Player Matchup

Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
DiamondMṻsic
Awilix
Silver I
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,485 MMR
Party 2
Geb
Geb
Silver IV
GasAlot
Geb
Silver IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,469 MMR
Party 1
Set
Set
Gold III
Ryanj3
Set
Gold III
Level 157
God Stats
3W - 3L
1,640 SR
Queue Stats
64W - 49L
1,464 MMR
Party 1
Hachiman
Hachiman
Bronze III
Ylehin
Hachiman
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,473 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,528 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,604 SR
1,480 MMR
Nu Wa
Nu Wa
Gold III
BlackSound
Nu Wa
Gold III
Level 48
God Stats
9W - 7L
1,821 SR
Queue Stats
82W - 98L
1,535 MMR
Party 4
Cabrakan
Cabrakan
Gold V
I-xCluTcH-----
Cabrakan
Gold V
Level 157
God Stats
2W - 6L
1,418 SR
Queue Stats
375W - 380L
1,328 MMR
Party 3
Kuzenbo
Kuzenbo
Gold IV
Ihittoman
Kuzenbo
Gold IV
Level 156
God Stats
17W - 8L
1,718 SR
Queue Stats
187W - 192L
1,486 MMR
Solo
Artemis
Artemis
Gold IV
J3tiii
Artemis
Gold IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 155L
1,432 MMR
Party 4
Fenrir
Fenrir
Gold III
Matsuko_G-G_507
Fenrir
Gold III
Level 172
God Stats
21W - 22L
1,564 SR
Queue Stats
429W - 438L
1,618 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 2
5,493
549
1,746
2,611
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 3
6,151
615
7,106
7,698
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
10
1 / 1 / 9
6,077
608
3,843
6,486
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
Ryanj3
Set
11
1 / 0 / 0
6,296
630
2,141
5,272
3,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
Ylehin
Hachiman
13
4 / 1 / 5
7,061
706
4,116
5,489
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetAo KuangSusanoAres

VS

Bans
HerculesThorPoseidonLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 1 / 2
5,244
524
2,593
3,160
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
11
0 / 2 / 1
5,996
600
3,097
6,830
4,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Ihittoman
Kuzenbo
8
0 / 4 / 1
4,635
464
1,303
6,366
4,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
J3tiii
Artemis
9
0 / 3 / 1
4,873
487
2,698
5,343
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 1
5,952
595
3,570
7,682
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
3
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
2
2
L
Nu Wa
0
1
2
1
W
6
2
3
3.75
W
Geb
1
1
9
5.5
L
Cabrakan
0
2
1
0.25
L
Kuzenbo
Ihittoman
Kuzenbo
0
4
1
0.13
L
Artemis
J3tiii
Artemis
0
3
1
0.17
L
3
3
1
1.17
W
Set
Ryanj3
Set
1
0
0
1
W
Hachiman
Ylehin
Hachiman
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
13,261
27,556
Taken
29,381
12,224
Mitigated
15,136
8,821
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,746
184
0
619
2,611
841
0
1,259
1,242
38,250
961
L
Nu Wa
2,593
373
0
709
3,160
886
0
1,015
2,145
30,862
578
W
7,106
2,583
0
1,197
7,698
2,811
0
1,266
6,347
0
45,178
W
Geb
3,843
627
0
2,006
6,486
4,008
27
1,506
4,879
14,371
3,141
L
Cabrakan
3,097
293
0
3,025
6,830
4,712
0
650
6,180
39,619
1,248
L
Kuzenbo
Ihittoman
Kuzenbo
1,303
643
0
958
6,366
4,887
0
1,997
4,369
8,678
0
L
Artemis
J3tiii
Artemis
2,698
535
0
500
5,343
1,763
0
962
4,381
0
25,986
L
3,570
1,177
0
918
7,682
2,888
0
418
7,264
0
35,619
W
Set
Ryanj3
Set
2,141
674
0
2,128
5,272
3,011
276
2,101
3,094
0
44,047
W
Hachiman
Ylehin
Hachiman
4,116
2,033
0
2,871
5,489
1,553
406
350
5,041
0
53,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
26,700
373
Minions Killed
283
0
Camps Cleared
0
1,068,187
Distance Traveled
915,424
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,493
549
78
8
0
187,547
1
L
Nu Wa
5,244
524
62
6
0
177,709
0
W
Awilix
6,151
615
77
8
0
244,133
0
W
Geb
6,077
608
20
2
0
211,323
0
L
Cabrakan
5,996
600
86
9
0
165,298
1
L
Kuzenbo
4,635
464
23
2
0
207,587
0
L
Artemis
4,873
487
47
5
0
143,116
1
L
Fenrir
5,952
595
65
7
0
221,714
0
W
Set
6,296
630
88
9
0
226,267
0
W
Hachiman
7,061
706
110
11
0
198,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role