Player Matchup

Ymir
Ymir
aliswag
Ymir
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 67L
1,444 Elo+
Party 2
Ratatoskr
Ratatoskr
bilal_bilal30
Ratatoskr
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 11L
1,441 Elo+
Party 2
Izanami
Izanami
ltsZay-_-
Izanami
Level 84
God Stats
1W - 2L
1,477 SR
Queue Stats
15W - 19L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
umbreonhades
Baron Samedi
Level 80
God Stats
6W - 1L
1,859 SR
Queue Stats
112W - 94L
1,496 Elo+
Solo
Achilles
Achilles
urbleedingBAD2
Achilles
Level 137
God Stats
2W - 1L
1,305 SR
Queue Stats
66W - 77L
1,508 Elo+
Party 2
Team Averages
Level 109
1,485 SR
1,472 Elo+

VS

Team Averages
Level 92
1,683 SR
1,534 Elo+
Fenrir
Fenrir
AlezzXD
Fenrir
Level 127
God Stats
4W - 5L
1,581 SR
Queue Stats
227W - 194L
1,551 Elo+
Party 1
Achilles
Achilles
Ch4rleSton
Achilles
Level 116
God Stats
2W - 2L
1,667 SR
Queue Stats
215W - 187L
1,552 Elo+
Party 1
Charybdis
Charybdis
Edrd999
Charybdis
Level 80
God Stats
3W - 4L
1,631 SR
Queue Stats
145W - 127L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
SunnySinmi
Cthulhu
Level 81
God Stats
14W - 4L
1,735 SR
Queue Stats
405W - 372L
1,552 Elo+
Solo
Yu Huang
Yu Huang
TheLoafJiggler
Yu Huang
Level 56
God Stats
1W - 1L
1,802 SR
Queue Stats
71W - 61L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
aliswag
Ymir
10
0 / 2 / 6
6,205
477
3,189
9,236
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
bilal_bilal30
Ratatoskr
14
5 / 2 / 1
7,496
577
6,973
10,100
4,298
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ltsZay-_-
Izanami
12
0 / 3 / 1
6,743
519
2,233
6,886
2,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
umbreonhades
Baron Samedi
12
2 / 2 / 4
7,334
564
7,510
6,774
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
3 / 1 / 1
7,528
579
10,998
15,531
9,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlezzXD
Fenrir
13
2 / 3 / 2
6,592
507
6,160
10,875
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Ch4rleSton
Achilles
11
2 / 0 / 0
6,433
495
7,427
13,719
9,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Edrd999
Charybdis
14
5 / 1 / 1
8,325
640
7,748
6,181
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
SunnySinmi
Cthulhu
10
1 / 2 / 7
7,175
552
8,571
10,522
10,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
11
0 / 4 / 1
6,054
466
3,165
6,944
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
10
10
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlezzXD
Fenrir
2
3
2
1
L
Achilles
Ch4rleSton
Achilles
2
0
0
2
L
Charybdis
Edrd999
Charybdis
5
1
1
5.5
L
Cthulhu
SunnySinmi
Cthulhu
1
2
7
2.25
L
Yu Huang
0
4
1
0.13
W
Ymir
aliswag
Ymir
0
2
6
1.5
W
Ratatoskr
bilal_bilal30
Ratatoskr
5
2
1
2.75
W
Izanami
ltsZay-_-
Izanami
0
3
1
0.17
W
Baron Samedi
umbreonhades
Baron Samedi
2
2
4
2
W
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
33,071
48,527
Taken
48,241
23,493
Mitigated
27,336
16,294
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlezzXD
Fenrir
6,160
1,287
0
4,693
10,875
3,838
0
1,222
9,653
0
48,788
L
Achilles
Ch4rleSton
Achilles
7,427
2,078
0
5,966
13,719
9,334
0
705
13,014
0
37,730
L
Charybdis
Edrd999
Charybdis
7,748
3,752
0
3,611
6,181
2,088
962
520
5,661
0
70,893
L
Cthulhu
SunnySinmi
Cthulhu
8,571
1,014
70
1,704
10,522
10,091
0
4,665
5,857
30,946
0
L
Yu Huang
3,165
49
0
623
6,944
1,985
0
3,424
3,520
36,283
195
W
Ymir
aliswag
Ymir
3,189
886
0
2,559
9,236
5,760
0
3,620
5,512
11,742
0
W
Ratatoskr
bilal_bilal30
Ratatoskr
6,973
1,321
0
1,040
10,100
4,298
0
1,412
8,676
0
60,518
W
Izanami
ltsZay-_-
Izanami
2,233
1,132
0
2,508
6,886
2,165
0
977
5,909
0
56,842
W
Baron Samedi
umbreonhades
Baron Samedi
7,510
305
584
1,808
6,774
2,127
0
4,550
2,002
48,251
303
W
Achilles
10,998
2,515
0
7,795
15,531
9,143
0
779
14,712
0
52,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
34,579
409
Minions Killed
379
0
Camps Cleared
0
1,405,680
Distance Traveled
1,354,454
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,592
507
70
5
0
296,973
0
L
Achilles
6,433
495
61
5
0
277,303
3
L
Charybdis
8,325
640
128
10
0
259,445
3
L
Cthulhu
7,175
552
44
3
0
275,317
1
L
Yu Huang
6,054
466
76
6
0
245,416
0
W
Ymir
6,205
477
21
2
0
285,209
2
W
Ratatoskr
7,496
577
99
8
0
338,545
0
W
Izanami
6,743
519
113
9
0
240,274
0
W
Baron Samedi
7,334
564
96
7
0
263,901
0
W
Achilles
7,528
579
80
6
0
277,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role