Player Matchup

Yemoja
Yemoja
Azazyle
Yemoja
Level 116
God Stats
9W - 3L
1,713 SR
Queue Stats
208W - 193L
1,461 Elo+
Party 1
Artemis
Artemis
Chromatose
Artemis
Level 129
God Stats
5W - 1L
1,762 SR
Queue Stats
329W - 347L
1,478 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Runarii
Kumbhakarna
Level 126
God Stats
2W - 2L
1,383 SR
Queue Stats
322W - 331L
1,499 Elo+
Party 1
Discordia
Discordia
jabbwockeez
Discordia
Level 84
God Stats
5W - 2L
1,568 SR
Queue Stats
133W - 136L
1,485 Elo+
Party 1
Zeus
Zeus
maxpowers911
Zeus
Level 104
God Stats
4W - 3L
1,188 SR
Queue Stats
115W - 101L
1,521 Elo+
Party 1
Team Averages
Level 112
1,523 SR
1,489 Elo+

VS

Team Averages
Level 123
1,389 SR
1,404 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Glitchy 01
Skadi
Level 149
God Stats
0W - 2L
1,287 SR
Queue Stats
64W - 88L
1,435 Elo+
Solo
Tyr
Tyr
Lar-On
Tyr
Level 169
God Stats
1W - 2L
1,249 SR
Queue Stats
181W - 196L
1,408 Elo+
Solo
Yemoja
Yemoja
ajav05
Yemoja
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 2
Mercury
Mercury
plibo97
Mercury
Level 101
God Stats
0W - 1L
1,410 SR
Queue Stats
8W - 19L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azazyle
Yemoja
14
4 / 1 / 8
8,688
1,086
3,078
7,025
6,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Chromatose
Artemis
13
4 / 1 / 11
7,837
980
15,315
8,467
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Runarii
Kumbhakarna
13
2 / 1 / 12
8,294
1,037
4,016
13,304
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
jabbwockeez
Discordia
13
3 / 0 / 9
7,793
974
5,625
7,415
3,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
3 / 0 / 10
7,738
967
8,484
4,391
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 3 / 1
6,754
844
6,823
10,259
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
14
3 / 2 / 0
7,694
962
11,194
6,675
2,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
Lar-On
Tyr
8
0 / 4 / 0
5,616
702
4,638
6,563
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
ajav05
Yemoja
11
0 / 4 / 1
6,504
813
5,351
10,413
7,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
plibo97
Mercury
12
0 / 3 / 3
6,517
815
2,237
5,936
2,021
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
16
Kills
3
3
Deaths
16
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
1
0.17
W
Yemoja
Azazyle
Yemoja
4
1
8
8
W
Artemis
Chromatose
Artemis
4
1
11
9.5
L
Skadi
3
2
0
1.5
L
Tyr
Lar-On
Tyr
0
4
0
0
W
Kumbhakarna
Runarii
Kumbhakarna
2
1
12
8
L
Yemoja
ajav05
Yemoja
0
4
1
0.13
W
Discordia
jabbwockeez
Discordia
3
0
9
7.5
W
3
0
10
8
L
Mercury
plibo97
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,518
Damage
30,243
40,602
Taken
39,846
29,525
Mitigated
26,660
17,828
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,823
106
713
1,559
10,259
8,870
0
6,668
3,591
4,087
9,739
W
Yemoja
Azazyle
Yemoja
3,078
964
11,017
1,451
7,025
6,721
24
1,635
5,390
9,100
1,472
W
Artemis
Chromatose
Artemis
15,315
5,515
835
1,174
8,467
4,235
721
2,359
6,108
0
25,408
L
Skadi
11,194
2,588
973
842
6,675
2,349
0
3,563
3,112
0
25,688
L
Tyr
Lar-On
Tyr
4,638
209
73
252
6,563
5,570
0
3,227
3,336
0
6,150
W
Kumbhakarna
Runarii
Kumbhakarna
4,016
587
722
1,884
13,304
13,039
0
2,403
10,901
8,875
0
L
Yemoja
ajav05
Yemoja
5,351
798
2,064
1,513
10,413
7,850
0
4,661
5,752
10,954
0
W
Discordia
jabbwockeez
Discordia
5,625
376
178
237
7,415
3,746
265
991
6,424
11,680
0
W
8,484
1,408
224
106
4,391
1,784
445
1,124
3,267
18,685
0
L
Mercury
plibo97
Mercury
2,237
214
426
836
5,936
2,021
0
2,824
3,112
0
6,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
33,085
112
Minions Killed
72
0
Camps Cleared
0
825,713
Distance Traveled
691,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,754
844
17
2
0
148,689
0
W
Yemoja
8,688
1,086
37
5
0
152,617
0
W
Artemis
7,837
980
24
3
0
159,666
0
L
Skadi
7,694
962
33
4
0
147,062
0
L
Tyr
5,616
702
1
0
0
103,431
0
W
Kumbhakarna
8,294
1,037
13
2
0
177,911
0
L
Yemoja
6,504
813
13
2
0
116,384
0
W
Discordia
7,793
974
16
2
0
171,450
0
W
Zeus
7,738
967
22
3
0
164,069
0
L
Mercury
6,517
815
8
1
0
175,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role