Player Matchup

Arachne
Arachne
Citykingwill
Arachne
Level 129
God Stats
4W - 1L
1,748 SR
Queue Stats
116W - 76L
1,610 Elo+
Solo
Poseidon
Poseidon
Cpt Knight JM
Poseidon
Level 148
God Stats
8W - 2L
1,723 SR
Queue Stats
212W - 221L
1,535 Elo+
Party 1
Shiva
Shiva
DarkFluffyDragon
Shiva
Level 159
God Stats
14W - 15L
1,582 SR
Queue Stats
285W - 317L
1,500 Elo+
Party 1
Anhur
Anhur
Enjoi LAZY
Anhur
Level 156
God Stats
19W - 13L
1,660 SR
Queue Stats
230W - 233L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
gabee1433
Kuzenbo
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 134L
1,523 Elo+
Party 1
Team Averages
Level 147
1,642 SR
1,540 Elo+

VS

Team Averages
Level 141
1,569 SR
1,515 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
GraceCarries
Thoth
Level 114
God Stats
2W - 5L
1,567 SR
Queue Stats
132W - 137L
1,536 Elo+
Solo
Nut
Nut
OwOSpartan
Nut
Level 128
God Stats
7W - 5L
1,671 SR
Queue Stats
105W - 121L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mgomar19
Tsukuyomi
Level 157
God Stats
6W - 6L
1,538 SR
Queue Stats
65W - 50L
1,536 Elo+
Solo
Charon
Charon
tallersage
Charon
Level 155
God Stats
11W - 7L
1,566 SR
Queue Stats
93W - 115L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Citykingwill
Arachne
11
5 / 0 / 4
6,295
630
4,465
8,289
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Poseidon
Cpt Knight JM
Poseidon
12
4 / 1 / 1
6,528
653
3,076
3,394
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 2
5,864
586
4,351
8,585
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
11
1 / 1 / 2
5,926
593
3,469
6,390
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
gabee1433
Kuzenbo
10
0 / 0 / 2
5,650
565
1,752
4,542
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 3 / 2
5,336
534
3,895
8,107
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
6,209
621
1,227
4,323
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 0
4,615
462
2,976
5,600
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
mgomar19
Tsukuyomi
11
1 / 2 / 0
6,536
654
5,869
7,976
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon
tallersage
Charon
8
1 / 1 / 0
4,688
469
2,949
3,133
2,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
2
0.33
W
Arachne
Citykingwill
Arachne
5
0
4
7
W
Poseidon
Cpt Knight JM
Poseidon
4
1
1
4.5
W
1
1
2
2
W
Anhur
1
1
2
2
L
1
2
0
0.5
L
0
3
0
0
W
Kuzenbo
gabee1433
Kuzenbo
0
0
2
1
L
Tsukuyomi
mgomar19
Tsukuyomi
1
2
0
0.5
L
Charon
tallersage
Charon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,113
Damage
16,916
31,200
Taken
29,139
16,534
Mitigated
9,987
12,706
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,895
1,324
0
768
8,107
2,865
0
1,698
6,144
0
38,731
W
Arachne
Citykingwill
Arachne
4,465
2,690
0
4,384
8,289
3,055
0
245
8,044
0
31,229
W
Poseidon
Cpt Knight JM
Poseidon
3,076
182
0
500
3,394
988
12
1,023
2,371
54,353
0
W
4,351
472
0
1,688
8,585
7,291
0
0
8,585
0
37,303
W
Anhur
3,469
1,679
0
3,998
6,390
1,932
1,018
1,359
5,031
0
46,934
L
1,227
0
0
625
4,323
1,203
0
1,580
2,665
46,643
282
L
2,976
1,738
0
534
5,600
994
0
585
5,015
0
28,854
W
Kuzenbo
gabee1433
Kuzenbo
1,752
1,085
59
2,077
4,542
3,268
14
1,323
3,219
16,926
0
L
Tsukuyomi
mgomar19
Tsukuyomi
5,869
1,371
0
2,648
7,976
2,896
0
0
7,607
0
50,559
L
Charon
tallersage
Charon
2,949
282
0
609
3,133
2,029
0
625
2,474
16,444
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
27,384
341
Minions Killed
348
0
Camps Cleared
0
1,061,021
Distance Traveled
1,035,433
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,336
534
62
6
0
233,477
5
W
Arachne
6,295
630
56
6
0
265,326
2
W
Poseidon
6,528
653
115
12
0
231,300
0
W
Shiva
5,864
586
71
7
0
191,005
0
W
Anhur
5,926
593
76
8
0
169,423
0
L
Thoth
6,209
621
114
11
0
215,738
0
L
Nut
4,615
462
50
5
0
179,292
0
W
Kuzenbo
5,650
565
23
2
0
203,967
4
L
Tsukuyomi
6,536
654
100
10
0
202,004
0
L
Charon
4,688
469
22
2
0
204,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role