Player Matchup

Cthulhu
Cthulhu
CallMeKyii
Cthulhu
Level 83
God Stats
20W - 7L
1,665 SR
Queue Stats
50W - 35L
1,546 Elo+
Solo
Ra
Ra
DaPrinceWilliam
Ra
Level 129
God Stats
20W - 14L
1,632 SR
Queue Stats
212W - 249L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SleepyOne777
Cu Chulainn
Level 116
God Stats
2W - 4L
1,311 SR
Queue Stats
36W - 45L
1,482 Elo+
Solo
Thanatos
Thanatos
X Le Toast X
Thanatos
Level 144
God Stats
3W - 1L
1,579 SR
Queue Stats
153W - 186L
1,467 Elo+
Party 1
Rama
Rama
mcbucketsj12
Rama
Level 113
God Stats
2W - 0L
1,811 SR
Queue Stats
103W - 129L
1,455 Elo+
Party 1
Team Averages
Level 117
1,600 SR
1,475 Elo+

VS

Team Averages
Level 136
1,432 SR
1,530 Elo+
Apollo
Apollo
CYBER GAIA
Apollo
Level 126
God Stats
12W - 16L
1,480 SR
Queue Stats
296W - 269L
1,493 Elo+
Solo
Chernobog
Chernobog
STP MadD
Chernobog
Level 148
God Stats
0W - 2L
1,263 SR
Queue Stats
222W - 197L
1,589 Elo+
Party 2
Janus
Janus
SilentRiot21
Janus
Level 135
God Stats
20W - 29L
1,468 SR
Queue Stats
224W - 202L
1,540 Elo+
Solo
Fafnir
Fafnir
TeeMan1
Fafnir
Level 148
God Stats
2W - 2L
1,611 SR
Queue Stats
139W - 133L
1,472 Elo+
Party 2
Arachne
Arachne
WYLIESAGEOTE
Arachne
Level 124
God Stats
1W - 7L
1,339 SR
Queue Stats
181W - 180L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMeKyii
Cthulhu
14
4 / 1 / 5
8,876
592
10,140
14,899
9,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 1 / 5
9,243
616
7,428
9,468
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SleepyOne777
Cu Chulainn
16
1 / 0 / 4
9,767
651
8,403
13,843
14,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
X Le Toast X
Thanatos
16
10 / 1 / 7
9,546
636
13,297
13,498
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 2 / 2
8,270
551
5,740
7,571
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CYBER GAIA
Apollo
13
1 / 3 / 1
7,699
513
6,093
10,690
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
STP MadD
Chernobog
15
2 / 4 / 2
9,332
622
5,870
14,148
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 1
7,975
532
5,804
8,769
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
TeeMan1
Fafnir
11
2 / 4 / 2
7,942
529
6,496
15,058
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
WYLIESAGEOTE
Arachne
13
0 / 6 / 2
7,161
477
5,608
12,565
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
5
5
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
CYBER GAIA
Apollo
1
3
1
0.5
W
Cthulhu
CallMeKyii
Cthulhu
4
1
5
6.5
W
5
1
5
7.5
L
Chernobog
STP MadD
Chernobog
2
4
2
0.75
L
0
4
1
0.13
W
Cu Chulainn
SleepyOne777
Cu Chulainn
1
0
4
3
L
Fafnir
TeeMan1
Fafnir
2
4
2
0.75
L
Arachne
WYLIESAGEOTE
Arachne
0
6
2
0.17
W
Thanatos
X Le Toast X
Thanatos
10
1
7
13.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
29,871
59,279
Taken
61,230
34,576
Mitigated
28,831
30,526
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CYBER GAIA
Apollo
6,093
4,264
0
3,585
10,690
3,050
927
3,611
7,037
0
63,257
W
Cthulhu
CallMeKyii
Cthulhu
10,140
1,026
3,015
4,559
14,899
9,396
0
2,412
12,425
42,789
305
W
7,428
693
1,440
4,339
9,468
3,093
395
3,823
5,319
61,587
0
L
Chernobog
STP MadD
Chernobog
5,870
3,773
0
4,561
14,148
4,959
0
2,695
10,823
0
74,183
L
5,804
258
0
500
8,769
2,523
0
3,885
4,474
68,312
1,330
W
Cu Chulainn
SleepyOne777
Cu Chulainn
8,403
929
0
4,391
13,843
14,900
292
857
12,912
563
78,961
L
Fafnir
TeeMan1
Fafnir
6,496
1,915
0
3,204
15,058
14,723
0
4,739
10,161
25,343
1,152
L
Arachne
WYLIESAGEOTE
Arachne
5,608
3,920
0
3,599
12,565
3,576
0
2,145
10,133
0
55,351
W
Thanatos
X Le Toast X
Thanatos
13,297
4,588
0
10,930
13,498
4,876
0
2,295
11,027
0
62,969
W
5,740
4,940
0
1,852
7,571
2,311
495
1,967
5,604
0
60,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,702
Gold Earned
40,109
526
Minions Killed
512
0
Camps Cleared
0
1,597,661
Distance Traveled
1,544,034
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,699
513
109
7
0
286,760
7
W
Cthulhu
8,876
592
48
3
0
327,853
0
W
Ra
9,243
616
115
8
0
332,455
4
L
Chernobog
9,332
622
144
10
0
301,110
0
L
Janus
7,975
532
134
9
0
316,642
0
W
Cu Chulainn
9,767
651
142
9
0
295,021
0
L
Fafnir
7,942
529
37
2
0
315,135
6
L
Arachne
7,161
477
88
6
0
324,387
0
W
Thanatos
9,546
636
106
7
0
377,320
0
W
Rama
8,270
551
115
8
0
265,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role