Player Matchup

Cernunnos
Cernunnos
AyyChris
Cernunnos
Level 122
God Stats
175W - 140L
1,555 SR
Queue Stats
180W - 150L
1,530 Elo+
Party 1
Mercury
Mercury
Harrydinkler
Mercury
Level 82
God Stats
12W - 16L
1,457 SR
Queue Stats
76W - 65L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Sevinikus
Gilgamesh
Level 164
God Stats
4W - 1L
1,423 SR
Queue Stats
11W - 10L
1,590 Elo+
Party 2
Discordia
Discordia
SwaggerTom
Discordia
Level 147
God Stats
4W - 1L
1,536 SR
Queue Stats
93W - 71L
1,564 Elo+
Solo
Vulcan
Vulcan
xBIGxRHONDAx
Vulcan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,583 Elo+
Party 2
Team Averages
Level 135
1,494 SR
1,551 Elo+

VS

Team Averages
Level 146
1,534 SR
1,543 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DamionSiph
Izanami
Level 123
God Stats
9W - 12L
1,458 SR
Queue Stats
60W - 61L
1,541 Elo+
Solo
Terra
Terra
PolIy__
Terra
Level 176
God Stats
32W - 36L
1,563 SR
Queue Stats
1,575W - 1,606L
1,501 Elo+
Solo
Ne Zha
Ne Zha
SilentWaffle
Ne Zha
Level 144
God Stats
14W - 11L
1,641 SR
Queue Stats
22W - 20L
1,630 Elo+
Solo
Surtr
Surtr
biscuitbob10
Surtr
Level 141
God Stats
2W - 7L
1,509 SR
Queue Stats
133W - 121L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AyyChris
Cernunnos
11
3 / 0 / 6
6,585
1,317
5,227
3,425
1,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Harrydinkler
Mercury
11
3 / 0 / 4
6,210
1,242
2,220
1,433
415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Sevinikus
Gilgamesh
11
3 / 1 / 6
6,510
1,302
3,624
3,715
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
SwaggerTom
Discordia
11
1 / 0 / 8
6,168
1,234
5,228
1,958
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
10
0 / 1 / 3
5,376
1,075
2,031
2,241
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

385

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 2
5,524
1,105
1,703
3,950
1,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DamionSiph
Izanami
10
2 / 2 / 0
6,069
1,214
2,717
4,334
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
PolIy__
Terra
9
0 / 1 / 1
5,081
1,016
753
1,313
591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
10
0 / 2 / 2
5,313
1,063
3,035
4,431
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
5,384
1,077
3,142
6,188
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
10
Kills
2
2
Deaths
10
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
2
0.25
W
Cernunnos
AyyChris
Cernunnos
3
0
6
6
L
Izanami
DamionSiph
Izanami
2
2
0
1
W
Mercury
Harrydinkler
Mercury
3
0
4
5
L
Terra
PolIy__
Terra
0
1
1
0.5
W
Gilgamesh
Sevinikus
Gilgamesh
3
1
6
6
L
Ne Zha
0
2
2
0.5
W
Discordia
SwaggerTom
Discordia
1
0
8
5
L
0
1
2
1
W
Vulcan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,330
Damage
11,350
12,772
Taken
20,216
5,717
Mitigated
7,957
1,081
Healing
980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,703
240
0
0
3,950
1,057
0
2,209
1,459
19,562
0
W
Cernunnos
AyyChris
Cernunnos
5,227
2,206
0
176
3,425
1,013
0
305
3,120
0
14,635
L
Izanami
DamionSiph
Izanami
2,717
1,646
0
52
4,334
1,258
0
1,178
2,955
0
12,413
W
Mercury
Harrydinkler
Mercury
2,220
839
0
213
1,433
415
0
539
894
0
9,097
L
Terra
PolIy__
Terra
753
44
0
192
1,313
591
0
343
863
2,326
65
W
Gilgamesh
Sevinikus
Gilgamesh
3,624
514
0
176
3,715
3,093
0
758
2,957
0
8,881
L
Ne Zha
3,035
164
0
258
4,431
1,975
0
1,620
2,671
0
10,724
W
Discordia
SwaggerTom
Discordia
5,228
118
0
516
1,958
486
0
157
1,801
18,794
0
L
3,142
1,086
0
478
6,188
3,076
0
1,223
4,726
333
10,480
W
Vulcan
2,031
0
0
0
2,241
710
0
841
1,400
12,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
27,371
117
Minions Killed
119
8
Camps Cleared
4
506,419
Distance Traveled
423,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,524
1,105
56
11
0
96,381
0
W
Cernunnos
6,585
1,317
26
5
1
91,767
0
L
Izanami
6,069
1,214
36
7
3
99,496
0
W
Mercury
6,210
1,242
13
3
2
117,889
0
L
Terra
5,081
1,016
0
0
0
20,246
0
W
Gilgamesh
6,510
1,302
13
3
2
101,259
0
L
Ne Zha
5,313
1,063
10
2
0
102,100
0
W
Discordia
6,168
1,234
36
7
2
96,269
0
L
Surtr
5,384
1,077
17
3
1
104,900
0
W
Vulcan
5,376
1,075
29
6
1
99,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role