Player Matchup

Artio
Artio
DiscordiasGyatt
Artio
Level 124
God Stats
2W - 2L
1,617 SR
Queue Stats
149W - 144L
1,573 Elo+
Party 2
Bacchus
Bacchus
EnragedNor
Bacchus
Level 116
God Stats
2W - 1L
1,423 SR
Queue Stats
105W - 90L
1,567 Elo+
Solo
Martichoras
Martichoras
Jackal waggle
Martichoras
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 291L
1,582 Elo+
Party 4
Susano
Susano
NATE DAWG01999
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 228L
1,556 Elo+
Party 4
Kuzenbo
Kuzenbo
Tyrexingdeezs
Kuzenbo
Level 26
God Stats
2W - 4L
1,713 SR
Queue Stats
42W - 29L
1,692 Elo+
Party 2
Team Averages
Level 97
1,551 SR
1,594 Elo+

VS

Team Averages
Level 133
1,473 SR
1,515 Elo+
He Bo
He Bo
RPGoblin
He Bo
Level 109
God Stats
3W - 1L
1,514 SR
Queue Stats
377W - 361L
1,508 Elo+
Solo
Olorun
Olorun
SgM PenetrAtor
Olorun
Level 129
God Stats
2W - 2L
1,448 SR
Queue Stats
197W - 198L
1,501 Elo+
Party 3
Scylla
Scylla
Zag
Scylla
Level 125
God Stats
11W - 10L
1,474 SR
Queue Stats
432W - 455L
1,524 Elo+
Party 3
Sun Wukong
Sun Wukong
chaseter15
Sun Wukong
Level 148
God Stats
2W - 2L
1,532 SR
Queue Stats
122W - 119L
1,508 Elo+
Party 1
Charybdis
Charybdis
mrmood
Charybdis
Level 156
God Stats
2W - 3L
1,397 SR
Queue Stats
112W - 108L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
4,867
811
793
9,819
6,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
EnragedNor
Bacchus
14
4 / 2 / 1
5,919
987
4,253
7,649
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Jackal waggle
Martichoras
1
0 / 0 / 0
1,508
251
0
0
0
1
0 / 0 / 0
1,508
251
0
0
0
Kuzenbo
15
2 / 1 / 4
5,779
963
4,087
6,342
7,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
RPGoblin
He Bo
10
1 / 2 / 6
6,267
1,045
3,143
4,242
1,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 1 / 5
6,991
1,165
4,899
2,850
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Zag
Scylla
13
3 / 0 / 5
7,290
1,215
6,708
1,316
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
chaseter15
Sun Wukong
11
0 / 1 / 5
6,023
1,004
3,962
4,736
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
mrmood
Charybdis
10
1 / 2 / 5
6,017
1,003
2,429
3,069
980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
8
8
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bacchus
EnragedNor
Bacchus
4
2
1
2.25
L
Martichoras
Jackal waggle
Martichoras
0
0
0
0
L
0
0
0
0
W
He Bo
RPGoblin
He Bo
1
2
6
2
W
3
1
5
5.5
L
Kuzenbo
2
1
4
4
W
Scylla
Zag
Scylla
3
0
5
5.5
W
Sun Wukong
chaseter15
Sun Wukong
0
1
5
2.5
W
Charybdis
mrmood
Charybdis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,133
Damage
21,141
23,810
Taken
16,213
22,511
Mitigated
7,790
6,679
Healing
4,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
793
29
322
862
9,819
6,113
0
6,897
2,922
4,743
158
L
Bacchus
EnragedNor
Bacchus
4,253
349
65
2,518
7,649
9,045
0
4,531
3,118
5,445
0
L
Martichoras
Jackal waggle
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
RPGoblin
He Bo
3,143
413
140
612
4,242
1,885
0
3,076
1,166
6,436
706
W
4,899
2,168
312
467
2,850
1,083
1,332
964
1,886
17,742
0
L
Kuzenbo
4,087
1,021
1,294
1,618
6,342
7,353
0
2,835
3,507
14,593
446
W
Scylla
Zag
Scylla
6,708
421
939
331
1,316
439
334
703
613
18,475
462
W
Sun Wukong
chaseter15
Sun Wukong
3,962
438
41
1,002
4,736
3,403
26
2,012
2,724
0
8,834
W
Charybdis
mrmood
Charybdis
2,429
899
0
488
3,069
980
204
1,889
1,180
0
4,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,581
Gold Earned
32,588
24
Minions Killed
86
0
Camps Cleared
0
367,794
Distance Traveled
591,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,867
811
9
2
0
111,353
0
L
Bacchus
5,919
987
3
1
0
121,408
0
L
Martichoras
1,508
251
0
0
0
0
0
L
Susano
1,508
251
0
0
0
0
0
W
He Bo
6,267
1,045
11
2
0
118,629
0
W
Olorun
6,991
1,165
28
5
0
122,495
0
L
Kuzenbo
5,779
963
12
2
0
135,033
0
W
Scylla
7,290
1,215
32
5
0
116,014
0
W
Sun Wukong
6,023
1,004
8
1
0
133,665
0
W
Charybdis
6,017
1,003
7
1
0
100,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role