Player Matchup

Vamana
Vamana
Ikaros473
Vamana
Level 125
God Stats
4W - 6L
1,586 SR
Queue Stats
146W - 111L
1,512 Elo+
Solo
Thanatos
Thanatos
SBKB1
Thanatos
Level 145
God Stats
0W - 2L
1,554 SR
Queue Stats
157W - 138L
1,495 Elo+
Party 1
Zeus
Zeus
YouNeedJesus26
Zeus
Level 127
God Stats
73W - 52L
1,572 SR
Queue Stats
136W - 115L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Zortawk
Nu Wa
Level 43
God Stats
0W - 1L
1,557 SR
Queue Stats
64W - 52L
1,537 Elo+
Party 1
Horus
Horus
zeamays1971
Horus
Level 124
God Stats
28W - 16L
1,610 SR
Queue Stats
58W - 54L
1,516 Elo+
Party 1
Team Averages
Level 113
1,576 SR
1,512 Elo+

VS

Team Averages
Level 128
1,525 SR
1,504 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
METAL SHARK 19
Chaac
Level 129
God Stats
4W - 0L
1,692 SR
Queue Stats
17W - 21L
1,432 Elo+
Solo
Ravana
Ravana
NativeKryptek
Ravana
Level 139
God Stats
8W - 4L
1,638 SR
Queue Stats
236W - 224L
1,505 Elo+
Solo
Ymir
Ymir
SIRFATLOUIE
Ymir
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 153L
1,459 Elo+
Solo
Merlin
Merlin
Sy1ex
Merlin
Level 123
God Stats
4W - 2L
1,295 SR
Queue Stats
459W - 436L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ikaros473
Vamana
9
1 / 3 / 0
5,095
510
5,526
9,771
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SBKB1
Thanatos
6
0 / 3 / 0
4,218
422
1,015
5,569
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,705
471
5,880
3,764
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Zortawk
Nu Wa
5
0 / 2 / 0
4,095
410
649
3,007
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 0 / 0
4,883
488
1,691
6,493
3,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 0 / 0
5,884
588
2,609
4,840
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 0 / 3
5,256
526
2,879
8,679
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 0 / 2
7,242
724
4,732
4,257
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 0
6,539
654
4,289
8,562
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Sy1ex
Merlin
11
0 / 0 / 3
6,186
619
3,098
2,234
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
0
1
L
Vamana
Ikaros473
Vamana
1
3
0
0.33
W
0
0
3
1.5
W
6
0
2
7
L
Thanatos
SBKB1
Thanatos
0
3
0
0
W
2
1
0
2
W
Merlin
Sy1ex
Merlin
0
0
3
1.5
L
0
2
0
0
L
Nu Wa
Zortawk
Nu Wa
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
17,607
28,604
Taken
28,572
11,481
Mitigated
12,584
9,771
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,609
870
380
1,241
4,840
1,427
1,191
2,135
2,668
0
34,602
L
Vamana
Ikaros473
Vamana
5,526
2,049
0
3,358
9,771
5,114
0
3,920
5,380
0
26,635
W
2,879
329
0
3,618
8,679
4,556
120
3,582
5,058
0
23,342
W
4,732
1,006
0
2,725
4,257
1,646
536
120
4,137
0
53,502
L
Thanatos
SBKB1
Thanatos
1,015
527
0
3,327
5,569
1,392
0
824
4,711
0
15,082
W
4,289
1,286
0
3,508
8,562
4,321
204
79
7,908
32,841
3,324
W
Merlin
Sy1ex
Merlin
3,098
78
0
662
2,234
634
105
518
1,716
33,731
907
L
5,880
922
0
224
3,764
924
0
0
3,691
39,546
818
L
Nu Wa
Zortawk
Nu Wa
649
134
0
250
3,007
618
24
1,263
1,707
8,762
0
L
1,691
665
590
2,022
6,493
3,433
0
748
5,509
0
8,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,996
Gold Earned
31,107
178
Minions Killed
333
0
Camps Cleared
0
860,793
Distance Traveled
972,092
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,884
588
70
7
0
183,839
1
L
Vamana
5,095
510
38
4
0
160,506
0
W
Chaac
5,256
526
39
4
0
218,664
4
W
Ravana
7,242
724
97
10
0
238,779
1
L
Thanatos
4,218
422
34
3
0
156,663
0
W
Ymir
6,539
654
62
6
0
143,165
0
W
Merlin
6,186
619
65
7
0
187,645
0
L
Zeus
4,705
471
73
7
0
193,184
0
L
Nu Wa
4,095
410
19
2
0
115,620
0
L
Horus
4,883
488
14
1
0
234,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role