Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Drcoolb3ans
Heimdallr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
StickyPause
Xing Tian
Level 204
God Stats
2W - 1L
1,506 SR
Queue Stats
116W - 119L
1,495 Elo+
Party 1
Discordia
Discordia
nazeral
Discordia
Level 175
God Stats
14W - 5L
1,895 SR
Queue Stats
573W - 371L
1,673 Elo+
Party 1
Team Averages
Level 163
1,580 SR
1,550 Elo+

VS

Team Averages
Level 158
1,545 SR
1,510 Elo+
Baba Yaga
Baba Yaga
DEATHKING2011
Baba Yaga
Level 190
God Stats
0W - 2L
1,813 SR
Queue Stats
92W - 113L
1,517 Elo+
Solo
Chiron
Chiron
Luciferium3205
Chiron
Level 157
God Stats
3W - 3L
1,582 SR
Queue Stats
214W - 136L
1,622 Elo+
Solo
Nox
Nox
OG Lil Q Wet
Nox
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 112L
1,486 Elo+
Party 2
Horus
Horus
Razdel
Horus
Level 156
God Stats
1W - 4L
1,332 SR
Queue Stats
180W - 199L
1,489 Elo+
Solo
Nike
Nike
alcapocapone105
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 158L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 2 / 5
8,505
851
9,367
9,101
3,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
 
Chang'e
14
2 / 2 / 4
8,394
839
5,521
10,068
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Drcoolb3ans
Heimdallr
14
3 / 2 / 6
8,655
866
11,162
10,537
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
StickyPause
Xing Tian
15
2 / 2 / 6
9,426
943
8,358
19,290
14,569
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
nazeral
Discordia
14
2 / 0 / 5
8,269
827
13,996
4,322
1,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DEATHKING2011
Baba Yaga
12
0 / 2 / 8
7,290
729
11,312
7,244
3,211
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 2 / 3
7,866
787
13,206
9,014
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
5 / 2 / 3
8,359
836
6,497
7,053
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Razdel
Horus
12
0 / 2 / 5
7,502
750
5,350
13,486
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 5
8,087
809
9,147
16,296
14,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
11
Kills
8
8
Deaths
11
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
5
2.25
W
Chang'e
 
Chang'e
2
2
4
2
L
Baba Yaga
DEATHKING2011
Baba Yaga
0
2
8
2
W
Heimdallr
Drcoolb3ans
Heimdallr
3
2
6
3
L
2
2
3
1.75
L
5
2
3
3.25
L
Horus
Razdel
Horus
0
2
5
1.25
W
Xing Tian
StickyPause
Xing Tian
2
2
6
2.5
L
1
3
5
1.17
W
Discordia
nazeral
Discordia
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,404
Damage
45,512
53,318
Taken
53,093
31,099
Mitigated
32,820
27,262
Healing
26,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,367
85
1,232
682
9,101
3,677
452
2,510
6,591
14,432
0
W
Chang'e
 
Chang'e
5,521
531
10,715
4,811
10,068
6,621
362
3,523
6,545
16,056
461
L
Baba Yaga
DEATHKING2011
Baba Yaga
11,312
268
806
850
7,244
3,211
181
5,119
2,124
20,021
0
W
Heimdallr
Drcoolb3ans
Heimdallr
11,162
6,221
227
1,826
10,537
4,458
2,116
4,284
6,253
0
24,746
L
13,206
2,613
1,414
2,116
9,014
3,249
114
5,695
3,319
0
25,455
L
6,497
891
1,014
884
7,053
2,558
445
6,025
1,028
21,279
0
L
Horus
Razdel
Horus
5,350
2,785
8,004
6,950
13,486
9,607
0
8,706
4,780
0
7,045
W
Xing Tian
StickyPause
Xing Tian
8,358
526
0
5,472
19,290
14,569
261
6,446
12,844
14,269
2,799
L
9,147
384
272
3,740
16,296
14,195
0
9,656
6,640
0
20,497
W
Discordia
nazeral
Discordia
13,996
218
975
1,322
4,322
1,774
210
1,046
3,276
24,032
118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,249
Gold Earned
39,104
116
Minions Killed
104
0
Camps Cleared
0
995,656
Distance Traveled
1,090,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,505
851
18
2
0
182,163
0
W
Chang'e
8,394
839
23
2
0
212,046
0
L
Baba Yaga
7,290
729
21
2
0
230,332
0
W
Heimdallr
8,655
866
33
3
0
197,372
0
L
Chiron
7,866
787
23
2
0
170,361
0
L
Nox
8,359
836
26
3
0
187,918
0
L
Horus
7,502
750
2
0
0
237,048
0
W
Xing Tian
9,426
943
23
2
0
178,698
0
L
Nike
8,087
809
32
3
0
264,540
0
W
Discordia
8,269
827
19
2
0
225,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role