Player Matchup

Tyr
Tyr
 
Tyr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bigbooty152406
Thor
Level 47
God Stats
2W - 2L
1,610 SR
Queue Stats
75W - 166L
1,381 Elo+
Party 1
Surtr
Surtr
BradleyCh
Surtr
Level 118
God Stats
0W - 2L
1,100 SR
Queue Stats
49W - 54L
1,474 Elo+
Party 1
Anubis
Anubis
RtD DemonKing
Anubis
Level 122
God Stats
3W - 5L
1,364 SR
Queue Stats
230W - 288L
1,472 Elo+
Party 1
Team Averages
Level 101
1,415 SR
1,465 Elo+

VS

Team Averages
Level 107
1,553 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
XCheshirePandaX
Cabrakan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,438 Elo+
Solo
Bellona
Bellona
orphnmker
Bellona
Level 102
God Stats
6W - 1L
1,798 SR
Queue Stats
76W - 79L
1,477 Elo+
Party 2
Ymir
Ymir
potentcy
Ymir
Level 108
God Stats
1W - 1L
1,259 SR
Queue Stats
109W - 126L
1,484 Elo+
Solo
Danzaburou
Danzaburou
termenator737
Danzaburou
Level 109
God Stats
2W - 0L
1,707 SR
Queue Stats
88W - 91L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 3 / 4
9,225
923
14,824
14,002
18,268
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bacchus
 
Bacchus
1
0 / 0 / 0
2,488
249
0
0
0
11
0 / 6 / 5
6,489
649
3,486
9,243
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
BradleyCh
Surtr
13
2 / 8 / 9
7,593
759
9,604
14,142
11,238
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 6 / 5
9,182
918
12,096
11,277
6,706
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 5 / 12
9,400
940
12,127
8,555
3,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
15
5 / 3 / 14
9,897
990
6,402
11,974
16,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
orphnmker
Bellona
16
9 / 2 / 14
9,741
974
12,216
13,101
16,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
15
2 / 1 / 16
9,479
948
5,442
10,634
14,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
termenator737
Danzaburou
14
1 / 5 / 15
8,862
886
6,098
8,202
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
15
Kills
23
23
Deaths
16
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
3
4
3
L
Bacchus
 
Bacchus
0
0
0
0
W
Medusa
 
Medusa
6
5
12
2.4
L
0
6
5
0.42
L
Surtr
BradleyCh
Surtr
2
8
9
0.81
L
6
6
5
1.42
W
Cabrakan
5
3
14
4
W
Bellona
orphnmker
Bellona
9
2
14
8
W
Ymir
2
1
16
10
W
Danzaburou
termenator737
Danzaburou
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
42,285
48,664
Taken
52,466
41,756
Mitigated
55,131
7,239
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,824
757
356
3,399
14,002
18,268
0
3,511
9,858
0
23,145
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
 
Medusa
12,127
8,136
488
635
8,555
3,903
3,276
1,268
7,287
0
23,397
L
3,486
878
0
125
9,243
5,544
0
1,348
7,755
0
8,514
L
Surtr
BradleyCh
Surtr
9,604
2,728
242
947
14,142
11,238
0
4,218
9,707
428
19,066
L
12,096
838
97
2,073
11,277
6,706
0
1,990
9,112
24,800
0
W
Cabrakan
6,402
915
2,841
2,749
11,974
16,829
228
4,392
7,582
10,754
470
W
Bellona
orphnmker
Bellona
12,216
4,718
796
4,285
13,101
16,092
1,426
2,769
10,332
0
25,054
W
Ymir
5,442
985
781
1,970
10,634
14,786
253
1,590
9,044
9,427
307
W
Danzaburou
termenator737
Danzaburou
6,098
2,496
0
967
8,202
3,521
1,899
2,505
5,697
0
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
47,379
74
Minions Killed
132
0
Camps Cleared
0
613,039
Distance Traveled
858,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,225
923
21
2
0
194,650
0
L
Bacchus
2,488
249
0
0
0
0
0
W
Medusa
9,400
940
27
3
0
170,685
0
L
Thor
6,489
649
6
1
0
140,520
0
L
Surtr
7,593
759
15
2
0
143,641
0
L
Anubis
9,182
918
32
3
0
134,228
0
W
Cabrakan
9,897
990
10
1
0
162,947
0
W
Bellona
9,741
974
29
3
0
205,381
0
W
Ymir
9,479
948
11
1
0
173,893
0
W
Danzaburou
8,862
886
55
6
0
145,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role