Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DatboiPrim
Arachne
Level 143
God Stats
14W - 11L
1,754 SR
Queue Stats
645W - 605L
1,530 Elo+
Solo
Ix Chel
Ix Chel
Introze
Ix Chel
Level 159
God Stats
2W - 4L
1,564 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 1
Fafnir
Fafnir
SageRaptor74795
Fafnir
Level 155
God Stats
9W - 5L
1,670 SR
Queue Stats
320W - 293L
1,513 Elo+
Solo
Nut
Nut
TowaBarton
Nut
Level 197
God Stats
12W - 6L
1,580 SR
Queue Stats
127W - 111L
1,556 Elo+
Party 1
Team Averages
Level 163
1,614 SR
1,526 Elo+

VS

Team Averages
Level 158
1,461 SR
1,501 Elo+
Xing Tian
Xing Tian
Alucard_0399
Xing Tian
Level 156
God Stats
3W - 1L
1,873 SR
Queue Stats
354W - 333L
1,500 Elo+
Solo
Chernobog
Chernobog
CyclicalName7
Chernobog
Level 159
God Stats
0W - 2L
1,245 SR
Queue Stats
761W - 723L
1,493 Elo+
Solo
Amaterasu
Amaterasu
TiCoXHLive
Amaterasu
Level 166
God Stats
5W - 6L
1,272 SR
Queue Stats
200W - 171L
1,575 Elo+
Solo
Persephone
Persephone
Yggdmillenia
Persephone
Level 154
God Stats
2W - 5L
1,410 SR
Queue Stats
294W - 263L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
rippinheadzs
Ao Kuang
Level 153
God Stats
38W - 38L
1,506 SR
Queue Stats
653W - 621L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
4 / 0 / 3
6,090
554
5,401
6,571
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
DatboiPrim
Arachne
10
0 / 2 / 2
5,847
532
4,114
10,232
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
Introze
Ix Chel
11
3 / 3 / 0
6,111
556
5,856
7,623
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 4
6,659
605
3,058
5,326
4,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 2
6,392
581
5,076
5,284
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alucard_0399
Xing Tian
8
0 / 3 / 0
5,073
461
3,153
8,991
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
CyclicalName7
Chernobog
9
0 / 3 / 0
5,207
473
3,554
7,032
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TiCoXHLive
Amaterasu
11
1 / 2 / 0
6,680
607
5,980
9,226
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Yggdmillenia
Persephone
12
3 / 1 / 1
7,222
657
5,192
5,558
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
rippinheadzs
Ao Kuang
10
1 / 1 / 0
5,296
481
2,586
7,531
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
5
5
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
3
5.5
L
Xing Tian
Alucard_0399
Xing Tian
0
3
0
0
L
Chernobog
CyclicalName7
Chernobog
0
3
0
0
W
Arachne
DatboiPrim
Arachne
0
2
2
0.5
W
Ix Chel
Introze
Ix Chel
3
3
0
1
W
2
0
4
4
L
Amaterasu
TiCoXHLive
Amaterasu
1
2
0
0.5
W
1
0
2
2
L
Persephone
Yggdmillenia
Persephone
3
1
1
3.5
L
Ao Kuang
rippinheadzs
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
20,465
35,036
Taken
38,338
13,438
Mitigated
15,399
16,262
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,401
1,900
0
1,609
6,571
2,690
0
2,710
3,861
1,262
33,293
L
Xing Tian
Alucard_0399
Xing Tian
3,153
312
0
1,516
8,991
6,127
0
2,732
6,259
10,396
0
L
Chernobog
CyclicalName7
Chernobog
3,554
1,558
0
2,181
7,032
2,059
0
1,029
6,003
0
40,896
W
Arachne
DatboiPrim
Arachne
4,114
3,087
0
4,307
10,232
2,492
0
964
9,268
0
31,397
W
Ix Chel
Introze
Ix Chel
5,856
132
220
2,288
7,623
2,205
0
4,402
3,221
44,078
1,117
W
3,058
331
1,762
2,461
5,326
4,255
0
1,673
3,653
11,946
0
L
Amaterasu
TiCoXHLive
Amaterasu
5,980
2,611
0
3,569
9,226
3,485
0
455
8,771
0
54,385
W
5,076
2,900
0
3,615
5,284
1,796
480
1,182
4,102
0
58,221
L
Persephone
Yggdmillenia
Persephone
5,192
142
0
1,084
5,558
1,666
0
3,841
1,716
53,908
0
L
Ao Kuang
rippinheadzs
Ao Kuang
2,586
426
0
4,485
7,531
2,062
0
987
6,544
34,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
29,478
321
Minions Killed
388
0
Camps Cleared
0
1,103,344
Distance Traveled
1,086,244
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,090
554
49
4
0
267,213
3
L
Xing Tian
5,073
461
15
1
0
226,512
0
L
Chernobog
5,207
473
69
6
0
190,782
2
W
Arachne
5,847
532
68
6
0
204,801
3
W
Ix Chel
6,111
556
84
8
0
223,237
0
W
Fafnir
6,659
605
15
1
0
231,757
4
L
Amaterasu
6,680
607
124
11
0
206,621
1
W
Nut
6,392
581
105
10
0
176,336
0
L
Persephone
7,222
657
113
10
0
232,451
2
L
Ao Kuang
5,296
481
67
6
0
229,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role