Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver V
 
Achilles
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Kyttaroo
Ah Muzen Cab
Gold V
Level 157
God Stats
0W - 1L
1,435 SR
Queue Stats
27W - 31L
1,441 MMR
Party 4
Cthulhu
Cthulhu
Silver III
kevinalfa13
Cthulhu
Silver III
Level 123
God Stats
0W - 1L
1,650 SR
Queue Stats
6W - 10L
1,415 MMR
Party 4
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,517 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,526 SR
1,441 MMR
Charybdis
Charybdis
Silver I
DevilishDRB
Charybdis
Silver I
Level 159
God Stats
3W - 3L
1,453 SR
Queue Stats
32W - 35L
1,380 MMR
Party 3
Amaterasu
Amaterasu
Gold III
OmgTenshi-_-
Amaterasu
Gold III
Level 129
God Stats
21W - 13L
1,657 SR
Queue Stats
134W - 138L
1,457 MMR
Solo
Thanatos
Thanatos
Silver II
euphotix
Thanatos
Silver II
Level 156
God Stats
1W - 3L
1,515 SR
Queue Stats
4W - 3L
1,463 MMR
Party 1
Nu Wa
Nu Wa
Gold III
goatberg
Nu Wa
Gold III
Level 148
God Stats
4W - 4L
1,427 SR
Queue Stats
239W - 243L
1,458 MMR
Party 1
Bake Kujira
Bake Kujira
Silver I
rebelmaul
Bake Kujira
Silver I
Level 188
God Stats
1W - 0L
1,576 SR
Queue Stats
16W - 19L
1,446 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 1 / 1
8,931
558
7,634
12,182
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
 
Achilles
15
0 / 0 / 0
8,153
510
8,647
13,064
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
 
Ix Chel
12
3 / 3 / 3
7,155
447
8,101
8,941
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Kyttaroo
Ah Muzen Cab
14
1 / 4 / 1
7,533
471
4,939
11,352
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
kevinalfa13
Cthulhu
12
1 / 2 / 2
7,246
453
4,835
13,831
7,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KumbhakarnaAo KuangSkadiFreya

VS

Bans
AthenaBacchusPoseidonHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DevilishDRB
Charybdis
16
4 / 2 / 2
9,634
602
10,495
10,206
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
OmgTenshi-_-
Amaterasu
17
0 / 0 / 0
10,014
626
7,957
14,218
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
euphotix
Thanatos
15
5 / 3 / 1
8,540
534
7,096
11,216
4,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
goatberg
Nu Wa
13
1 / 4 / 3
7,994
500
8,129
5,719
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
rebelmaul
Bake Kujira
12
0 / 4 / 5
7,547
472
7,638
13,463
10,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
13
Kills
10
10
Deaths
13
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
1
1
8.5
L
Achilles
 
Achilles
0
0
0
0
L
Ix Chel
 
Ix Chel
3
3
3
1.5
W
Charybdis
DevilishDRB
Charybdis
4
2
2
2.5
L
Ah Muzen Cab
Kyttaroo
Ah Muzen Cab
1
4
1
0.38
W
Amaterasu
OmgTenshi-_-
Amaterasu
0
0
0
0
W
Thanatos
euphotix
Thanatos
5
3
1
1.83
W
Nu Wa
goatberg
Nu Wa
1
4
3
0.63
L
Cthulhu
kevinalfa13
Cthulhu
1
2
2
1
W
Bake Kujira
rebelmaul
Bake Kujira
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,156
Damage
41,315
59,370
Taken
54,822
27,723
Mitigated
31,358
17,112
Healing
20,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,634
2,327
0
2,375
12,182
4,646
0
1,732
10,450
0
81,328
L
Achilles
 
Achilles
8,647
1,804
0
6,622
13,064
9,799
0
644
11,553
0
75,522
L
Ix Chel
 
Ix Chel
8,101
1,685
53
1,204
8,941
2,363
0
3,834
5,107
41,803
0
W
Charybdis
DevilishDRB
Charybdis
10,495
5,456
0
5,115
10,206
3,452
365
2,455
7,727
0
77,514
L
Ah Muzen Cab
Kyttaroo
Ah Muzen Cab
4,939
2,369
0
1,589
11,352
3,376
0
2,156
9,196
0
72,079
W
Amaterasu
OmgTenshi-_-
Amaterasu
7,957
3,609
0
7,052
14,218
11,515
0
0
13,185
0
88,578
W
Thanatos
euphotix
Thanatos
7,096
1,994
0
7,373
11,216
4,005
0
1,445
9,570
0
54,663
W
Nu Wa
goatberg
Nu Wa
8,129
2,224
0
150
5,719
1,533
48
2,571
2,953
62,699
1,857
L
Cthulhu
kevinalfa13
Cthulhu
4,835
455
1,916
3,353
13,831
7,539
0
7,288
6,543
32,567
0
W
Bake Kujira
rebelmaul
Bake Kujira
7,638
4,254
0
1,034
13,463
10,853
0
5,948
7,138
30,147
288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
43,729
495
Minions Killed
533
0
Camps Cleared
0
1,506,865
Distance Traveled
1,676,775
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,931
558
127
8
0
375,228
2
L
Achilles
8,153
510
132
8
0
294,226
0
L
Ix Chel
7,155
447
67
4
0
260,753
0
W
Charybdis
9,634
602
152
10
0
293,598
0
L
Ah Muzen Cab
7,533
471
120
8
0
270,838
2
W
Amaterasu
10,014
626
172
11
0
339,726
0
W
Thanatos
8,540
534
80
5
0
370,715
2
W
Nu Wa
7,994
500
87
5
0
327,970
5
L
Cthulhu
7,246
453
49
3
0
305,820
2
W
Bake Kujira
7,547
472
42
3
0
344,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role