Player Matchup

Horus
Horus
GrandmasterS1
Horus
Level 109
God Stats
7W - 5L
1,560 SR
Queue Stats
84W - 90L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
Quandel
Ao Kuang
Level 68
God Stats
1W - 1L
1,291 SR
Queue Stats
56W - 56L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
Rum World
Cernunnos
Level 89
God Stats
2W - 0L
1,648 SR
Queue Stats
48W - 36L
1,494 Elo+
Solo
Maui
Maui
TROMNO69
Maui
Level 105
God Stats
3W - 3L
1,326 SR
Queue Stats
56W - 59L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
YoungskuII23
Baron Samedi
Level 107
God Stats
5W - 1L
1,595 SR
Queue Stats
81W - 86L
1,406 Elo+
Party 1
Team Averages
Level 96
1,484 SR
1,455 Elo+

VS

Team Averages
Level 91
1,548 SR
1,455 Elo+
Skadi
Skadi
ChefBoyaDoy
Skadi
Level 60
God Stats
23W - 15L
1,598 SR
Queue Stats
94W - 105L
1,436 Elo+
Solo
Arachne
Arachne
JB34
Arachne
Level 81
God Stats
7W - 6L
1,612 SR
Queue Stats
10W - 13L
1,482 Elo+
Party 3
Ymir
Ymir
NorthScrew
Ymir
Level 106
God Stats
24W - 20L
1,562 SR
Queue Stats
145W - 147L
1,426 Elo+
Party 2
Shiva
Shiva
OneInchPeen
Shiva
Level 81
God Stats
1W - 2L
1,540 SR
Queue Stats
34W - 40L
1,473 Elo+
Party 3
Agni
Agni
xclusivecutz1
Agni
Level 127
God Stats
1W - 4L
1,426 SR
Queue Stats
38W - 42L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,212
587
9,394
13,671
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Quandel
Ao Kuang
15
4 / 2 / 4
8,031
574
9,108
15,168
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Rum World
Cernunnos
15
3 / 2 / 3
8,141
582
7,250
9,413
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Maui
13
4 / 2 / 5
7,404
529
4,581
8,810
7,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
YoungskuII23
Baron Samedi
14
8 / 4 / 7
8,818
630
8,749
10,083
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,242
517
6,301
9,997
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
JB34
Arachne
13
4 / 3 / 1
7,587
542
6,592
12,337
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 2 / 6
7,238
517
6,319
8,559
3,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 2
7,624
545
10,720
15,960
11,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 10 / 1
7,830
559
8,352
11,009
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
23
Kills
11
11
Deaths
24
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
4
1
3
5.5
L
Arachne
JB34
Arachne
4
3
1
1.5
L
1
2
6
2
L
1
4
2
0.5
W
Ao Kuang
Quandel
Ao Kuang
4
2
4
3
W
Cernunnos
Rum World
Cernunnos
3
2
3
2.25
W
Maui
4
2
5
3.25
W
Baron Samedi
YoungskuII23
Baron Samedi
8
4
7
2.88
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,082
Damage
38,284
57,145
Taken
57,862
30,586
Mitigated
26,109
20,172
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,301
2,746
0
1,371
9,997
2,630
456
1,748
8,249
0
43,693
W
9,394
4,342
595
5,986
13,671
7,913
88
1,888
11,783
0
45,097
L
Arachne
JB34
Arachne
6,592
4,032
0
6,617
12,337
4,049
0
5,374
6,879
0
44,978
L
6,319
328
0
1,617
8,559
3,907
230
2,321
6,155
40,653
0
L
10,720
1,925
0
2,572
15,960
11,806
0
5,542
9,759
0
54,018
W
Ao Kuang
Quandel
Ao Kuang
9,108
2,619
0
5,626
15,168
7,071
0
1,763
13,405
73,177
0
W
Cernunnos
Rum World
Cernunnos
7,250
4,553
0
4,787
9,413
3,758
507
2,194
7,219
0
64,341
W
Maui
4,581
699
0
1,602
8,810
7,528
102
2,664
6,146
26,187
0
W
Baron Samedi
YoungskuII23
Baron Samedi
8,749
559
318
1,258
10,083
4,316
100
5,762
4,321
44,219
0
L
8,352
108
0
935
11,009
3,717
0
7,453
3,511
43,935
2,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
37,521
401
Minions Killed
384
0
Camps Cleared
0
1,383,463
Distance Traveled
1,321,636
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,242
517
80
6
0
263,267
2
W
Horus
8,212
587
63
5
0
274,264
6
L
Arachne
7,587
542
70
5
0
276,400
0
L
Ymir
7,238
517
62
4
0
254,477
0
L
Shiva
7,624
545
84
6
0
267,724
0
W
Ao Kuang
8,031
574
112
8
0
312,028
0
W
Cernunnos
8,141
582
103
7
0
265,404
3
W
Maui
7,404
529
39
3
0
287,993
2
W
Baron Samedi
8,818
630
84
6
0
243,774
2
L
Agni
7,830
559
88
6
0
259,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role