Player Matchup

Gilgamesh
Gilgamesh
ConB823
Gilgamesh
Level 155
God Stats
17W - 3L
1,866 SR
Queue Stats
257W - 279L
1,489 Elo+
Party 1
Apollo
Apollo
DudeButt
Apollo
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 158L
1,526 Elo+
Party 1
Ra
Ra
Franklin-viking
Ra
Level 83
God Stats
3W - 5L
1,419 SR
Queue Stats
122W - 133L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
TheNotorious_23
Erlang Shen
Level 158
God Stats
4W - 4L
1,301 SR
Queue Stats
341W - 353L
1,479 Elo+
Solo
Cerberus
Cerberus
flamefam21
Cerberus
Level 109
God Stats
26W - 9L
1,769 SR
Queue Stats
316W - 313L
1,512 Elo+
Party 1
Team Averages
Level 113
1,571 SR
1,503 Elo+

VS

Team Averages
Level 134
1,551 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnonymousNun
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,604 Elo+
Solo
Khepri
Khepri
DrTrace3
Khepri
Level 164
God Stats
0W - 4L
1,176 SR
Queue Stats
152W - 136L
1,545 Elo+
Party 2
Izanami
Izanami
HighOnRez420
Izanami
Level 91
God Stats
1W - 2L
1,710 SR
Queue Stats
23W - 40L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
Kakarrot17
Sun Wukong
Level 159
God Stats
5W - 7L
1,642 SR
Queue Stats
100W - 86L
1,517 Elo+
Party 2
Poseidon
Poseidon
itsmitchyabish
Poseidon
Level 128
God Stats
7W - 5L
1,726 SR
Queue Stats
290W - 268L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ConB823
Gilgamesh
11
4 / 2 / 6
7,123
509
8,095
11,489
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
DudeButt
Apollo
14
6 / 0 / 5
8,674
620
5,715
4,887
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 5
7,568
541
6,425
8,928
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
TheNotorious_23
Erlang Shen
13
1 / 2 / 2
6,787
485
2,559
9,375
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
flamefam21
Cerberus
14
6 / 0 / 3
8,520
609
13,974
12,055
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnonymousNun
Ah Muzen Cab
12
0 / 4 / 3
7,009
501
5,945
10,613
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
DrTrace3
Khepri
10
0 / 3 / 3
6,385
456
2,378
8,430
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
HighOnRez420
Izanami
11
0 / 4 / 0
6,447
461
3,119
8,479
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Kakarrot17
Sun Wukong
11
0 / 3 / 1
6,649
475
6,927
13,657
7,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
14
6 / 4 / 0
7,947
568
10,010
7,787
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AnonymousNun
Ah Muzen Cab
0
4
3
0.38
W
Gilgamesh
ConB823
Gilgamesh
4
2
6
3.5
L
Khepri
DrTrace3
Khepri
0
3
3
0.5
W
Apollo
DudeButt
Apollo
6
0
5
8.5
W
1
2
5
1.75
L
Izanami
HighOnRez420
Izanami
0
4
0
0
L
Sun Wukong
Kakarrot17
Sun Wukong
0
3
1
0.17
W
Erlang Shen
TheNotorious_23
Erlang Shen
1
2
2
1
W
Cerberus
flamefam21
Cerberus
6
0
3
7.5
L
Poseidon
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
28,379
46,734
Taken
48,966
19,095
Mitigated
21,098
19,356
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AnonymousNun
Ah Muzen Cab
5,945
1,431
0
1,816
10,613
2,706
0
5,770
4,649
0
48,685
W
Gilgamesh
ConB823
Gilgamesh
8,095
2,875
0
2,825
11,489
4,908
0
3,952
7,537
0
30,745
L
Khepri
DrTrace3
Khepri
2,378
205
0
783
8,430
5,954
0
1,661
6,415
19,291
0
W
Apollo
DudeButt
Apollo
5,715
2,625
0
1,648
4,887
1,735
0
1,633
3,254
0
47,230
W
6,425
901
724
3,647
8,928
3,067
29
2,059
6,869
54,911
0
L
Izanami
HighOnRez420
Izanami
3,119
1,876
0
1,186
8,479
2,302
1,254
1,053
7,198
0
47,181
L
Sun Wukong
Kakarrot17
Sun Wukong
6,927
1,066
0
3,184
13,657
7,599
0
8,122
4,485
0
39,931
W
Erlang Shen
TheNotorious_23
Erlang Shen
2,559
943
0
4,949
9,375
4,487
0
2,146
7,229
0
61,837
W
Cerberus
flamefam21
Cerberus
13,974
248
0
5,563
12,055
4,898
0
2,593
9,462
52,671
3,882
L
Poseidon
10,010
2,411
0
290
7,787
2,537
0
2,010
5,580
66,455
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,672
Gold Earned
34,437
485
Minions Killed
385
0
Camps Cleared
0
1,504,563
Distance Traveled
1,372,795
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,009
501
79
6
0
260,635
0
W
Gilgamesh
7,123
509
40
3
0
308,805
4
L
Khepri
6,385
456
22
2
0
285,191
4
W
Apollo
8,674
620
89
6
0
281,228
0
W
Ra
7,568
541
124
9
0
286,152
3
L
Izanami
6,447
461
87
6
0
248,608
0
L
Sun Wukong
6,649
475
87
6
0
282,132
0
W
Erlang Shen
6,787
485
104
7
0
346,355
3
W
Cerberus
8,520
609
128
9
0
282,023
4
L
Poseidon
7,947
568
110
8
0
296,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role