Player Matchup

Sun Wukong
Sun Wukong
Ayienx
Sun Wukong
Level 62
God Stats
11W - 11L
1,470 SR
Queue Stats
113W - 108L
1,303 Elo+
Party 1
Merlin
Merlin
Invastel
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 97L
1,308 Elo+
Party 1
Horus
Horus
NoEffort_19
Horus
Level 60
God Stats
7W - 4L
1,722 SR
Queue Stats
78W - 76L
1,494 Elo+
Solo
Fenrir
Fenrir
saggretsuko-
Fenrir
Level 89
God Stats
2W - 6L
1,510 SR
Queue Stats
19W - 28L
1,416 Elo+
Solo
Olorun
Olorun
wtfchuckie
Olorun
Level 117
God Stats
0W - 3L
1,159 SR
Queue Stats
164W - 178L
1,470 Elo+
Solo
Team Averages
Level 83
1,472 SR
1,398 Elo+

VS

Team Averages
Level 80
1,455 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
ATXXI
Morgan Le Fay
Level 69
God Stats
20W - 17L
1,631 SR
Queue Stats
327W - 346L
1,354 Elo+
Party 2
Chaac
Chaac
GRM SHAD0
Chaac
Level 79
God Stats
88W - 62L
1,168 SR
Queue Stats
372W - 413L
1,363 Elo+
Solo
Osiris
Osiris
HENNYxJIMMY
Osiris
Level 66
God Stats
1W - 3L
1,189 SR
Queue Stats
317W - 325L
1,382 Elo+
Party 2
Yemoja
Yemoja
ICE SEE
Yemoja
Level 99
God Stats
10W - 6L
1,671 SR
Queue Stats
56W - 54L
1,436 Elo+
Solo
Thanatos
Thanatos
WizoG_______
Thanatos
Level 88
God Stats
6W - 11L
1,615 SR
Queue Stats
82W - 75L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayienx
Sun Wukong
14
6 / 1 / 0
8,423
526
12,969
14,980
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Invastel
Merlin
12
0 / 5 / 1
6,927
433
5,782
11,171
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 2
7,514
470
4,734
13,881
12,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
10
1 / 8 / 0
6,624
414
3,171
12,842
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
wtfchuckie
Olorun
12
0 / 7 / 0
6,595
412
6,090
11,958
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ATXXI
Morgan Le Fay
15
5 / 0 / 5
9,620
601
14,819
11,752
4,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
GRM SHAD0
Chaac
14
8 / 0 / 2
9,022
564
16,437
10,875
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
14
1 / 5 / 0
8,727
545
7,464
17,081
10,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
ICE SEE
Yemoja
12
1 / 1 / 11
8,192
512
2,571
8,217
6,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
WizoG_______
Thanatos
15
6 / 1 / 3
9,154
572
6,593
14,452
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
21
21
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ATXXI
Morgan Le Fay
5
0
5
7.5
L
Sun Wukong
Ayienx
Sun Wukong
6
1
0
6
W
Chaac
GRM SHAD0
Chaac
8
0
2
9
W
Osiris
1
5
0
0.2
W
Yemoja
ICE SEE
Yemoja
1
1
11
6.5
L
Merlin
Invastel
Merlin
0
5
1
0.1
L
0
0
2
1
W
Thanatos
WizoG_______
Thanatos
6
1
3
7.5
L
Fenrir
1
8
0
0.13
L
Olorun
wtfchuckie
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,746
Damage
47,884
64,832
Taken
62,377
35,863
Mitigated
32,358
17,628
Healing
38,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ATXXI
Morgan Le Fay
14,819
3,117
170
7,770
11,752
4,131
1,771
3,849
7,258
74,673
1,584
L
Sun Wukong
Ayienx
Sun Wukong
12,969
3,268
0
5,048
14,980
10,795
0
1,589
13,391
0
44,442
W
Chaac
GRM SHAD0
Chaac
16,437
1,735
0
2,812
10,875
6,044
701
2,147
8,593
0
76,905
W
Osiris
7,464
3,733
0
6,066
17,081
10,324
233
0
16,195
0
65,385
W
Yemoja
ICE SEE
Yemoja
2,571
870
5,977
2,616
8,217
6,205
420
3,312
4,885
14,531
0
L
Merlin
Invastel
Merlin
5,782
501
0
500
11,171
3,660
252
6,588
4,583
41,302
0
L
4,734
2,121
1,313
6,536
13,881
12,914
0
4,218
9,663
4,166
26,908
W
Thanatos
WizoG_______
Thanatos
6,593
2,003
0
13,536
14,452
5,654
0
2,659
11,655
0
72,717
L
Fenrir
3,171
943
0
759
12,842
4,757
0
3,595
9,247
0
35,952
L
Olorun
wtfchuckie
Olorun
6,090
2,990
510
2,962
11,958
3,737
0
1,360
10,598
41,154
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
44,715
351
Minions Killed
474
0
Camps Cleared
0
1,510,683
Distance Traveled
1,531,901
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,620
601
113
7
0
296,371
0
L
Sun Wukong
8,423
526
59
4
0
290,664
6
W
Chaac
9,022
564
108
7
0
314,814
0
W
Osiris
8,727
545
107
7
0
299,894
0
W
Yemoja
8,192
512
16
1
0
273,456
4
L
Merlin
6,927
433
84
5
0
294,331
4
L
Horus
7,514
470
60
4
0
346,840
0
W
Thanatos
9,154
572
130
8
0
347,366
0
L
Fenrir
6,624
414
67
4
0
292,171
2
L
Olorun
6,595
412
81
5
0
286,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role