Player Matchup

Fenrir
Fenrir
Bruw_nie
Fenrir
Level 18
God Stats
7W - 14L
1,358 SR
Queue Stats
29W - 63L
1,276 Elo+
Party 3
Bacchus
Bacchus
DivineJusticar
Bacchus
Level 63
God Stats
1W - 4L
1,205 SR
Queue Stats
41W - 32L
1,305 Elo+
Party 1
Ymir
Ymir
Merstach_7
Ymir
Level 48
God Stats
45W - 41L
1,497 SR
Queue Stats
415W - 453L
1,390 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Moondogsback
Morgan Le Fay
Level 88
God Stats
1W - 5L
1,574 SR
Queue Stats
133W - 111L
1,421 Elo+
Solo
Charybdis
Charybdis
dukedeniro
Charybdis
Level 118
God Stats
26W - 24L
1,358 SR
Queue Stats
120W - 108L
1,339 Elo+
Party 1
Team Averages
Level 67
1,398 SR
1,346 Elo+

VS

Team Averages
Level 77
1,446 SR
1,340 Elo+
Charybdis
Charybdis
EGGATRON_
Charybdis
Level 71
God Stats
4W - 4L
1,493 SR
Queue Stats
37W - 40L
1,258 Elo+
Party 2
Ymir
Ymir
GreyWizard101
Ymir
Level 57
God Stats
24W - 28L
1,317 SR
Queue Stats
34W - 39L
1,282 Elo+
Party 2
Arachne
Arachne
Kr0niKdaHeMpHoG
Arachne
Level 66
God Stats
2W - 2L
1,508 SR
Queue Stats
121W - 126L
1,351 Elo+
Solo
Scylla
Scylla
MythicalAurora
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,408 Elo+
Solo
Chaac
Chaac
Sticka246
Chaac
Level 63
God Stats
22W - 21L
1,409 SR
Queue Stats
186W - 200L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bruw_nie
Fenrir
11
2 / 6 / 2
6,935
462
5,703
11,972
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 1
6,795
453
3,529
6,924
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 3 / 3
7,024
468
7,335
9,681
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Moondogsback
Morgan Le Fay
11
0 / 5 / 1
6,162
411
5,059
8,756
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
dukedeniro
Charybdis
14
7 / 1 / 2
8,503
567
11,397
9,115
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EGGATRON_
Charybdis
12
2 / 6 / 2
7,988
533
5,119
10,764
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 4
8,046
536
2,705
10,674
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 2
6,989
466
2,607
8,257
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 0 / 2
9,313
621
11,142
7,554
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Sticka246
Chaac
16
5 / 4 / 2
9,978
665
4,658
11,067
6,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
13
Kills
16
17
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bruw_nie
Fenrir
2
6
2
0.5
L
2
2
1
1.25
W
Charybdis
EGGATRON_
Charybdis
2
6
2
0.5
W
0
2
4
1
W
2
1
2
3
L
2
3
3
1.17
L
Morgan Le Fay
Moondogsback
Morgan Le Fay
0
5
1
0.1
W
7
0
2
8
W
Chaac
Sticka246
Chaac
5
4
2
1.5
L
Charybdis
dukedeniro
Charybdis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,023
Damage
26,231
46,448
Taken
48,316
20,650
Mitigated
22,477
13,252
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bruw_nie
Fenrir
5,703
808
0
1,304
11,972
5,920
0
1,416
10,508
0
38,044
L
3,529
119
0
1,555
6,924
5,751
0
2,685
4,112
18,138
0
W
Charybdis
EGGATRON_
Charybdis
5,119
1,940
276
3,008
10,764
2,751
870
1,728
9,036
0
41,116
W
2,705
499
128
2,391
10,674
8,208
62
3,920
6,754
36,119
0
W
2,607
1,444
0
4,149
8,257
2,421
0
3,062
5,195
0
35,681
L
7,335
1,166
0
2,468
9,681
3,836
0
2,101
7,466
52,143
0
L
Morgan Le Fay
Moondogsback
Morgan Le Fay
5,059
984
0
2,103
8,756
2,240
0
4,898
3,550
32,460
1,148
W
11,142
1,271
0
1,442
7,554
2,443
0
4,990
2,522
61,882
0
W
Chaac
Sticka246
Chaac
4,658
2,200
0
4,168
11,067
6,654
272
2,208
8,518
39
60,881
L
Charybdis
dukedeniro
Charybdis
11,397
6,053
0
5,822
9,115
2,903
0
2,173
6,926
0
67,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
42,314
331
Minions Killed
411
0
Camps Cleared
0
1,392,870
Distance Traveled
1,437,192
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,935
462
52
3
0
287,108
0
L
Bacchus
6,795
453
25
2
0
295,213
5
W
Charybdis
7,988
533
68
5
0
256,085
0
W
Ymir
8,046
536
43
3
0
276,058
0
W
Arachne
6,989
466
62
4
0
362,450
4
L
Ymir
7,024
468
81
5
0
313,280
0
L
Morgan Le Fay
6,162
411
55
4
0
244,846
5
W
Scylla
9,313
621
138
9
0
306,876
2
W
Chaac
9,978
665
100
7
0
235,723
0
L
Charybdis
8,503
567
118
8
0
252,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role