Player Matchup

Ix Chel
Ix Chel
Bronquisha
Ix Chel
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 157L
1,619 Elo+
Solo
Charon
Charon
Hazzird
Charon
Level 149
God Stats
4W - 1L
1,411 SR
Queue Stats
11W - 3L
1,615 Elo+
Solo
Da Ji
Da Ji
Sagepapi1
Da Ji
Level 121
God Stats
21W - 11L
1,595 SR
Queue Stats
289W - 286L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
ViciousIsCrackd
Kumbhakarna
Level 98
God Stats
3W - 0L
1,621 SR
Queue Stats
44W - 31L
1,623 Elo+
Solo
Ishtar
Ishtar
max353tatoba
Ishtar
Level 113
God Stats
4W - 3L
1,655 SR
Queue Stats
169W - 106L
1,526 Elo+
Solo
Team Averages
Level 117
1,556 SR
1,581 Elo+

VS

Team Averages
Level 103
1,537 SR
1,486 Elo+
Skadi
Skadi
Bunkerleader08
Skadi
Level 94
God Stats
3W - 3L
1,497 SR
Queue Stats
10W - 14L
1,461 Elo+
Solo
Tiamat
Tiamat
Cosmicheese
Tiamat
Level 111
God Stats
89W - 85L
1,539 SR
Queue Stats
1,089W - 1,119L
1,504 Elo+
Solo
Osiris
Osiris
IDropHotpockets
Osiris
Level 159
God Stats
2W - 2L
1,787 SR
Queue Stats
51W - 54L
1,460 Elo+
Solo
Bastet
Bastet
KirinMega
Bastet
Level 83
God Stats
310W - 324L
1,465 SR
Queue Stats
650W - 681L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
Leozitss
Baron Samedi
Level 69
God Stats
5W - 9L
1,400 SR
Queue Stats
439W - 426L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bronquisha
Ix Chel
13
3 / 0 / 5
7,978
1,140
7,519
2,531
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Hazzird
Charon
13
1 / 2 / 6
7,620
1,089
6,408
6,281
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Sagepapi1
Da Ji
13
5 / 1 / 4
8,429
1,204
8,091
5,948
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
ViciousIsCrackd
Kumbhakarna
13
2 / 2 / 4
7,525
1,075
6,510
8,366
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
13
2 / 0 / 5
7,641
1,092
4,626
3,341
1,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

337

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,909
1,130
4,271
10,421
3,044
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
12
0 / 2 / 1
6,954
993
5,577
7,549
4,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 3
7,444
1,063
2,781
9,562
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
KirinMega
Bastet
12
2 / 3 / 2
7,276
1,039
5,202
5,976
1,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Leozitss
Baron Samedi
12
0 / 1 / 2
6,659
951
2,194
2,305
1,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
5
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bronquisha
Ix Chel
3
0
5
5.5
L
2
7
2
0.43
L
Tiamat
0
2
1
0.25
W
Charon
Hazzird
Charon
1
2
6
2
L
1
1
3
2.5
L
Bastet
KirinMega
Bastet
2
3
2
1
L
Baron Samedi
Leozitss
Baron Samedi
0
1
2
1
W
Da Ji
Sagepapi1
Da Ji
5
1
4
7
W
Kumbhakarna
ViciousIsCrackd
Kumbhakarna
2
2
4
2
W
Ishtar
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
20,025
26,467
Taken
35,813
13,017
Mitigated
19,032
2,979
Healing
2,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bronquisha
Ix Chel
7,519
801
366
509
2,531
810
0
827
1,704
25,573
0
L
4,271
1,462
0
343
10,421
3,044
0
5,747
4,013
0
22,248
L
Tiamat
5,577
581
0
827
7,549
4,359
0
2,611
4,538
18,523
0
W
Charon
Hazzird
Charon
6,408
240
0
0
6,281
3,689
0
2,546
3,735
11,283
894
L
2,781
768
0
631
9,562
8,377
0
5,494
3,069
0
13,108
L
Bastet
KirinMega
Bastet
5,202
1,025
0
181
5,976
1,740
0
2,952
2,760
0
6,958
L
Baron Samedi
Leozitss
Baron Samedi
2,194
197
260
108
2,305
1,512
0
998
1,157
10,707
0
W
Da Ji
Sagepapi1
Da Ji
8,091
2,423
0
202
5,948
2,795
0
1,589
4,359
0
14,536
W
Kumbhakarna
ViciousIsCrackd
Kumbhakarna
6,510
1,023
0
1,662
8,366
4,608
0
2,089
3,382
10,628
238
W
Ishtar
4,626
2,506
0
240
3,341
1,115
0
720
2,621
0
21,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
36,242
149
Minions Killed
134
7
Camps Cleared
3
678,790
Distance Traveled
578,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,978
1,140
54
8
0
139,029
0
L
Skadi
7,909
1,130
59
8
1
107,511
0
L
Tiamat
6,954
993
34
5
2
132,421
0
W
Charon
7,620
1,089
25
4
0
131,134
0
L
Osiris
7,444
1,063
24
3
0
141,497
0
L
Bastet
7,276
1,039
6
1
0
127,338
0
L
Baron Samedi
6,659
951
11
2
0
70,178
0
W
Da Ji
8,429
1,204
13
2
3
147,317
0
W
Kumbhakarna
7,525
1,075
8
1
1
133,091
0
W
Ishtar
7,641
1,092
49
7
3
128,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role