Player Matchup

Janus
Janus
BL00DYWASTE
Janus
Level 184
God Stats
7W - 4L
1,505 SR
Queue Stats
310W - 317L
1,444 Elo+
Party 1
Chang'e
Chang'e
BitterDelirium
Chang'e
Level 154
God Stats
7W - 4L
1,657 SR
Queue Stats
209W - 205L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
CoMHeAdSHOT
Gilgamesh
Level 109
God Stats
2W - 1L
1,704 SR
Queue Stats
49W - 59L
1,485 Elo+
Party 2
Bellona
Bellona
Revilement
Bellona
Level 100
God Stats
2W - 3L
1,254 SR
Queue Stats
84W - 97L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
bravoactual
Kuzenbo
Level 124
God Stats
1W - 0L
1,329 SR
Queue Stats
81W - 80L
1,513 Elo+
Party 2
Team Averages
Level 134
1,490 SR
1,480 Elo+

VS

Team Averages
Level 118
1,447 SR
1,518 Elo+
Kali
Kali
BAMbeno42
Kali
Level 149
God Stats
0W - 1L
1,298 SR
Queue Stats
4W - 10L
1,363 Elo+
Party 3
Nut
Nut
CuddlyLyric4562
Nut
Level 129
God Stats
0W - 1L
1,520 SR
Queue Stats
9W - 11L
1,554 Elo+
Party 3
Yu Huang
Yu Huang
DREADEDSTORM
Yu Huang
Level 35
God Stats
1W - 2L
1,549 SR
Queue Stats
93W - 100L
1,543 Elo+
Party 4
Neith
Neith
TetsuoOG
Neith
Level 125
God Stats
2W - 3L
1,383 SR
Queue Stats
191W - 187L
1,563 Elo+
Solo
Ix Chel
Ix Chel
Xzyled
Ix Chel
Level 153
God Stats
2W - 4L
1,487 SR
Queue Stats
226W - 224L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 15
11,645
970
22,766
11,722
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 18
11,041
920
8,883
11,112
4,604
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
CoMHeAdSHOT
Gilgamesh
15
3 / 4 / 18
9,968
831
9,663
14,642
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Revilement
Bellona
17
4 / 2 / 16
10,129
844
6,624
19,707
23,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
bravoactual
Kuzenbo
17
7 / 3 / 17
11,123
927
9,384
17,976
25,271
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
0 / 8 / 8
8,119
677
4,498
13,354
4,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
7 / 6 / 4
10,413
868
15,216
15,068
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
DREADEDSTORM
Yu Huang
14
1 / 4 / 7
8,303
692
10,838
8,879
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TetsuoOG
Neith
15
1 / 6 / 9
8,585
715
13,960
12,050
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
Xzyled
Ix Chel
16
5 / 5 / 5
9,886
824
9,715
10,467
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
29
Kills
14
14
Deaths
29
84
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kali
0
8
8
0.5
W
8
4
15
3.88
W
7
1
18
16
W
Gilgamesh
CoMHeAdSHOT
Gilgamesh
3
4
18
3
L
7
6
4
1.5
L
Yu Huang
DREADEDSTORM
Yu Huang
1
4
7
1.13
W
Bellona
Revilement
Bellona
4
2
16
6
L
Neith
TetsuoOG
Neith
1
6
9
0.92
L
Ix Chel
Xzyled
Ix Chel
5
5
5
1.5
W
Kuzenbo
bravoactual
Kuzenbo
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,320
Damage
54,227
75,159
Taken
59,818
67,283
Mitigated
17,172
34,463
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,498
1,004
537
2,040
13,354
4,479
0
7,967
4,511
0
9,966
W
22,766
694
652
1,949
11,722
4,809
2,257
2,780
8,738
45,034
0
W
8,883
377
13,186
6,712
11,112
4,604
1,988
3,009
7,695
23,713
637
W
Gilgamesh
CoMHeAdSHOT
Gilgamesh
9,663
1,875
800
1,255
14,642
9,195
0
2,700
11,594
0
22,582
L
15,216
6,105
50
3,394
15,068
4,063
0
10,078
4,203
0
32,948
L
Yu Huang
DREADEDSTORM
Yu Huang
10,838
1,083
546
385
8,879
2,075
0
7,314
1,166
19,761
0
W
Bellona
Revilement
Bellona
6,624
1,086
694
4,223
19,707
23,404
1,842
5,360
13,717
0
11,991
L
Neith
TetsuoOG
Neith
13,960
2,087
0
1,673
12,050
3,499
0
7,733
3,769
0
28,584
L
Ix Chel
Xzyled
Ix Chel
9,715
1,693
4,667
2,626
10,467
3,056
0
6,262
3,784
18,970
0
W
Kuzenbo
bravoactual
Kuzenbo
9,384
2,099
2,735
2,257
17,976
25,271
538
4,483
12,862
20,539
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,906
Gold Earned
45,306
137
Minions Killed
141
0
Camps Cleared
0
1,172,236
Distance Traveled
1,007,636
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,119
677
16
1
0
200,703
0
W
Janus
11,645
970
48
4
0
220,619
0
W
Chang'e
11,041
920
31
3
0
264,588
0
W
Gilgamesh
9,968
831
28
2
0
224,459
0
L
Nut
10,413
868
32
3
0
179,893
0
L
Yu Huang
8,303
692
33
3
0
206,952
1
W
Bellona
10,129
844
13
1
0
238,844
0
L
Neith
8,585
715
41
3
0
218,172
0
L
Ix Chel
9,886
824
19
2
0
201,916
0
W
Kuzenbo
11,123
927
17
1
0
223,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role