Player Matchup

Shiva
Shiva
Dahkoots
Shiva
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,428 Elo+
Party 1
Apollo
Apollo
FELLA_Pappy
Apollo
Level 146
God Stats
1W - 0L
1,375 SR
Queue Stats
10W - 10L
1,518 Elo+
Party 1
Thor
Thor
IkariSonBroly
Thor
Level 156
God Stats
2W - 0L
1,696 SR
Queue Stats
11W - 15L
1,344 Elo+
Party 1
He Bo
He Bo
Omega_NightWolf7
He Bo
Level 152
God Stats
1W - 1L
1,290 SR
Queue Stats
19W - 28L
1,396 Elo+
Party 1
Yu Huang
Yu Huang
RedundantKitty1
Yu Huang
Level 156
God Stats
7W - 11L
1,343 SR
Queue Stats
290W - 305L
1,421 Elo+
Solo
Team Averages
Level 145
1,441 SR
1,421 Elo+

VS

Team Averages
Level 139
1,470 SR
1,444 Elo+
Nox
Nox
BadlandsBill
Nox
Level 189
God Stats
0W - 2L
1,326 SR
Queue Stats
100W - 102L
1,455 Elo+
Party 2
Fenrir
Fenrir
DirkN14
Fenrir
Level 136
God Stats
1W - 4L
1,379 SR
Queue Stats
1,809W - 1,855L
1,397 Elo+
Solo
Jing Wei
Jing Wei
MrHughHoney
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 34L
1,516 Elo+
Solo
Charon
Charon
SYT Sunflower
Charon
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,453 Elo+
Party 2
Hun Batz
Hun Batz
TurBliTo
Hun Batz
Level 106
God Stats
6W - 4L
1,643 SR
Queue Stats
740W - 830L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dahkoots
Shiva
10
1 / 1 / 7
5,583
1,117
3,992
3,295
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
10
0 / 1 / 9
5,695
1,139
2,381
3,460
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 4
5,770
1,154
3,381
2,859
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
3 / 1 / 4
5,571
1,114
2,586
2,651
831
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
12
3 / 1 / 3
6,159
1,232
2,585
2,820
1,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
5,437
1,087
2,891
3,820
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DirkN14
Fenrir
9
0 / 3 / 1
4,598
920
2,197
4,689
3,490
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
MrHughHoney
Jing Wei
11
1 / 1 / 3
5,447
1,089
3,912
2,983
996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 4 / 2
5,671
1,134
1,978
5,340
3,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
TurBliTo
Hun Batz
1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
11
Kills
4
5
Deaths
11
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Shiva
Dahkoots
Shiva
1
1
7
4.5
L
Fenrir
DirkN14
Fenrir
0
3
1
0.17
W
Apollo
0
1
9
4.5
W
4
1
4
6
L
Jing Wei
MrHughHoney
Jing Wei
1
1
3
2.5
W
3
1
4
5
W
Yu Huang
3
1
3
4.5
L
2
4
2
0.75
L
Hun Batz
TurBliTo
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,925
Damage
10,978
15,085
Taken
16,832
5,330
Mitigated
9,305
4,896
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,891
270
0
63
3,820
1,275
0
1,808
2,012
7,518
297
W
Shiva
Dahkoots
Shiva
3,992
887
123
648
3,295
1,289
0
1,386
1,909
0
7,480
L
Fenrir
DirkN14
Fenrir
2,197
103
349
914
4,689
3,490
0
1,591
3,098
0
3,691
W
Apollo
2,381
1,416
0
733
3,460
1,220
0
1,104
2,356
0
13,416
W
3,381
811
814
467
2,859
982
0
670
2,189
0
5,958
L
Jing Wei
MrHughHoney
Jing Wei
3,912
1,689
121
1,079
2,983
996
0
969
2,014
0
12,775
W
2,586
308
169
876
2,651
831
0
769
1,882
3,806
0
W
Yu Huang
2,585
237
415
651
2,820
1,008
0
714
2,106
7,675
0
L
1,978
554
78
283
5,340
3,544
0
803
4,537
2,951
107
L
Hun Batz
TurBliTo
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
22,365
59
Minions Killed
36
0
Camps Cleared
0
475,123
Distance Traveled
348,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,437
1,087
12
2
0
106,690
0
W
Shiva
5,583
1,117
7
1
0
109,125
0
L
Fenrir
4,598
920
1
0
0
90,017
0
W
Apollo
5,695
1,139
28
6
0
80,032
0
W
Thor
5,770
1,154
7
1
0
94,168
0
L
Jing Wei
5,447
1,089
18
4
0
86,225
0
W
He Bo
5,571
1,114
5
1
0
97,743
0
W
Yu Huang
6,159
1,232
12
2
0
94,055
0
L
Charon
5,671
1,134
5
1
0
65,870
0
L
Hun Batz
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role