Player Matchup

Loki
Loki
Gold III
Hck zZeuz
Loki
Gold III
Level 144
God Stats
1W - 1L
1,512 SR
Queue Stats
324W - 337L
1,485 MMR
Solo
Achilles
Achilles
Gold III
JNottaH
Achilles
Gold III
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
54W - 56L
1,450 MMR
Party 1
Chernobog
Chernobog
Silver I
VNGNZE
Chernobog
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,487 MMR
Solo
Geb
Geb
Gold V
boatsofoat
Geb
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,554 MMR
Party 1
Scylla
Scylla
Gold II
silentwolf00
Scylla
Gold II
Level 108
God Stats
8W - 7L
1,722 SR
Queue Stats
134W - 130L
1,497 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,586 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,426 SR
1,493 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Bruticoox
Sobek
Gold V
Level 141
God Stats
13W - 16L
1,642 SR
Queue Stats
25W - 28L
1,515 MMR
Party 2
King Arthur
King Arthur
Gold III
HamzaS_24
King Arthur
Gold III
Level 156
God Stats
3W - 6L
1,428 SR
Queue Stats
135W - 129L
1,501 MMR
Solo
Merlin
Merlin
Silver IV
Kattharsis
Merlin
Silver IV
Level 132
God Stats
1W - 0L
1,301 SR
Queue Stats
10W - 12L
1,450 MMR
Party 2
Ravana
Ravana
Gold III
TheManLikeMoe
Ravana
Gold III
Level 135
God Stats
1W - 1L
1,257 SR
Queue Stats
44W - 53L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 3 / 0
6,667
476
2,112
11,347
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
JNottaH
Achilles
12
1 / 2 / 0
6,971
498
6,751
12,787
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chernobog
VNGNZE
Chernobog
9
0 / 4 / 0
5,777
413
2,383
7,797
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 0
7,136
510
2,647
9,844
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
13
0 / 1 / 2
7,103
507
6,113
5,068
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosAresBacchusKumbhakarna

VS

Bans
ThorBakasuraFenrirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
6 / 1 / 1
9,582
684
9,949
6,875
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sobek
Bruticoox
Sobek
13
0 / 0 / 7
7,961
569
3,604
10,401
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
HamzaS_24
King Arthur
14
2 / 0 / 2
8,363
597
9,123
12,508
9,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Kattharsis
Merlin
13
1 / 1 / 1
7,906
565
3,034
4,210
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
4 / 1 / 4
8,227
588
5,527
6,274
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
1
6.5
W
Sobek
Bruticoox
Sobek
0
0
7
3.5
W
King Arthur
HamzaS_24
King Arthur
2
0
2
3
L
Loki
1
3
0
0.33
L
Achilles
JNottaH
Achilles
1
2
0
0.5
W
Merlin
Kattharsis
Merlin
1
1
1
1.5
W
4
1
4
6
L
Chernobog
VNGNZE
Chernobog
0
4
0
0
L
1
3
0
0.33
L
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
31,237
46,843
Taken
40,268
25,642
Mitigated
24,636
12,375
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,949
5,444
0
4,272
6,875
2,373
3,143
1,741
5,134
0
76,757
W
Sobek
Bruticoox
Sobek
3,604
294
0
4,531
10,401
9,264
0
4,068
6,296
22,590
4,685
W
King Arthur
HamzaS_24
King Arthur
9,123
1,538
0
2,500
12,508
9,224
98
563
11,181
0
56,419
L
Loki
2,112
288
0
4,917
11,347
3,437
0
1,617
9,713
0
45,388
L
Achilles
JNottaH
Achilles
6,751
1,490
0
3,531
12,787
12,661
0
217
12,570
77
41,919
W
Merlin
Kattharsis
Merlin
3,034
263
0
500
4,210
1,412
96
2,029
2,181
52,959
820
W
5,527
1,347
0
4,457
6,274
2,363
0
978
5,260
0
63,644
L
Chernobog
VNGNZE
Chernobog
2,383
1,723
0
2,065
7,797
1,533
0
444
7,353
0
33,758
L
2,647
477
0
1,612
9,844
6,601
0
2,119
7,687
13,123
0
L
Scylla
6,113
393
0
250
5,068
1,410
0
1,571
3,482
62,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
42,039
383
Minions Killed
455
0
Camps Cleared
0
1,343,909
Distance Traveled
1,345,978
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,582
684
135
10
0
223,085
0
W
Sobek
7,961
569
30
2
0
287,725
4
W
King Arthur
8,363
597
83
6
0
268,408
3
L
Loki
6,667
476
82
6
0
296,525
0
L
Achilles
6,971
498
83
6
0
214,423
2
W
Merlin
7,906
565
104
7
0
245,321
3
W
Ravana
8,227
588
103
7
0
321,439
2
L
Chernobog
5,777
413
59
4
0
277,250
2
L
Geb
7,136
510
16
1
0
281,498
0
L
Scylla
7,103
507
143
10
0
274,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role