6,474
589
7,707
9,053
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
DrFry
Agni
10
2 / 4 / 1
6,193
563
2,803
4,775
1,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
MarioOPxD
Thanatos
10
2 / 8 / 2
5,943
540
5,866
11,722
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
10
1 / 4 / 3
5,773
525
3,856
7,116
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Zekrick
Arachne
9
0 / 4 / 3
5,178
471
4,094
10,287
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALiimpChimp
Guan Yu
13
6 / 2 / 0
7,677
698
7,500
10,245
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
8 / 3 / 0
6,796
618
5,424
9,647
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 3
7,636
694
4,784
4,163
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
xArkhymx
Kuzenbo
11
2 / 1 / 9
6,728
612
4,400
9,397
8,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
11
3 / 2 / 4
6,234
567
4,345
7,278
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
24
24
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ALiimpChimp
Guan Yu
6
2
0
3
L
Apollo
CodeGeo
Apollo
3
4
3
1.13
L
Agni
DrFry
Agni
2
4
1
0.63
W
8
3
0
2.67
L
Thanatos
MarioOPxD
Thanatos
2
8
2
0.38
L
Chronos
1
4
3
0.63
W
5
0
3
6.5
L
Arachne
Zekrick
Arachne
0
4
3
0.38
W
Kuzenbo
xArkhymx
Kuzenbo
2
1
9
6.5
W
Rama
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
26,453
42,953
Taken
40,730
12,562
Mitigated
21,698
13,710
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ALiimpChimp
Guan Yu
7,500
1,055
60
3,400
10,245
6,086
0
205
10,040
416
54,459
L
Apollo
CodeGeo
Apollo
7,707
4,590
0
1,618
9,053
2,752
80
2,500
6,509
0
28,540
L
Agni
DrFry
Agni
2,803
596
0
658
4,775
1,320
0
1,313
3,298
34,139
0
W
5,424
1,549
0
1,786
9,647
4,213
0
1,189
8,458
0
42,897
L
Thanatos
MarioOPxD
Thanatos
5,866
1,696
0
5,416
11,722
3,671
0
1,193
10,529
0
31,568
L
Chronos
3,856
1,732
0
1,644
7,116
2,094
451
2,173
4,929
29,877
6,655
W
4,784
330
0
531
4,163
1,321
0
801
3,362
46,867
1,152
L
Arachne
Zekrick
Arachne
4,094
2,337
0
4,374
10,287
2,725
0
1,826
8,367
0
30,425
W
Kuzenbo
xArkhymx
Kuzenbo
4,400
1,631
1,658
4,289
9,397
8,063
25
2,402
6,995
21,392
1,065
W
Rama
4,345
3,375
0
2,769
7,278
2,015
85
1,972
5,306
0
42,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
35,071
275
Minions Killed
361
0
Camps Cleared
0
1,092,517
Distance Traveled
1,156,319
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,677
698
80
7
0
240,944
0
L
Apollo
6,474
589
43
4
0
215,168
0
L
Agni
6,193
563
81
7
0
222,411
0
W
Ravana
6,796
618
64
6
0
233,461
1
L
Thanatos
5,943
540
45
4
0
191,728
0
L
Chronos
5,773
525
56
5
0
203,890
5
W
Nox
7,636
694
112
10
0
246,057
1
L
Arachne
5,178
471
50
5
0
259,320
1
W
Kuzenbo
6,728
612
30
3
0
241,142
3
W
Rama
6,234
567
75
7
0
194,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role