Player Matchup

Yemoja
Yemoja
FlicT5792
Yemoja
Level 22
God Stats
5W - 2L
1,657 SR
Queue Stats
31W - 33L
1,392 Elo+
Party 2
Achilles
Achilles
GodsArk
Achilles
Level 108
God Stats
10W - 14L
1,459 SR
Queue Stats
67W - 69L
1,459 Elo+
Party 1
Mulan
Mulan
JJV622
Mulan
Level 82
God Stats
16W - 10L
1,527 SR
Queue Stats
52W - 50L
1,472 Elo+
Party 1
Bellona
Bellona
agentgold3
Bellona
Level 120
God Stats
4W - 2L
1,592 SR
Queue Stats
91W - 93L
1,518 Elo+
Party 2
Anubis
Anubis
harmicidee
Anubis
Level 66
God Stats
11W - 15L
1,393 SR
Queue Stats
19W - 26L
1,322 Elo+
Party 2
Team Averages
Level 80
1,526 SR
1,433 Elo+

VS

Team Averages
Level 58
1,417 SR
1,434 Elo+
Ravana
Ravana
KARMA TGF
Ravana
Level 129
God Stats
4W - 8L
1,287 SR
Queue Stats
196W - 192L
1,485 Elo+
Solo
Kukulkan
Kukulkan
MrLonely1386
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,354 Elo+
Party 3
Ymir
Ymir
girlbosspower
Ymir
Level 45
God Stats
5W - 7L
1,478 SR
Queue Stats
110W - 106L
1,566 Elo+
Solo
Lancelot
Lancelot
llNaNoBFVll
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 79L
1,403 Elo+
Party 3
Skadi
Skadi
santi_galle4
Skadi
Level 40
God Stats
0W - 2L
1,321 SR
Queue Stats
47W - 69L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FlicT5792
Yemoja
12
0 / 2 / 5
7,692
452
4,607
8,827
4,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
GodsArk
Achilles
15
4 / 2 / 0
9,271
545
9,724
18,630
14,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
JJV622
Mulan
15
8 / 2 / 5
9,274
546
9,463
13,739
6,573
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
agentgold3
Bellona
13
2 / 1 / 6
7,534
443
7,524
13,360
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
harmicidee
Anubis
15
12 / 3 / 5
10,456
615
17,829
12,522
6,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KARMA TGF
Ravana
14
1 / 5 / 1
8,139
479
9,649
13,087
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
MrLonely1386
Kukulkan
12
0 / 10 / 1
6,958
409
2,742
10,190
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 7
8,181
481
11,851
16,811
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
llNaNoBFVll
Lancelot
14
4 / 5 / 1
8,243
485
8,332
13,126
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
4 / 4 / 3
8,077
475
8,686
10,155
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
26
Kills
10
10
Deaths
26
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FlicT5792
Yemoja
0
2
5
1.25
W
Achilles
GodsArk
Achilles
4
2
0
2
W
Mulan
JJV622
Mulan
8
2
5
5.25
L
Ravana
KARMA TGF
Ravana
1
5
1
0.3
L
Kukulkan
MrLonely1386
Kukulkan
0
10
1
0.05
W
Bellona
agentgold3
Bellona
2
1
6
5
L
1
2
7
2.25
W
Anubis
harmicidee
Anubis
12
3
5
4.83
L
Lancelot
llNaNoBFVll
Lancelot
4
5
1
0.9
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,147
Damage
41,260
67,078
Taken
63,369
40,212
Mitigated
31,320
28,978
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FlicT5792
Yemoja
4,607
808
5,694
1,773
8,827
4,464
75
3,275
5,552
21,005
0
W
Achilles
GodsArk
Achilles
9,724
2,221
0
6,181
18,630
14,656
0
796
17,036
0
63,892
W
Mulan
JJV622
Mulan
9,463
1,680
0
6,790
13,739
6,573
0
2,016
11,610
0
59,645
L
Ravana
KARMA TGF
Ravana
9,649
1,520
0
5,327
13,087
7,834
124
0
13,087
0
61,340
L
Kukulkan
MrLonely1386
Kukulkan
2,742
376
0
74
10,190
2,300
0
5,089
5,018
30,153
778
W
Bellona
agentgold3
Bellona
7,524
1,111
0
2,483
13,360
8,461
0
4,408
8,952
0
40,500
L
11,851
2,432
0
1,840
16,811
14,719
375
6,626
9,688
33,546
1,287
W
Anubis
harmicidee
Anubis
17,829
1,099
0
6,057
12,522
6,058
655
4,014
8,508
68,167
2,377
L
Lancelot
llNaNoBFVll
Lancelot
8,332
1,236
0
3,786
13,126
4,299
0
3,877
9,168
0
50,024
L
8,686
1,930
0
584
10,155
2,168
761
6,341
3,682
0
47,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,227
Gold Earned
39,598
401
Minions Killed
353
0
Camps Cleared
0
1,631,633
Distance Traveled
1,516,465
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,692
452
25
1
0
305,498
0
W
Achilles
9,271
545
114
7
0
308,864
5
W
Mulan
9,274
546
85
5
0
378,424
2
L
Ravana
8,139
479
93
5
0
279,456
6
L
Kukulkan
6,958
409
65
4
0
252,303
0
W
Bellona
7,534
443
74
4
0
348,080
0
L
Ymir
8,181
481
37
2
0
310,174
0
W
Anubis
10,456
615
103
6
0
290,767
0
L
Lancelot
8,243
485
82
5
0
390,653
0
L
Skadi
8,077
475
76
4
0
283,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role