Player Matchup

Cabrakan
Cabrakan
Dakktylaff
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,420 Elo+
Solo
Hercules
Hercules
ELjugitOOO
Hercules
Level 126
God Stats
27W - 34L
1,536 SR
Queue Stats
108W - 124L
1,467 Elo+
Solo
Hel
Hel
GHOSTRIDER8711
Hel
Level 121
God Stats
0W - 3L
1,686 SR
Queue Stats
163W - 154L
1,517 Elo+
Party 1
Charybdis
Charybdis
ikilllz---
Charybdis
Level 68
God Stats
10W - 9L
1,150 SR
Queue Stats
167W - 149L
1,497 Elo+
Party 1
Ares
Ares
xOnlyDanzx
Ares
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 168L
1,573 Elo+
Solo
Team Averages
Level 120
1,474 SR
1,495 Elo+

VS

Team Averages
Level 161
1,501 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BLUIGaming
Gilgamesh
Level 118
God Stats
8W - 5L
1,606 SR
Queue Stats
233W - 227L
1,484 Elo+
Party 2
Janus
Janus
FiveFiveVI
Janus
Level 242
God Stats
6W - 6L
1,636 SR
Queue Stats
310W - 286L
1,488 Elo+
Solo
Cupid
Cupid
RaViA MaNi
Cupid
Level 165
God Stats
8W - 9L
1,448 SR
Queue Stats
414W - 398L
1,481 Elo+
Party 3
Sobek
Sobek
VGMAYANI
Sobek
Level 126
God Stats
2W - 2L
1,315 SR
Queue Stats
197W - 189L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dakktylaff
Cabrakan
2
0 / 2 / 0
2,601
520
282
2,119
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
ELjugitOOO
Hercules
6
0 / 1 / 2
3,327
665
2,483
4,200
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
2 / 2 / 0
4,263
853
1,085
3,165
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
ikilllz---
Charybdis
5
0 / 3 / 0
2,999
600
1,429
3,812
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
3 / 1 / 1
3,847
769
2,234
3,656
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 2 / 1
3,616
723
1,356
4,258
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
BLUIGaming
Gilgamesh
6
1 / 2 / 0
3,707
741
2,398
4,871
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
8
0 / 1 / 1
3,843
769
1,677
2,214
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
7
5 / 0 / 1
4,459
892
2,741
1,928
557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
VGMAYANI
Sobek
6
1 / 0 / 5
3,701
740
1,692
2,869
1,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
9
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
1
1.25
W
Gilgamesh
BLUIGaming
Gilgamesh
1
2
0
0.5
L
Cabrakan
Dakktylaff
Cabrakan
0
2
0
0
L
Hercules
ELjugitOOO
Hercules
0
1
2
1
W
Janus
0
1
1
0.5
L
2
2
0
1
W
Cupid
5
0
1
5.5
W
Sobek
VGMAYANI
Sobek
1
0
5
3.5
L
Charybdis
ikilllz---
Charybdis
0
3
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,513
Damage
9,864
16,952
Taken
16,140
6,787
Mitigated
5,045
6,440
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,356
517
0
830
4,258
1,417
0
827
3,397
0
14,606
W
Gilgamesh
BLUIGaming
Gilgamesh
2,398
932
0
1,566
4,871
1,336
0
1,130
3,536
0
12,871
L
Cabrakan
Dakktylaff
Cabrakan
282
33
0
180
2,119
1,249
0
531
1,588
1,823
0
L
Hercules
ELjugitOOO
Hercules
2,483
789
0
2,256
4,200
2,788
0
235
3,965
0
11,684
W
Janus
1,677
153
0
865
2,214
557
0
1,002
1,212
22,357
0
L
1,085
49
239
1,133
3,165
849
0
1,567
1,422
21,257
222
W
Cupid
2,741
2,027
142
997
1,928
557
0
467
1,461
0
20,706
W
Sobek
VGMAYANI
Sobek
1,692
359
0
1,148
2,869
1,178
0
135
2,734
9,303
0
L
Charybdis
ikilllz---
Charybdis
1,429
605
0
891
3,812
751
0
520
3,292
0
11,503
L
2,234
416
0
1,741
3,656
1,150
0
340
3,316
15,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,037
Gold Earned
19,326
120
Minions Killed
155
0
Camps Cleared
0
459,103
Distance Traveled
557,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,616
723
26
5
0
122,578
0
W
Gilgamesh
3,707
741
27
5
0
112,875
0
L
Cabrakan
2,601
520
3
1
0
32,315
0
L
Hercules
3,327
665
18
4
0
105,625
0
W
Janus
3,843
769
50
10
0
107,305
0
L
Hel
4,263
853
54
11
0
101,958
0
W
Cupid
4,459
892
27
5
0
100,354
0
W
Sobek
3,701
740
25
5
0
114,027
0
L
Charybdis
2,999
600
17
3
0
99,369
0
L
Ares
3,847
769
28
6
0
119,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role