Player Matchup

Fenrir
Fenrir
Applecruzz
Fenrir
Level 58
God Stats
1W - 2L
1,293 SR
Queue Stats
141W - 140L
1,499 Elo+
Party 2
Ares
Ares
ElJojoLoco
Ares
Level 145
God Stats
2W - 1L
1,916 SR
Queue Stats
5W - 7L
1,463 Elo+
Solo
Hou Yi
Hou Yi
FlackoFitz-
Hou Yi
Level 158
God Stats
5W - 4L
1,468 SR
Queue Stats
609W - 626L
1,500 Elo+
Solo
Set
Set
Hendir27
Set
Level 105
God Stats
2W - 0L
1,737 SR
Queue Stats
13W - 7L
1,626 Elo+
Solo
Ix Chel
Ix Chel
Mizzean
Ix Chel
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 7L
1,538 Elo+
Party 2
Team Averages
Level 95
1,583 SR
1,525 Elo+

VS

Team Averages
Level 109
1,412 SR
1,530 Elo+
He Bo
He Bo
Flyndak
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 31L
1,565 Elo+
Solo
Apollo
Apollo
Jeszilla
Apollo
Level 129
God Stats
0W - 6L
1,087 SR
Queue Stats
73W - 85L
1,492 Elo+
Party 1
Ares
Ares
ScorpionStorm53
Ares
Level 138
God Stats
1W - 2L
1,624 SR
Queue Stats
42W - 55L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ghostgotyou464
Tsukuyomi
Level 142
God Stats
0W - 1L
1,349 SR
Queue Stats
65W - 78L
1,509 Elo+
Party 1
Izanami
Izanami
kai shadow68
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Applecruzz
Fenrir
18
15 / 0 / 10
11,344
667
17,405
13,548
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
5 / 3 / 15
9,919
583
5,822
14,142
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
17
9 / 1 / 4
11,273
663
11,278
12,018
5,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 4
10,123
595
9,119
17,963
12,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Mizzean
Ix Chel
16
5 / 2 / 15
10,541
620
11,545
10,574
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Flyndak
He Bo
15
3 / 6 / 1
8,870
522
6,861
9,450
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Jeszilla
Apollo
16
4 / 8 / 4
9,440
555
10,511
15,995
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 9 / 1
7,158
421
4,972
21,632
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ghostgotyou464
Tsukuyomi
13
4 / 6 / 1
9,077
534
15,281
18,823
8,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
kai shadow68
Izanami
11
0 / 8 / 0
7,167
422
5,961
10,322
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
37
Kills
12
12
Deaths
37
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Applecruzz
Fenrir
15
0
10
20
W
5
3
15
4.17
W
Hou Yi
9
1
4
11
L
He Bo
Flyndak
He Bo
3
6
1
0.58
W
3
6
4
0.83
L
Apollo
Jeszilla
Apollo
4
8
4
0.75
W
Ix Chel
Mizzean
Ix Chel
5
2
15
6.25
L
1
9
1
0.17
L
Tsukuyomi
ghostgotyou464
Tsukuyomi
4
6
1
0.75
L
Izanami
kai shadow68
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,169
Damage
43,586
68,245
Taken
76,222
42,629
Mitigated
39,063
22,106
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Applecruzz
Fenrir
17,405
3,933
0
2,698
13,548
6,988
0
3,259
10,289
0
88,811
W
5,822
414
0
2,580
14,142
13,621
0
4,268
9,874
13,183
0
W
Hou Yi
11,278
6,277
0
5,209
12,018
5,130
1,840
2,200
9,818
0
101,125
L
He Bo
Flyndak
He Bo
6,861
467
0
290
9,450
2,632
0
2,476
6,698
61,128
851
W
9,119
4,247
0
5,074
17,963
12,696
0
1,742
16,221
0
69,681
L
Apollo
Jeszilla
Apollo
10,511
5,776
0
347
15,995
6,966
0
4,102
11,617
0
76,087
W
Ix Chel
Mizzean
Ix Chel
11,545
1,577
2,561
3,984
10,574
4,194
250
3,635
6,939
59,672
1,303
L
4,972
429
0
3,311
21,632
18,569
0
6,198
15,094
27,754
1,329
L
Tsukuyomi
ghostgotyou464
Tsukuyomi
15,281
3,489
0
3,557
18,823
8,363
33
3,369
15,390
0
71,495
L
Izanami
kai shadow68
Izanami
5,961
4,065
0
440
10,322
2,533
0
1,030
9,268
0
39,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,200
Gold Earned
41,712
521
Minions Killed
452
0
Camps Cleared
0
1,742,631
Distance Traveled
1,619,676
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,344
667
113
7
0
399,182
0
W
Ares
9,919
583
13
1
0
371,266
9
W
Hou Yi
11,273
663
157
9
0
304,060
0
L
He Bo
8,870
522
131
8
0
336,173
4
W
Set
10,123
595
119
7
0
344,468
1
L
Apollo
9,440
555
103
6
0
327,339
0
W
Ix Chel
10,541
620
119
7
0
323,655
2
L
Ares
7,158
421
29
2
0
319,924
0
L
Tsukuyomi
9,077
534
109
6
0
304,365
0
L
Izanami
7,167
422
80
5
0
331,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role