Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DarKfireD
Xbalanque
Level 159
God Stats
1W - 1L
1,534 SR
Queue Stats
154W - 193L
1,478 Elo+
Solo
Bakasura
Bakasura
FAROFINO
Bakasura
Level 156
God Stats
14W - 10L
1,491 SR
Queue Stats
710W - 686L
1,463 Elo+
Solo
Hun Batz
Hun Batz
KIRCHNERlSTA
Hun Batz
Level 178
God Stats
1W - 0L
1,224 SR
Queue Stats
47W - 35L
1,602 Elo+
Party 1
Hachiman
Hachiman
Kirchnerista
Hachiman
Level 155
God Stats
3W - 1L
1,496 SR
Queue Stats
51W - 52L
1,501 Elo+
Party 1
Team Averages
Level 161
1,449 SR
1,509 Elo+

VS

Team Averages
Level 94
1,435 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Franklinho
Ne Zha
Level 149
God Stats
12W - 19L
1,459 SR
Queue Stats
829W - 860L
1,545 Elo+
Solo
Mulan
Mulan
Gitche
Mulan
Level 127
God Stats
2W - 9L
1,215 SR
Queue Stats
442W - 466L
1,455 Elo+
Solo
Tyr
Tyr
IFNGWizard
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,484 Elo+
Party 2
He Bo
He Bo
LordeZiggs
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
5 / 1 / 17
8,782
1,098
4,956
10,636
11,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
DarKfireD
Xbalanque
13
2 / 2 / 19
8,081
1,010
6,239
6,690
2,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
FAROFINO
Bakasura
15
8 / 0 / 11
8,915
1,114
5,079
7,340
5,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
KIRCHNERlSTA
Hun Batz
13
4 / 1 / 18
8,351
1,044
10,602
5,528
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Kirchnerista
Hachiman
14
5 / 0 / 12
8,291
1,036
7,880
5,604
2,137
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 2
6,444
806
8,810
4,314
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Franklinho
Ne Zha
11
0 / 5 / 1
5,860
733
5,805
6,932
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Gitche
Mulan
10
2 / 6 / 1
6,264
783
3,113
8,263
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 6 / 3
6,029
754
4,012
11,103
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
10
0 / 5 / 2
5,897
737
3,875
5,665
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
12
24
Kills
3
4
Deaths
24
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
17
13.5
L
Nu Wa
 
Nu Wa
1
2
2
1
W
Xbalanque
DarKfireD
Xbalanque
2
2
19
5.75
W
Bakasura
FAROFINO
Bakasura
8
0
11
13.5
L
Ne Zha
Franklinho
Ne Zha
0
5
1
0.1
L
Mulan
Gitche
Mulan
2
6
1
0.42
L
0
6
3
0.25
W
Hun Batz
KIRCHNERlSTA
Hun Batz
4
1
18
13
W
Hachiman
Kirchnerista
Hachiman
5
0
12
11
L
He Bo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
25,615
35,798
Taken
36,277
24,579
Mitigated
18,111
11,307
Healing
2,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,956
516
1,041
3,657
10,636
11,131
682
4,078
6,462
10,683
0
L
Nu Wa
 
Nu Wa
8,810
1,793
238
458
4,314
1,181
0
256
4,058
18,312
521
W
Xbalanque
DarKfireD
Xbalanque
6,239
3,506
326
1,179
6,690
2,658
2,578
2,014
4,643
0
20,283
W
Bakasura
FAROFINO
Bakasura
5,079
2,818
0
2,243
7,340
5,992
1,353
3,002
4,299
0
11,901
L
Ne Zha
Franklinho
Ne Zha
5,805
54
213
398
6,932
2,877
0
1,503
5,374
0
17,957
L
Mulan
Gitche
Mulan
3,113
113
0
685
8,263
5,484
0
1,756
6,097
0
7,093
L
4,012
546
0
619
11,103
7,044
0
991
8,979
0
6,864
W
Hun Batz
KIRCHNERlSTA
Hun Batz
10,602
1,067
1,120
750
5,528
2,661
727
1,538
3,990
0
28,803
W
Hachiman
Kirchnerista
Hachiman
7,880
3,317
251
740
5,604
2,137
1,768
1,893
3,597
0
22,899
L
He Bo
3,875
263
0
0
5,665
1,525
0
450
5,196
6,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
30,494
144
Minions Killed
67
0
Camps Cleared
0
833,247
Distance Traveled
688,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,782
1,098
11
1
0
154,384
0
L
Nu Wa
6,444
806
28
4
0
144,325
0
W
Xbalanque
8,081
1,010
32
4
0
141,437
0
W
Bakasura
8,915
1,114
39
5
0
183,760
0
L
Ne Zha
5,860
733
9
1
0
140,854
0
L
Mulan
6,264
783
8
1
0
108,841
0
L
Tyr
6,029
754
12
2
0
149,276
0
W
Hun Batz
8,351
1,044
27
3
0
190,171
0
W
Hachiman
8,291
1,036
35
4
0
163,495
0
L
He Bo
5,897
737
10
1
0
145,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role