Player Matchup

Sun Wukong
Sun Wukong
RedSkettiBoi
Sun Wukong
Level 149
God Stats
24W - 11L
1,588 SR
Queue Stats
41W - 41L
1,424 Elo+
Party 2
Janus
Janus
ajav05
Janus
Level 45
God Stats
3W - 3L
1,313 SR
Queue Stats
34W - 45L
1,343 Elo+
Party 1
Camazotz
Camazotz
cX ZakO
Camazotz
Level 106
God Stats
3W - 2L
1,459 SR
Queue Stats
49W - 44L
1,469 Elo+
Party 2
Sobek
Sobek
plibo97
Sobek
Level 101
God Stats
1W - 1L
1,179 SR
Queue Stats
23W - 29L
1,359 Elo+
Party 1
Chiron
Chiron
undrethedarknes
Chiron
Level 39
God Stats
11W - 2L
1,712 SR
Queue Stats
61W - 57L
1,476 Elo+
Party 2
Team Averages
Level 88
1,450 SR
1,414 Elo+

VS

Team Averages
Level 116
1,453 SR
1,476 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ElFilly0
Mercury
Level 126
God Stats
22W - 23L
1,503 SR
Queue Stats
278W - 268L
1,427 Elo+
Solo
Hachiman
Hachiman
MMlp12
Hachiman
Level 60
God Stats
0W - 3L
1,299 SR
Queue Stats
56W - 71L
1,427 Elo+
Solo
King Arthur
King Arthur
SkataN821
King Arthur
Level 127
God Stats
20W - 32L
1,407 SR
Queue Stats
864W - 853L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
lilbung23
Kumbhakarna
Level 107
God Stats
14W - 13L
1,557 SR
Queue Stats
533W - 536L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RedSkettiBoi
Sun Wukong
9
4 / 0 / 0
5,313
759
4,813
5,882
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
ajav05
Janus
8
1 / 0 / 2
4,345
621
1,016
2,220
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
cX ZakO
Camazotz
8
2 / 0 / 0
4,285
612
950
5,027
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
plibo97
Sobek
6
0 / 1 / 2
3,911
559
1,066
5,508
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

7
1 / 0 / 0
4,401
629
2,506
2,292
696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 2 / 0
4,398
628
2,402
3,128
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ElFilly0
Mercury
6
0 / 2 / 1
3,828
547
1,163
5,209
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
MMlp12
Hachiman
2
0 / 1 / 0
2,982
426
257
913
146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SkataN821
King Arthur
7
0 / 3 / 0
3,828
547
1,845
6,542
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
lilbung23
Kumbhakarna
8
1 / 0 / 0
4,357
622
1,945
5,358
2,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
Mercury
ElFilly0
Mercury
0
2
1
0.25
L
Hachiman
MMlp12
Hachiman
0
1
0
0
W
Sun Wukong
RedSkettiBoi
Sun Wukong
4
0
0
4
L
King Arthur
SkataN821
King Arthur
0
3
0
0
W
Janus
ajav05
Janus
1
0
2
2
W
Camazotz
cX ZakO
Camazotz
2
0
0
2
L
Kumbhakarna
lilbung23
Kumbhakarna
1
0
0
1
W
Sobek
plibo97
Sobek
0
1
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,351
Damage
7,612
20,929
Taken
21,150
7,964
Mitigated
8,631
9,372
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,402
151
0
550
3,128
854
0
452
2,634
27,746
0
L
Mercury
ElFilly0
Mercury
1,163
598
0
2,346
5,209
1,314
0
1,081
4,046
0
15,584
L
Hachiman
MMlp12
Hachiman
257
114
0
160
913
146
0
0
913
0
2,883
W
Sun Wukong
RedSkettiBoi
Sun Wukong
4,813
1,623
0
2,003
5,882
2,077
9
135
5,747
0
28,418
L
King Arthur
SkataN821
King Arthur
1,845
271
0
1,240
6,542
3,583
0
0
6,542
0
15,931
W
Janus
ajav05
Janus
1,016
156
0
1,000
2,220
494
0
898
1,322
18,752
428
W
Camazotz
cX ZakO
Camazotz
950
232
0
3,489
5,027
1,252
0
966
4,061
0
22,721
L
Kumbhakarna
lilbung23
Kumbhakarna
1,945
65
0
1,822
5,358
2,734
0
366
4,992
14,127
1,844
W
Sobek
plibo97
Sobek
1,066
33
0
2,018
5,508
3,445
0
1,108
4,400
10,413
0
W
2,506
1,399
133
729
2,292
696
0
1,064
1,228
0
25,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,255
Gold Earned
19,393
188
Minions Killed
163
0
Camps Cleared
0
692,585
Distance Traveled
594,363
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,398
628
68
10
0
144,683
2
L
Mercury
3,828
547
34
5
0
165,678
0
L
Hachiman
2,982
426
5
1
0
27,680
0
W
Sun Wukong
5,313
759
43
6
0
144,378
0
L
King Arthur
3,828
547
33
5
0
120,915
0
W
Janus
4,345
621
39
6
0
140,378
3
W
Camazotz
4,285
612
46
7
0
155,304
0
L
Kumbhakarna
4,357
622
23
3
0
135,407
0
W
Sobek
3,911
559
17
2
0
139,001
3
W
Chiron
4,401
629
43
6
0
113,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role