Player Matchup

Neith
Neith
FalconChoke
Neith
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
34W - 33L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
Hotheaditalian
Gilgamesh
Level 87
God Stats
8W - 8L
1,584 SR
Queue Stats
78W - 64L
1,554 Elo+
Party 3
Yu Huang
Yu Huang
Kerboink
Yu Huang
Level 93
God Stats
0W - 2L
1,189 SR
Queue Stats
74W - 60L
1,595 Elo+
Party 2
Artio
Artio
TheGamerFuzz
Artio
Level 129
God Stats
0W - 4L
1,300 SR
Queue Stats
148W - 128L
1,597 Elo+
Party 2
Erlang Shen
Erlang Shen
lifeisunlimted
Erlang Shen
Level 122
God Stats
1W - 1L
1,807 SR
Queue Stats
119W - 112L
1,592 Elo+
Party 2
Team Averages
Level 112
1,520 SR
1,572 Elo+

VS

Team Averages
Level 89
1,394 SR
1,538 Elo+
Tyr
Tyr
ACEHeadHunter
Tyr
Level 62
God Stats
1W - 1L
1,273 SR
Queue Stats
91W - 107L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Brendo123
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
Pelonchini
Cernunnos
Level 68
God Stats
3W - 3L
1,368 SR
Queue Stats
139W - 118L
1,528 Elo+
Solo
Raijin
Raijin
PrivatePickle23
Raijin
Level 90
God Stats
2W - 3L
1,469 SR
Queue Stats
230W - 221L
1,524 Elo+
Solo
Eset
Eset
nuggy6
Eset
Level 159
God Stats
3W - 3L
1,360 SR
Queue Stats
107W - 107L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,190
563
7,662
8,064
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Hotheaditalian
Gilgamesh
11
0 / 2 / 3
6,183
562
7,217
13,126
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Kerboink
Yu Huang
12
0 / 1 / 0
6,292
572
2,961
6,542
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 1
5,603
509
3,300
9,304
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
lifeisunlimted
Erlang Shen
12
3 / 3 / 1
6,267
570
6,475
9,774
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,297
663
9,223
13,835
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
Brendo123
Hun Batz
13
2 / 1 / 3
6,774
616
5,848
7,400
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Pelonchini
Cernunnos
12
4 / 1 / 0
6,447
586
6,301
7,474
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 2
6,474
589
5,947
3,299
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
nuggy6
Eset
11
1 / 1 / 5
6,324
575
5,553
9,224
5,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
10
10
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Hun Batz
Brendo123
Hun Batz
2
1
3
3.5
L
0
3
3
0.5
L
Gilgamesh
Hotheaditalian
Gilgamesh
0
2
3
0.75
L
Yu Huang
Kerboink
Yu Huang
0
1
0
0
W
Cernunnos
Pelonchini
Cernunnos
4
1
0
4
W
1
0
2
2
L
1
1
1
1.5
L
Erlang Shen
lifeisunlimted
Erlang Shen
3
3
1
1.17
W
Eset
nuggy6
Eset
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
32,872
46,810
Taken
41,232
21,901
Mitigated
18,729
15,569
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,223
1,672
0
4,665
13,835
7,369
0
0
13,061
0
53,108
W
Hun Batz
Brendo123
Hun Batz
5,848
1,799
0
727
7,400
2,591
0
472
6,892
0
59,612
L
7,662
3,064
0
2,103
8,064
3,007
0
976
7,088
0
51,582
L
Gilgamesh
Hotheaditalian
Gilgamesh
7,217
1,938
0
4,014
13,126
6,699
0
0
13,126
0
37,875
L
Yu Huang
Kerboink
Yu Huang
2,961
281
0
1,920
6,542
1,932
0
3,530
2,470
45,278
1,349
W
Cernunnos
Pelonchini
Cernunnos
6,301
3,444
0
3,378
7,474
2,434
0
994
6,480
0
44,584
W
5,947
83
0
500
3,299
1,119
0
1,308
1,991
40,672
0
L
3,300
467
760
3,320
9,304
5,662
0
4,136
5,000
15,566
0
L
Erlang Shen
lifeisunlimted
Erlang Shen
6,475
3,539
0
3,452
9,774
4,601
0
1,831
7,833
0
49,553
W
Eset
nuggy6
Eset
5,553
1,152
1,851
2,864
9,224
5,216
0
3,487
5,737
23,162
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
33,316
373
Minions Killed
392
0
Camps Cleared
0
1,250,754
Distance Traveled
1,173,638
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,297
663
98
9
0
229,580
2
W
Hun Batz
6,774
616
98
9
0
262,261
0
L
Neith
6,190
563
91
8
0
227,645
2
L
Gilgamesh
6,183
562
71
6
0
251,198
1
L
Yu Huang
6,292
572
103
9
0
227,436
0
W
Cernunnos
6,447
586
82
7
0
210,231
4
W
Raijin
6,474
589
76
7
0
238,286
0
L
Artio
5,603
509
27
2
0
269,155
0
L
Erlang Shen
6,267
570
81
7
0
275,320
3
W
Eset
6,324
575
38
3
0
233,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role